Results 1 to 10 of 926

Hybrid View

  1. #1
    Player
    Azurymber's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    1,677
    Character
    Azury Ariella
    World
    Balmung
    Main Class
    Scholar Lv 90
    Jynx has good points and doesn't seem to be being a brick wall.

    There are 2 arguments here

    1. Easy-mode the game, allow players to choose to do things efficiently (ex insta-travel), avoid a time sink game like FFXI
    2. Leave time-sinks in, if you play an MMO you should be able to devote time, don't easy-mode things

    both have pro's and con's

    But SE has made a successful number "2" game and has failed to make number "1" even a bit successful for a year now.
    Rationally if you have a product that is successful it makes sense to take the good things from it (and the whole mass world, sense of exploration, story,engaging world + lore, was praised in reviews for ffxi) and use those when you create a new product.
    SE tried a different route, it didn't work, its not working. So why stick to it. FFXIV will have nothing competitive in it to make it stand out from other MMOs for well over 6 months since they are so focused on the job system. They have nothing "epic" planned either. At least nothing they have told us. I mean we are looking forward to ONE primal fight. FFXI had like all the summon fights... and they werent just fights. You got to use them as summons after if your were summoner.

    SE needs to play to their strengths and to what makes Final Fantasy games successful
    And that isn't grinding and instancing.
    Its immersion, story, and "RPing"
    (3)
    Mew!

  2. #2
    Player
    IveraIvalice's Avatar
    Join Date
    Apr 2011
    Location
    Gridania
    Posts
    595
    Character
    Ivera Ivalice
    World
    Sargatanas
    Main Class
    White Mage Lv 90
    Quote Originally Posted by Azurymber View Post
    SE needs to play to their strengths and to what makes Final Fantasy games successful
    And that isn't grinding and instancing.
    Its immersion, story, and "RPing"
    i completely agree, what i always liked about final fantasy games, rpgs and FFXI is that it has a good story and a world that you can get lost in. and i do feel like the instant teleporting takes away from that immersive feeling. and im speaking as a student 3D artist for games, gonna graduate in about 3 months. so going into the industry that makes games, i know about immersion. it feels alittle too much like "ok i got business to do so let me do it quickly" where, FFXI is alittle bit structured better to give you the feeling of being in a fantasy world.

    and i know alot of people have been saying, you have the option to take the long route or just teleport quickly but in reality, if your trying to meet with people and your taking too long to get there because you want to enjoy the game, the party is going to say, "well we can just get someone else, this person is taking too long"

    you cant please everyone, they have tried to do so, and with some success, but i feel its kinda off with the feeling that i think they were going for because they added a feature that revolved more around playing for short periods of time and because of that they lost some of the immersion along the way
    (1)
    Last edited by IveraIvalice; 09-09-2011 at 07:53 AM.