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  1. #1
    Player
    siverstorm's Avatar
    Join Date
    Nov 2013
    Posts
    288
    Character
    Vivian Grimelka
    World
    Diabolos
    Main Class
    Lancer Lv 60
    Quote Originally Posted by Magusrex View Post
    How is that any different from not wanting to group with a rude person again? they both ruin the experience of others.
    Because people are super sensitive and for some reason it's okay to shame bad tanks and healers, but if there's one or two bad dps in a pug farm group for coil I would like to know things like "who's not pulling their weight because the adds are still alive" or "hey, you see that enrage? That's really weird since no one died and we're all well over i120...."

    The (minor) toxicity issue that people overblow on the forums is why I feel that the public in game parsing should only be allowable for the content where it actually matters (I.E. ex primals or coil).

    Private personal in game parsers limited to trivial content (tower raids, dungeons, etc).
    (0)

  2. #2
    Player
    SDaemon's Avatar
    Join Date
    Aug 2013
    Posts
    1,489
    Character
    Koala Shibito
    World
    Sargatanas
    Main Class
    Viper Lv 100
    Quote Originally Posted by siverstorm View Post
    The (minor) toxicity issue that people overblow on the forums
    Its always amusing to see people downplay the negative behavior that being able to freely harass people with parser numbers brings. Give personal parsers so players in statics can learn and improve, but adding it freely to be spammed in PUG content is just wishing and praying for toxic behavior.
    (0)

  3. #3
    Player
    siverstorm's Avatar
    Join Date
    Nov 2013
    Posts
    288
    Character
    Vivian Grimelka
    World
    Diabolos
    Main Class
    Lancer Lv 60
    Quote Originally Posted by SDaemon View Post
    Its always amusing to see people downplay the negative behavior that being able to freely harass people with parser numbers brings. Give personal parsers so players in statics can learn and improve, but adding it freely to be spammed in PUG content is just wishing and praying for toxic behavior.
    It's because most people overplay hypothetical situations. When you say the part about pug content, are you using it in context of the REST of my quote which you cut out? Are you saying it's going to be bad if they gave us an in game public parser for those pugging into t10-t13?
    (1)

  4. #4
    Player
    SDaemon's Avatar
    Join Date
    Aug 2013
    Posts
    1,489
    Character
    Koala Shibito
    World
    Sargatanas
    Main Class
    Viper Lv 100
    Quote Originally Posted by siverstorm View Post
    It's because most people overplay hypothetical situations. When you say the part about pug content, are you using it in context of the REST of my quote which you cut out? Are you saying it's going to be bad if they gave us an in game public parser for those pugging into t10-t13?
    You mean the part about the public parser for DF groups in EX Primals and Coils? Yes.
    (0)

  5. #5
    Player
    Massterchef's Avatar
    Join Date
    Oct 2013
    Posts
    322
    Character
    Zetsu Tei
    World
    Leviathan
    Main Class
    Alchemist Lv 55
    Quote Originally Posted by SDaemon View Post
    Its always amusing to see people downplay the negative behavior that being able to freely harass people with parser numbers brings. Give personal parsers so players in statics can learn and improve, but adding it freely to be spammed in PUG content is just wishing and praying for toxic behavior.
    For one, harassing people is already against ToS. Secondly, they are already "spammed" in Pug content. Any PC player that wants to view their own DPS which is a lot already have them, yet the Apocalypse of "toxic behavior" is not upon us.
    (1)

  6. #6
    Player
    SDaemon's Avatar
    Join Date
    Aug 2013
    Posts
    1,489
    Character
    Koala Shibito
    World
    Sargatanas
    Main Class
    Viper Lv 100
    Quote Originally Posted by Massterchef View Post
    For one, harassing people is already against ToS. Secondly, they are already "spammed" in Pug content. Any PC player that wants to view their own DPS which is a lot already have them, yet the Apocalypse of "toxic behavior" is not upon us.
    The "apocalypse", as you cutely put it, isn't here because the situation we have now and the situation a public in game parser would cause are not even closely the same.
    (1)
    Last edited by SDaemon; 05-07-2015 at 03:41 AM.

  7. #7
    Player
    Firepower's Avatar
    Join Date
    Feb 2013
    Posts
    304
    Character
    Firepower Shinryu
    World
    Leviathan
    Main Class
    Dark Knight Lv 60
    I am by no means a raider or even set foot into coil but I believe that there should be some way of telling if a DPS isn't pulling their weight. Considering there is already 2 indicators for enmity on the HUD I would impose swapping the enmity bars next to the names to a DPS meter where it is the same bars but in order of % of damage dealt to that enemy.

