Warcraft Logs is an amazing tool for sure. If you care to read my experience with WCL, I'll have a box below, be warned I'm a rambler
Yay I finally learned how to make these boxes!
When I started WoD raiding progression, the guild I joined was terrible. I had just got my Marksman Hunter to 100 and i630, and my friend was playing a Destruction Warlock which at the time was a HORRIBLE class to do raid progression with. We were both constantly top DPS by an incredible margin.
Weeks later I found out how to set up WCL and brought it up with the officers. After a couple of nights the raid leaders were impressed with the tool and I was promoted. After that we saw vast improvements with the other members.
One particular case I remember is a Demonology Warlock was constantly under-performing and couldn't figure out why. I looked through several of his WCL tab, found out exactly what the issue was (improper use of Molten Core procs with Demonbolt talent and poor Hand of Gul'dan uptime) by talking with more experienced Warlocks. The next raid week I had this warlock competitive with the other top DPS of the guild
I've even used this tool to compare myself to other Hunters and that pushed me to do research to find out WHY my performance was only half that of other Hunters in the same iLvl bracket. Before I quit to play 14 again, I was still dominating ST fights but was proud to see I was getting stomped in AoE fights (which was the vast majority of Blackrock Foundry fights)
If you got this far I thank you for reading the words of a rambler
Rambling aside, I fully support parsers for 14. In my views the positives outweigh the negatives, yes people are going to whine and complain about DPS, but in reality, they're already complaining about other things you and other people are doing/not doing. If these people get under your skin, blacklist/report/move on please
Last edited by NintenPyjak64; 05-07-2015 at 10:34 AM.
I'm sorry, there is only one conclusion I can wrap my brain around as why people don't want them and it isn't good. People who perform well and continually try to improve themselves all want them fairly universally. People who don't want them don't want others to know how bad they are performing. I know meters cause some poor behavior that might cause wipes but I will take wipes due to people trying to top meters over wipes because people don't care about their performance any day.
The use of meters will inspire some people to get better gear and learn their job better because they want to be at the top, we all benefit. Some people will improve enough so they are not always at the bottom, we all benefit. Some people will not queue for group content anymore because they are always at the bottom, most of us benefit. Some people may stop playing entirely, sadly, most of will still benefit. Some people's feelings will get hurt, not a benefit at all but "The needs of the many outweigh the needs of the few, or the one."
A little early to ready the blacklist, eh?I'm sorry, there is only one conclusion I can wrap my brain around as why people don't want them and it isn't good. People who perform well and continually try to improve themselves all want them fairly universally. People who don't want them don't want others to know how bad they are performing. I know meters cause some poor behavior that might cause wipes but I will take wipes due to people trying to top meters over wipes because people don't care about their performance any day.
Blacklist is full to RMT, but I like facts, truth and transparency. I make better decisions with more facts, that, can help my group succeed. MP is not limitless for a WHM, In a fight that that is close to wiping, knowing that one DPS is so much better than another could be critical, I raise the right one, we win and succeed, the wrong one we wipe. If I know someone is performing at one quarter the capacity as someone else and there is choice to heal/Raise one over the other, healing/raising the better player is the smart move for everyone.
Last edited by Magusrex; 05-07-2015 at 01:46 AM.
LOLThe use of meters will inspire some people to get better gear and learn their job better because they want to be at the top, we all benefit. Some people will improve enough so they are not always at the bottom, we all benefit. Some people will not queue for group content anymore because they are always at the bottom, most of us benefit. Some people may stop playing entirely, sadly, most of will still benefit. Some people's feelings will get hurt, not a benefit at all but "The needs of the many outweigh the needs of the few, or the one."
1. That if far to optimistic and severely idealistic.
2. Someone will always be at the bottom.
3. This is a major reason why open use of parsers is bad.
4. An even bigger reason.
5. And yet another reason, trend?
6. This grossly assumes who is the majority and who is the minority and whose needs should be met.
I can't care what you are talking about, Business, School, Gaming, when you keep score performance raises, don't and performance drops. That is fact.LOL
1. That if far to optimistic and severely idealistic.
2. Someone will always be at the bottom.
3. This is a major reason why open use of parsers is bad.
4. An even bigger reason.
5. And yet another reason, trend?
6. This grossly assumes who is the majority and who is the minority and whose needs should be met.
Blacklist....If I play with someone and their performance is so poor and it makes the experience so bad that I don't want to group with that person again, does that make me or anyone else who makes that choice bad? How is that any different from not wanting to group with a rude person again? they both ruin the experience of others.
The next post will be about how you are not an unforgiving lout in any way but are still human just like the rest of us.Blacklist....If I play with someone and their performance is so poor and it makes the experience so bad that I don't want to group with that person again, does that make me or anyone else who makes that choice bad? How is that any different from not wanting to group with a rude person again? they both ruin the experience of others.
I can come up with hypothetical players too, but I'm not so eager to use the blacklist or constantly gauging someone's worth to get out of a party. Am I bad for my choices?
You just like your next post is going to say how you are also human, and actually care how your performance affects the experience of others and want to get better even though you have absolutely zero interest in obtaining real data that would actually allow you to see how your performance is impacting. That doesn't make you lazy or selfish at all.The next post will be about how you are not an unforgiving lout in any way but are still human just like the rest of us.
I can come up with hypothetical players too, but I'm not so eager to use the blacklist or constantly gauging someone's worth to get out of a party. Am I bad for my choices?
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