Quote Originally Posted by siverstorm View Post
This point gets glazed over and ignored more often than it should.
I think it needs to be pointed out that the one or two bad eggs (grossly underestimated number btw) are the ones who are always the most noticeable. Bad behavior is always going to stand out. It just takes one person/group to ruin everything for everyone else out of fear of potential recurrence. This happens in every facet of life, so a video game community is no exception. I mean, look at the TT tournaments and the effect win-trading has on it. All it took was a minimum of 1-3 people to technically ruin it for everyone. It's because of this minority that SE needed to begin taking steps to get around it.

Look at the effect that negative players have on DF. Many of us will say "they don't represent the community as a whole", which is true, but just those handful of people are enough to make us aware of their potentially being there. The people they have already affected have been exposed to this pathetic side, and as a result, we're also made aware of the occurrence. Yeah, they may not represent everyone, but they affect everyone far more than the majority. That's why people tend to not bother addressing that... it should be self-explanatory when you think about it.