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  1. #41
    Player
    Lemuria's Avatar
    Join Date
    Apr 2011
    Posts
    1,769
    Character
    Lemuria Glitterhands
    World
    Ragnarok
    Main Class
    Conjurer Lv 100
    Quote Originally Posted by Asierid View Post
    Quite frankly, if you're not doing pre-nerfed/duty finder raids/or even EXs, you really have no place to hate on parsers. If you want to be bad, stay in content that appeals to your DPS instead of holding back the group that actually wants to accomplish something. If that means staying in Wanders Palace normal because you refuse to get better, then so be it. The only people offended by this comment are the ones holding the game back because of said ignorance.
    "If you want to be bad"... well, there's the first problem with your argument. You're assuming people want to be bad.

    There's a big difference between 'optimal' DPS and enough DPS. If you can beat content with standard DPS, then no one has a right to criticize what you're doing. They're doing their job just fine and the content will be completed. People hate on parsers BECAUSE of reasons like this. People expect you to not just be good but literally the best. It becomes a contest, and eventually someone gets chosen over someone else because 'their DPS was higher'. I've seen it dozens of times and it gets old quick, so having an in-game parser only exaggerates these problems further.
    (8)

  2. #42
    Player
    Gardes's Avatar
    Join Date
    May 2012
    Posts
    1,224
    Character
    Sileas Goode
    World
    Hyperion
    Main Class
    Culinarian Lv 51
    Quote Originally Posted by Lemuria View Post
    "If you want to be bad"... well, there's the first problem with your argument. You're assuming people want to be bad.

    There's a big difference between 'optimal' DPS and enough DPS. If you can beat content with standard DPS, then no one has a right to criticize what you're doing. They're doing their job just fine and the content will be completed. People hate on parsers BECAUSE of reasons like this. People expect you to not just be good but literally the best. It becomes a contest, and eventually someone gets chosen over someone else because 'their DPS was higher'. I've seen it dozens of times and it gets old quick, so having an in-game parser only exaggerates these problems further.
    Your attitude of just wanting to barely pass the bar is truly lamentable.
    (20)

  3. #43
    Player
    Asierid's Avatar
    Join Date
    Sep 2013
    Posts
    359
    Character
    Saerin Zei
    World
    Gilgamesh
    Main Class
    Marauder Lv 60
    Quote Originally Posted by Lemuria View Post
    "If you want to be bad"... well, there's the first problem with your argument. You're assuming people want to be bad.

    There's a big difference between 'optimal' DPS and enough DPS. If you can beat content with standard DPS, then no one has a right to criticize what you're doing. They're doing their job just fine and the content will be completed. People hate on parsers BECAUSE of reasons like this. People expect you to not just be good but literally the best. It becomes a contest, and eventually someone gets chosen over someone else because 'their DPS was higher'. I've seen it dozens of times and it gets old quick, so having an in-game parser only exaggerates these problems further.
    There's a fine line, of course. The perfect example that happens today would be the guy that is clearly not playing his/her class right. You offer advice, they throw a fit.

    Those people are the ones I am talking about. Those people are the ones against parsers for no reason other than to "play like they want" at the risk of holding everyone else back. I don't expect anyone to be the best, or even great. If you pull enough to carry your weight, great. Along that same line though, if you're the SMN spamming ruin and refusing to use DoTs, you can gladly leave or be removed.

    The problem is, it happens quite often. Those who need help, don't want it. They are only holding everyone else back by doing so. The old "But then assholes will abuse it" comment is old and holds no merit anymore. People kick and refuse to take people just because of the Sol bonus. This is like refusing to go outside your home because "The assholes are out there, hisss". Not everyone expects everyone to be the best. But quite a few are content with being in that bottom-rung and will shun anyone who offers to help them. It is this whole "losers win trophys too!" line of thinking that drives communities downward.

    But hey. You want to spam Rage of Halone because you feel like it. Whatever.
    (10)
    Last edited by Asierid; 05-04-2015 at 11:11 PM.

