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  1. #1
    Player
    Steady's Avatar
    Join Date
    Jun 2013
    Location
    Limsa Lominsa
    Posts
    713
    Character
    Steady Styrmdraga
    World
    Faerie
    Main Class
    Warrior Lv 90
    I always find that the people most opposed to DPS Parsers/Checkers are often the ones that don't even do the content which it'd be most widely used.

    Why anyone who is a DPS would be afraid to know their DPS just suggests to me that they shouldn't be playing that role.

    There are tools already that exist to parse, they just require you to have a computer to use them. Hell if your that concerned about it.. give an option to "Hide Dps" you can click.
    (2)

  2. #2
    Player
    Asierid's Avatar
    Join Date
    Sep 2013
    Posts
    359
    Character
    Saerin Zei
    World
    Gilgamesh
    Main Class
    Marauder Lv 60
    Quote Originally Posted by Steady View Post
    I always find that the people most opposed to DPS Parsers/Checkers are often the ones that don't even do the content which it'd be most widely used.

    Why anyone who is a DPS would be afraid to know their DPS just suggests to me that they shouldn't be playing that role.

    There are tools already that exist to parse, they just require you to have a computer to use them. Hell if your that concerned about it.. give an option to "Hide Dps" you can click.
    But the bad people might talk bad about me.

    There is no compromise here. All you have is a bunch of people who haven't touched progression raid content complaining that they don't want parsers touching their daily experts. That's all it will ever be by the way things are going.
    (3)

  3. #3
    Player
    Steady's Avatar
    Join Date
    Jun 2013
    Location
    Limsa Lominsa
    Posts
    713
    Character
    Steady Styrmdraga
    World
    Faerie
    Main Class
    Warrior Lv 90
    Quote Originally Posted by Asierid View Post
    But the bad people might talk bad about me.

    There is no compromise here. All you have is a bunch of people who haven't touched progression raid content complaining that they don't want parsers touching their daily experts. That's all it will ever be by the way things are going.
    oh, it's you again.

    I'm still not sure how threads like these still exist. The last one I made in favor of parsers got me blocked from forums for a week for suggesting it.

    In any case. The only content that needs parsed is that which it's difficult to clear without large amounts of DPS. No one cares what you parse for 90% of the content. Slow dungeons are just a risk of randomly queuing. But if you are doing current End Game content, you should care about your DPS when compared to others. If you don't you shouldn't be doing that content.
    (0)

  4. #4
    Player
    Rath's Avatar
    Join Date
    Oct 2011
    Posts
    429
    Character
    Jagged Phoenix
    World
    Coeurl
    Main Class
    Goldsmith Lv 50
    SE designs all of the content with a specific dps output required to beat it. All they need is to have a popup when a duty is completed or fail telling you if you need improvement,are doing satisfactory, or you are exceeding expectations. Nobody else needs to see it
    (1)

  5. #5
    Player
    DGladius's Avatar
    Join Date
    Mar 2015
    Posts
    132
    Character
    Delmira Garnet
    World
    Midgardsormr
    Main Class
    Samurai Lv 70
    Quote Originally Posted by Rath View Post
    SE designs all of the content with a specific dps output required to beat it. All they need is to have a popup when a duty is completed or fail telling you if you need improvement,are doing satisfactory, or you are exceeding expectations. Nobody else needs to see it
    People need to see other people's dps so they will know if the dps is good enough and who isn't performing to standards. If the dps isn't good enough in a hard content we should know which dps is dragging the group down, and if those dps aren't able to improve upon it they should be replaced. The dps replaced should then go work on what they are doing wrong and look to improve themselves. There's no need to be soft on dps who didn't take their time to learn their class optimally when there are many resources online to learn rotations from.
    (1)

  6. #6
    Player
    Rath's Avatar
    Join Date
    Oct 2011
    Posts
    429
    Character
    Jagged Phoenix
    World
    Coeurl
    Main Class
    Goldsmith Lv 50
    Quote Originally Posted by DGladius View Post
    snip
    A lot of the posts about parsers claim they want them for personal improvement, this is something SE could potentially let us have. If you were at satisfactory, and got yourself to exceeds expectations, you are improving. You can change gear etc. and check the differences. I don't use parsers in this game (used them in FFXI), and I have nothing against them. I just don't think they are needed in this game. It is very obvious when someone is trying or not, and as long as they are trying I really don't mind carrying them. It is the dead guy on the floor that was bossing people around I have a problem with.

    If you want to use them to check on other people, and potentially remove/exclude them from content, SE will not touch that because it excludes people. All the topics in the world will not get us that type of a DPS meter.

