Quote Originally Posted by Crica View Post
Force players to travel slow all you want, but if the game does not offer the options that people enjoy, they will not buy and play the game - it's really that simple.

You enjoy slow travel, and another player enjoys fast travel.

You will play a game with slow travel and the other player will not play a game unless it has the option to travel fast.

Which do you think Square will want to do - place both options in the game in order to get both players to play their game or only place one option in the game and only get one player to play their game?
choice isn't necessarily good when you are trying to create a winning game environment. Like I said countless times

If you think you should "CHOOSE" to travel fast or slow
you should be able to "CHOOSE" to level fast or slow
and you should be able to "CHOOSE" to amass gil fast or slow

Arguing that choice will make the game better is justifying all the people out there who use bots to rank up.