Quote Originally Posted by Konachibi View Post
I hear the word 'immersive' a lot in threads and people saying the game 'is' or 'isn't' immersive without any general concensus.

Bluntly: This game IS or ISN'T as immersive as you want it to be. You choose if you want to be sucked into the story and experience it's in's and out's, or if you just want to grind away to get to end-game and kill big stuff.

Anima is a matter of convenience, you don't HAVE to teleport somewhere, the option to run is always present, and since anima is not infinite, then teleporting a lot will result in your running around anyways.
If you have time to run somewhere to do something, run there, don't waste your anima needlessly. If you're short on time, teleport.
With the addition of chocobos in 1.19, you'll probably find, at least for a while, a lot more people will be out in the field rather than teleporting, just 'cos, for a while, riding chocobos will be something new and fun to do. Afterwards, some will continue to ride chocobos, some will continue to run, and some will choose to teleport, depending on each players preference.

So no, instant teleporting and airships doesn't decrease 'immersion', the way you play the game does.
in almost every single player game out there you have to cheat to access the entire world from the get go. think about that.
In this, its the norm
you can get warped to mor'dhona in the first 1 minute of playing the game if you really want.
That takes the adventure right out of the game.

The warp system is like implementing a cheat into the game. I don't even think it was ever intended. For all intensive purposes it seemed like they intended guildleves to warp you to their leve crystals and back to town, and just stuck anima in there when they had to release the game before they had time to stick chocobos and airships in.

Just like being able to hold 9999 items was NEVER intended and was a temporary fix. This game stuck in a lot of fixes that were like cheats until they could implement the proper mechanisms, and then just decided to leave things that way so people wouldn't complain.