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  1. #11
    Player
    Rhomagus's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    1,076
    Character
    Rhomagus Asclepiot
    World
    Ragnarok
    Main Class
    Weaver Lv 51
    Quote Originally Posted by Azurymber View Post
    WoW is heavily instanced, overly simple, easy-mode, and insta-warp or fast-travel heavy. Like someone said, a lot of people have gone to dungeons that they dont even know how to get to via the map.

    FFXI was more overworld heavy, longer travel times, took a lot longer and a lot more investment to level up (ex. could take some ppl a year to hit 75). More exploration-heavy, more "im lost where the heck do i go" kind of thing. Like you could -actually- get lost in FFXI, you can't really in FFXIV. I guess its more everquest-ish

    The difference is between an easy instanced killkillkill fun mmo and a time consuming community heavy adventure mmo. WoW and SW TOR have the instanced fun mmo down already. FFXIV should be attempting to emulate the feeling that made ffxi so successful rather than trying to be WoW or Rift or SW TOR. ;x
    They should do so by implementing actual gameplay mechanics, not just tedium for "immersion's" sake.
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    Last edited by Rhomagus; 09-09-2011 at 07:57 AM.