Quote Originally Posted by Sylkis View Post
If I reworded the topic to:

Give the party an extra echo increase when with a new player

Would that change it? It's the same thing
I still don't see how this would help anything. You're actually contradicting yourself. You say it's boring for players who've already cleared the content a bunch of times to have the echo (which they can remove anyway if it were really that boring), but you want to incentivize them helping new players by giving them... a more powerful echo? I don't understand.

You've also illustrated the point that players who have already cleared the content a bunch of times prove that they don't need the echo anyway so what makes you think they'd be any more inclined to bring new players just because they'd apply the echo?

It's like fatigue in 1.0, everyone hated it but change the name to rested exp and everyone is happy when nothing has changed at all - non rested exp IS fatigue
Fatigue and Rested aren't even close to being the same thing. Like, at all. The only similarity is that they both modified your exp gain.