Quote Originally Posted by Rhomagus View Post
To properly reply to subjects I dissect them within the actual quote itself. My replies are written in red off the top of my head and included into the quote. My black text, (written below the quote) is my opinion taking the entire quote into account. This allows both a careful dissection of supporting evidence and a "forest for the trees" perspective as well.

Again, the red text is typed almost in real time, I'll only edit those if there is a gigantic error or lapse in logic. If I'm called out on it I'll respond. If I'm proven wrong, I'll humbly submit.

So here we go.



I don't think that *clap clap* is poor game design, specifically in the realm of transportation and even more so when there is a lore explanation for it. In fact, the time it give the average player to do the things they want to do will actually add to the longevity of the game through increases sales and retention. Alternatively we could expand the rules of the game to more accurately represent reality. I doubt it takes an hour and a half to walk from Madagascar to Tripoli if Madagascar were located on the other side of Africa so why don't we make that travel have some real "immersion"?

My immersion requirements are fulfilled because they are sustained by my own pursuits. I've personally started reading up on the Pre-Socratics in hopes to better understand the culture and thought processes of the time that were eluded to during the Ebisu event as being relative to the "Persian invasion of Greece" when describing the setting of Final Fantasy XIV. I learned that the naming mechanic "van" present in the Garlean figureheads is a dutch word meaning "from". This knowledge suggests that Gaius is "from" Baelsar and Nael is "from" Darnus. I've enjoyed coming across a real life Greek person who is in my linkshell who, surprisingly, reflects my own vision of the world more than my closest friends in real life.

And there's only room for more. Defined by me.

I'll be looking forward to playing this game and reaping the benefits for a long while to come. The seeds that this game has planted have motivated an introvert to co-found a talk show, talk to others on Ventrilo, and pursue outside interests even if they are only vaguely related to the game itself. I respect this game for it's "laissez faire" style and appreciate the opportunities it has presented in my life. I will begin to disdain the game when it starts to implement filters that bar me from expressing myself and collaborating with the friends I've made by dictating certain features over others and implementing arbitrary boundaries that impede my ability to enjoy the game independently. I'll begin to disdain the development team if they begin to institute a philosophy "my concept of immersion trumps your concept of immerion".

Fortunately I don't think I have to worry about that if the below quote is any indication that the producer revels freedom of choice and adaptability over rigid constraints.



Oh, and bolding and italicizing text only helps get your point across to you. It however, does nothing to promote my opinion of your demeanor nor does it open me up to your point of view any more than a well supported argument.
IT'S NOT THAT SERIOUS. WHAT IS THIS, YOUR COLLEGE THESIS?!

edit ... even more so Gennosuke