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  1. #1
    Player
    weeble's Avatar
    Join Date
    Mar 2011
    Posts
    1,231
    Character
    Titan Arum
    World
    Balmung
    Main Class
    Goldsmith Lv 50
    Yoshida: Regarding battle duration, will make it shorter. With solo same level monster should be about 40 seconds, with good equipment about 30 seconds each. This is possible due to the deformation the skills and keeping it close to reality. In other MMORPG you can defeat in 10-15 seconds but looking at FFXIV character size, animation, number of key frames can’t make it that extreme. But would like to make it for showing damage or smoother fighting. We have Takai from Saga series and Minagawa too (laugh)


    Yoshida: For traveling I believe it should be little bit easier, but that doesn’t mean it’s fun you can travel anywhere, so have to think about this. Also for durability we need to look at it as game content so just because it has bad reputation it doesn’t mean we should get rid of it right away.


    ok, wtf ...so they gonna give us and keep these fast dynamicless mobs we can kill quick, and then call traveling content? what ....the ...frak ...what are they thinking with these 2 statements they made, hey u can level up fast as crap but hey take a long walk it is part of the content? i'm so annoyed at reading these 2 statements on the same famitsu.

    also the games that kill mobs in 15 seconds every fight feels the same from start to finish and that is what devs for ffxiv want? ...this game has nothing the others can give us on top of this. ...i just don't get how they can be serious.
    (0)

  2. #2
    Player
    Rhomagus's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    1,076
    Character
    Rhomagus Asclepiot
    World
    Ragnarok
    Main Class
    Weaver Lv 51
    Quote Originally Posted by weeble View Post
    Yoshida: Regarding battle duration, will make it shorter. With solo same level monster should be about 40 seconds, with good equipment about 30 seconds each. This is possible due to the deformation the skills and keeping it close to reality. In other MMORPG you can defeat in 10-15 seconds but looking at FFXIV character size, animation, number of key frames can’t make it that extreme. But would like to make it for showing damage or smoother fighting. We have Takai from Saga series and Minagawa too (laugh)


    Yoshida: For traveling I believe it should be little bit easier, but that doesn’t mean it’s fun you can travel anywhere, so have to think about this. Also for durability we need to look at it as game content so just because it has bad reputation it doesn’t mean we should get rid of it right away.


    ok, wtf ...so they gonna give us and keep these fast dynamicless mobs we can kill quick, and then call traveling content? what ....the ...frak ...what are they thinking with these 2 statements they made, hey u can level up fast as crap but hey take a long walk it is part of the content? i'm so annoyed at reading these 2 statements on the same famitsu.

    also the games that kill mobs in 15 seconds every fight feels the same from start to finish and that is what devs for ffxiv want? ...this game has nothing the others can give us on top of this. ...i just don't get how they can be serious.
    I'm completely lost with your post. Yoshida doesn't mention traveling as content, he mentions repairs as content. I don't know who you're replaying to.

    Grinding is a timesink. I think they should implement varied mobs as options for grinding. The ones that take longer give better rewards/SP but the 10-15 second ones can be there for the min/maxer I want it now crowd. I for one am not in that crowd but I like having the option.

    I see nothing wrong with this philosophy despite your quote not being travel related.

    Please try again.
    (1)