    Allow the player to choose if they wish to have the enmity or DPS % bars much like they should be able to choose to see other players MP or TP. These 2 fixes to the HUD would make things much better. You can then see and expect to see the DPS classes in an 8 man raid be 1 2 3 4 followed by healers and tanks respectively, if a healer or tank is outputting more DPS than one of your DPS classes you could then easily see which one is not pulling their weight (or if 3 of your 4 dps have high bars and one doesn't you can clearly see that they have contributed a much lesser percentage of damage to that particular enemy). Players can still see how much enmity they have in comparison to the main tank simply by looking at the yellow/orange/red icon. Since it would also be able to be toggled between that and the enmity bar you also leave in piece of the HUD that tanks and healers might prefer to see.

    This would work for a more casual aspect or the mid tier content like Primals. Hard-core raiders would still likely prefer 3rd party numerical DPS values which offer more insight into maximising potential for specific fights in top teir raids and world firsts and as such should be allowed to use them.

    I say this because I know Yoshi went on record saying he did not want to add any more clutter to the current HUD or complicate things further to the player so allowing people to toggle on or off mp or tp (or both) and enmity/DPS (or both) would allow a player to maintain a similar HUD interface that is as cluttered or standardised as they wish. I would guess this wouldn't fall under PS3 limitations as it already records how much damage is being done and it already has the graphical interface present that could easily just swap what data it represents.
    (3)
    Last edited by Firepower; 05-07-2015 at 04:45 AM.

  8. #8
    Player
    Darra's Avatar
    Join Date
    Feb 2014
    Posts
    157
    Character
    Ququ Nasu
    World
    Odin
    Main Class
    Armorer Lv 60
    I fail to understand this whole "console users and PC users must have everything in equal measure" attitude. You play on a console by choice, that brings certain limitations. If you were serious when you say game play should be equal across both platforms, then you'd ask the devs to deliberately handicap PC and PS4 users so that they get the same load times as a PS3 does with certain effects, you'd also demand that PC users and PS4 users get FPS drops in the same places PS3 players do.

    The entire argument against parsers is some ridiculous fear of being names and shamed or belittled by people misusing them. I personally could argue that it's insulting that you think so many people are assholes and want to be assholes. You've got a warped perspective on reality. I've asked multiple times and you people are yet to answer: Do you believe we should ban things, just because they can be misused? And if so, why are you not demanding a ban on /shout chat, /tell chat, and many other things outside of game, such as kitchen knives and cars, seeing as they can all be misused, by the minority.

    How about you prove your arguments with evidence of these assholes in hiding, just waiting to pounce upon you and others for bad DPS. Is there some secret forum I don't know about where players talk about their fantasies of an official parser, just so they can be assholes?
    (0)

  9. #9
    Player
    siverstorm's Avatar
    Join Date
    Nov 2013
    Posts
    288
    Character
    Vivian Grimelka
    World
    Diabolos
    Main Class
    Lancer Lv 60
    There still hasn't been an explanation as to why dps aren't held individually to the same basic expectations as tanks and healers.

    Tanks and healers learn very quickly in this game that you need to play your job at least semi-competently, failure is usually met with a wipe (of course there are still exceptions and these exceptions are immediately ousted in groups).

    But DPS literally get a free pass. Or if they're really bad they can have the rest of the group carry them and can justify playing poorly because they're protected by the ToS? No one has yet to explain how that makes sense.

    I just think it's silly 9 times out of 10 no one is paying attention to a specific person, I could roll into dungeons on literally any class and play stupidly and it's okay?

    "I'll just spam full thrust combos on drg, or just spam cast heavy shot and barely dot things on bard, maybe I'll go on my potato blm and cast blizzard for the entire dungeon, but good golly gosh I hope no one triggers me and says my dps is bad coz I'll just report them! "

    I really hope that at least gets through to someone because that's not exactly far from an exaggeration....
    (8)

  10. #10
    Player
    Magusrex's Avatar
    Join Date
    Jan 2015
    Posts
    209
    Character
    Sinystrad Daxx
    World
    Exodus
    Main Class
    Conjurer Lv 54
    Quote Originally Posted by siverstorm View Post
    There still hasn't been an explanation as to why dps aren't held individually to the same basic expectations as tanks and healers.

    Tanks and healers learn very quickly in this game that you need to play your job at least semi-competently, failure is usually met with a wipe (of course there are still exceptions and these exceptions are immediately ousted in groups).

    But DPS literally get a free pass. Or if they're really bad they can have the rest of the group carry them and can justify playing poorly because they're protected by the ToS? No one has yet to explain how that makes sense.

    I just think it's silly 9 times out of 10 no one is paying attention to a specific person, I could roll into dungeons on literally any class and play stupidly and it's okay? "I'll just spam full thrust combos on drg, or just spam cast heavy shot and barely dot things on bard, maybe I'll go on my potato blm and cast blizzard for the entire dungeon, but good golly gosh I hope no one triggers me and says my dps is bad coz I'll just report them! "

    I really hope that at least gets through to someone because that's not exactly far from an exaggeration....
    I had not thought of it from that perspective and I only play my tank or healer. BLM is realistically retired because I wont wait int he queue. That is a very fair point and that is why no one is talking to you, there is not counter to your point.
    (1)

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