Results -9 to 0 of 121

Threaded View

  1. #32
    Player
    Cidolfas86's Avatar
    Join Date
    Oct 2014
    Location
    Ul'dah
    Posts
    119
    Character
    Cidolfas Orlandu
    World
    Goblin
    Main Class
    Warrior Lv 60
    Quote Originally Posted by Dextro View Post
    It's clear from some of the baseless statements I've seen that most of you arguing against accuracy are not and have never been a part of this world.
    For many of us, it's actually fun and provides a bit of depth, no matter how little it may be (but it's a lot more than most of you imagine).
    The problem with this though is that it collides right in the face of the greater vs lesser argument. That "world" your talking about is less than 5-10% of the game that most people, either out of choice or frustration, will never get to experience in any meaningful way. Stat balancing in an MMO shouldn't be based on the needs and wants of the few who do high end/cutting edge raiding. It should be meaningful to everyone.

    While I don't agree with getting rid of stats outright I do think the meta game of stat gearing could use some work. Unless your a tank/blm/healer there isn't much wiggle room in terms of what you can and cannot equip/gear towards in terms of specific stats. Jobs like DRG and SMN are very rigid in this regard and it makes me sad sometimes. I still cringe at all the skillspeed on my SMN gear, but there's changes on the horizon for that, so hopefully they'll keep going down this path with other stats as well.

    Quote Originally Posted by Dextro View Post
    Also, anyone who has fought a hunting log mark or FATE of a higher level than themselves can easily attest to accuracy being very much a part of lower levels.
    You have to be significantly lower lvl for this to start happening though. It'd be to the point that doing those FATEs wouldn't be worth it because of the penalty on exp earned incurred from being too low lvl for the FATE.
    (0)
    Last edited by Cidolfas86; 05-08-2015 at 07:12 PM.