  4. #44
    Player
    siverstorm's Avatar
    Join Date
    Nov 2013
    Posts
    288
    Character
    Vivian Grimelka
    World
    Diabolos
    Main Class
    Lancer Lv 60
    The problem is mainly with the players that try to do actually difficult content then throw a temper tantrum if you try to talk to them about below average dps (i.e. a nauseatingly vocal minority on these forums). God forbid you're blunt about it. I feel like this same vocal minority is going to complain about how unfair or hard Alexander Savage will be to them.

    If a player joins a farm party for coil or an ex-primal and the group barely scrapes by or actually hits an enrage/misses a dps check why should that be okay? Why do people want to play dps but not even want to try and play it well?

    Quote Originally Posted by /u/Rijda (on reddit)
    And it's not like people don't -know- it's the DPS when the DPS check fails. Then they just look for the least geared, or some other way of scapegoating it. Like "man we have 2 smns our dps sucks" when it might be the black mage that's spamming Blizzard and under-DPSing Garuda-Egi.
    If a tank screws up or healer screws up it's immediate who people will start blaming. But if i130 dps are being outdpsed by a tank its okay because some people cry and pull the "harassment" card if they're spoken to about it. This game doesn't punish poor dps anywhere near as much as it does poor healing/tanking and that's not okay.
    (9)

  5. #45
    Player
    MythToken's Avatar
    Join Date
    Dec 2013
    Posts
    569
    Character
    Iam Groot
    World
    Leviathan
    Main Class
    Warrior Lv 60
    Quote Originally Posted by Ghasto View Post
    Information is only valuable if it can be compared, knowing only your own DPS does nothing for you.
    Instead of bemoaning parsing because some people might get harassed, welcome it so they can improve.
    Um it would let you know how much dps you are personally doing on a fight. You could test yourself on a dummy and improve your rotations based on that number. You could improve your strategy on a given fight adn do more dps. It would absolutely be valuable to know your own dps.

    Then obviously if you are in an FC/ perma group you would share those numbers with your fc mates, who arn't going to kick you out of a group because of a number.

    So my solution keeps people from being harassed, and gives you all the info you need.

    The argument for a DPS meter is split into 2 camps.

    1. Some people want meters to know how much dps they are pulling personally, and to use that number to improve.
    2. Some people want meters to know when someone is "underperforming" even though dps < mechanics.

    I do not think SE is ever going to give you #2, so u might want to just support #1.
    (4)
    Last edited by MythToken; 05-05-2015 at 12:03 AM.
    Hoarders gonna Horde.

  6. #46
    Player
    dannygypsy's Avatar
    Join Date
    Apr 2015
    Posts
    3
    Character
    K'ute Tia
    World
    Lamia
    Main Class
    Weaver Lv 50
    While DPS is an important metric for some jobs, it is often just one of many, and the problem with DPS meters is that it only shows you that one. It is often times more important to be doing the RIGHT thing than doing crazy DPS, especially in this game.

    DPS numbers led to some really toxic behavior in WoW, and anyone who played that game at a high level inevitably got exposed to it.

    I support being able to test your DPS against a dummy, or even get your own score that only you can see, but I strongly advise against any kind of 'scoreboard' like WoW had where people could see their entire teams' numbers. I have no doubt it would lead to the same toxic behavior here and the result will be far more negative than positive in most cases. Which is why I assume the developer of this game has refused to implement it, even though they easily could.
    (1)

  7. #47
    Player
    Ghasto's Avatar
    Join Date
    Aug 2013
    Posts
    163
    Character
    Marina Amrita
    World
    Adamantoise
    Main Class
    Arcanist Lv 90
    Quote Originally Posted by MythToken View Post
    I suspect you want to see everyones so you can kick people out of groups.
    I want to see my DPS compared with the other 3 DPS so I know where I stand, if I'm doing good or poorly in comparison, and if I'm not doing well, strive to improve.
    DPS changes on a fight to fight basis because mechanics, knowing only your own DPS is good only for dummy parsing, in a raid setting you should know how well everyone is doing, ESPECIALLY in fights with tight enrages.