    What they could do, is keep an average score (not show actual DPS) for each job in that duty, and let you see your own score compared to that score. Being job specific, you will not be able to use it to exclude specific jobs as they won't be ranked against each other. This may be something they wouldn't shy away from at least.
    (3)

  7. #7
    Player kpxmanifesto's Avatar
    Join Date
    Sep 2014
    Posts
    1,037
    Character
    Last Starfighter
    World
    Cactuar
    Main Class
    Thaumaturge Lv 90
    Quote Originally Posted by Rath View Post
    What they could do, is keep an average score (not show actual DPS) for each job in that duty, and let you see your own score compared to that score. Being job specific, you will not be able to use it to exclude specific jobs as they won't be ranked against each other. This may be something they wouldn't shy away from at least.
    I like this idea, but the mechanism for scoring seems arbitrary to me. What would this score calculator use to calculate the score other than using statistics that are already commonly used(total damage dealt, DPS, total healing dealt, HPS, etc.)?
    (0)
    Last edited by kpxmanifesto; 05-05-2015 at 02:31 PM.

  8. #8
    Player
    Sebazy's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    3,468
    Character
    Sebazy Spiritwalker
    World
    Ragnarok
    Main Class
    White Mage Lv 90
    In all the hours, pugs, DFs, PFs, roulettes, sales groups, carry groups, friends groups, random 1am drunk runs and whatnot. I've *NEVER* yet once seen anyone asked to leave a party because of what a parser says. I've seen comments about people doing blatantly silly things (we're talking SMNs not using dots, BLMs only casting blizzard here) that you don't need a parser to realise that something is wrong but still, I've never seen someone removed over a group because of it. And it's not for want of experience, I suspect I helped carry half the level 50 community through Titan HM in 2.0 and likely sold it to a good portion of the rest.

    The only time I've ever seen DPS be raised as an issue is within unabashed hardcore progression team raiding to strict attendance and performance targets.

    And yet everytime this parser thing comes up on the OF. These threads would have you believe that it happens in every other PF farm team. I just don't see it quite frankly.

    I do feel that the communities distaste for this sort of thing would make adding this kind of instance parse a bad thing overall though. Given this game's DPS checks in raid content, SE should implement the ability to self parse on dummies however. That is just inexcusable and lazy on SE's part.
    (4)
    ~ WHM / badSCH / Snob ~ http://eu.finalfantasyxiv.com/lodestone/character/871132/ ~

  9. #9
    Player
    Natashio's Avatar
    Join Date
    Aug 2013
    Location
    Satellite
    Posts
    601
    Character
    Natashi Tamaruo
    World
    Mateus
    Main Class
    Archer Lv 63
    Here's a few guides..

    Black Mage: http://forum.square-enix.com/ffxiv/t...age-Calculator

    Dragoon: http://forum.square-enix.com/ffxiv/t...age-Calculator

    Monk: http://forum.square-enix.com/ffxiv/t...-Temple-Reborn

    Summoner: http://forum.square-enix.com/ffxiv/t...Summoner-Guide

    I couldn't find ninja's or bard's... I didn't feel like searching.

    It's not rocket science. The bigger the numbers on the main and important secondary stats ultimately determine what the damage out is going to be. Parsers for a vertical progression game . I don't see the point. I never have. I also don't care if people use them. You do whatever you want.
    (0)

  10. #10
    Player Eidolon's Avatar
    Join Date
    May 2011
    Posts
    1,373
    Character
    Muhau Nbolo
    World
    Mateus
    Main Class
    Warrior Lv 90
    Quote Originally Posted by Natashio View Post
    It's not rocket science. The bigger the numbers on the main and important secondary stats ultimately determine what the damage out is going to be. Parsers for a vertical progression game . I don't see the point. I never have. I also don't care if people use them. You do whatever you want.
    Using someone's gear as a measure of their DPS is a very inaccurate measurement.

    Rotation is the biggest thing in this game. You can have full i130, and if all you do is press 1-2-3, you will not do as much DPS as someone in i110 doing their proper rotation. If you assume all things are equal, then yes, you are right - the one with the better gear will indeed do better DPS. But to think that it's the ONLY thing that matters "In a vertical progression game" is just... well. Wrong. =/


    The next biggest thing, is uptime. Have you ever noticed the difference between a BLM who skiis their casts, versus a Black Mage who "Runs to the location to handle a mechanic"? Yes, both dodged /reacted properly. But the one who skiis will ultimately do more DPS, because of the ABC's of casting.

    How about Melee on T13, during Phase 1? A DPS that knows how to step in/step out when not covered for earthshakers will do more DPS than one who runs all the way to the wall to drop the circles. Did they both handle the mechanics? Yes, but one handled it /better/.

    Try comparing dragoons who have to interrupt the flow of their skills to back off an enemy / due to them jumping. If your DRG runs a rigid rotation, always doing the full 27 steps even when there's an interruption of 10+ seconds, they will lose more DPS than a dragoon that adapts around the rotation and reacts according to the downtime they get.
    (1)
    Last edited by Eidolon; 05-05-2015 at 04:12 AM. Reason: SE's freaking "10,000 character limit" -_-

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