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  1. #10
    Player

    Join Date
    Mar 2011
    Posts
    190
    In general, an MMO's success thrives from sustaining players in the game.

    A game containing challenging obstacles that impede in-game goals, be it the time to accomplish agendas; depth of difficulty, a time-sink in its own right; or a plethora of content to complete, not only compliment the chances of success but requires that a player pertains diligence, separating the hardcore from the casual, and grants a feeling of accomplishment & enjoyment once those impediments are perished.

    So IMO, instant transportation does warrant less immersion.

    Games with easily accessible shortcuts diminishes it's difficulty and staying power.
    (6)
    Last edited by Jobeto-Rin; 09-08-2011 at 09:49 AM.