    and why is kicking someone for being a poor player so frowned upon? I bet you all have kicked healers that couldn't keep up, or tanks that couldn't manage aggro/positioning etc.
    Why isn't this applied to DPS?
    It's a double standard, one that needs to be addressed, with legitimate ingame parsing.
    (6)

  8. #48
    Player
    lolnin's Avatar
    Join Date
    Oct 2014
    Posts
    35
    Character
    Anime Dad
    World
    Leviathan
    Main Class
    Arcanist Lv 60
    Quote Originally Posted by MythToken View Post
    Um it would let you know how much dps you are personally doing on a fight. You could test yourself on a dummy and improve your rotations based on that number. You could improve your strategy on a given fight adn do more dps. It would absolutely be valuable to know your own dps.

    Then obviously if you are in an FC/ perma group you would share those numbers with your fc mates, who arn't going to kick you out of a group because of a number.

    So my solution keeps people from being harassed, and gives you all the info you need.

    I suspect you want to see everyones so you can kick people out of groups.
    A) Those who are willing to parse themselves on a dummy already are

    B) As others have stated, if there is no metric to compare yourself to how do you know if you need to improve?
    (1)

  9. #49
    Player
    DGladius's Avatar
    Join Date
    Mar 2015
    Posts
    132
    Character
    Delmira Garnet
    World
    Midgardsormr
    Main Class
    Samurai Lv 70
    Quote Originally Posted by MythToken View Post
    it would let you know how much dps you are personally doing on a fight. You could test yourself on a dummy and improve your rotations based on that number. You could improve your strategy on a given fight adn do more dps. It would absolutely be valuable to know your own dps.
    Having everyone see everyone's dps allows you to see how you did compared to others. If an equally geared dps is doing much lower than the other dps then that dps can see that he needs to improve.

    If you only see your numbers you may never know how much better you can actually do. Say a person does not know the optimal way to play their dps class and after a boss fight they see their dps was 250 while an equally geared dps should be able to push 400+ easily. That person won't know that and think he is doing fine when he is actually not. Other people in the group won't know who is dragging them down in a fight also which can be a problem unless they see everyone's dps.
    (3)

  10. #50
    Player
    RiceisNice's Avatar
    Join Date
    Jul 2014
    Posts
    3,514
    Character
    Flo Fyloord
    World
    Famfrit
    Main Class
    Machinist Lv 80
    Seeing a damage dealt number is incredibly black and white. While our MNK can perform well in t13, the moment he gets marked for the first three earthshakers in phase 1, his overall damage dealt nose dives.

    Now on my end, I personally have kicked people who underperform their roles (tanks not using CDs, healers not filling in the holes, dps not performing optimally) out of my farming parties. Though honestly when you lead/co-lead a raid, you can easily tell this without a parser. A DPS does not follow their rotations properly or keep uptime on buffs/debuffs, tanks struggle on snap aggro or using their cooldowns, healers can't prep up their mitigation, I can easily see all this just by watching your animation or the party list. And it's not like I kick them immediately either... they either immediately bail because that was the wrong where they got their stuff, or I give them advice and they give a shitty reasons "We cleared it, right?" "I play how I want" " worry about your job" "none of your business", etc etc.

    A parser only helps with solidifying information when it comes to dps. Sorry but I really do not feel like carrying people through an EX primal or coil farm who does consistently less than me (and I'm in shield oats) or less than darklight-dps. It's only a matter of time when that sort of slacking becomes detrimental to content clears, so why the double standard of protecting the dps from "harassment" from not doing their role optimally (dpsing) when tanks/healers are immediately pointed out?
    (12)
    Last edited by RiceisNice; 05-05-2015 at 12:12 AM.

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