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  1. #1
    Player
    weeble's Avatar
    Join Date
    Mar 2011
    Posts
    1,231
    Character
    Titan Arum
    World
    Balmung
    Main Class
    Goldsmith Lv 50
    good point they should make boat rides that are chosen to be instant rides to be instant ports from the npc at the docks without waiting. only waiting for boat if u plan on going on it. the wait is like a red light, it gets people to load up together so it is only needed for that type. instant should = no wait at docks wait = boat ride too.
    (0)

  2. #2
    Player
    Altano's Avatar
    Join Date
    Mar 2011
    Posts
    120
    Character
    Ceiro Zostersias
    World
    Balmung
    Main Class
    Lancer Lv 50
    Quote Originally Posted by weeble View Post
    good point they should make boat rides that are chosen to be instant rides to be instant ports from the npc at the docks without waiting. only waiting for boat if u plan on going on it. the wait is like a red light, it gets people to load up together so it is only needed for that type. instant should = no wait at docks wait = boat ride too.
    I'd be okay with that. I just think it's a joke to even bother adding airships if this is how they're going to treat it. They could save themselves development time and effort by just adding teleport NPCs.
    (1)

  3. #3
    Player
    Halvaard_Vidan's Avatar
    Join Date
    May 2011
    Location
    Gridania
    Posts
    144
    Character
    Halvaard Vidan
    World
    Balmung
    Main Class
    Conjurer Lv 50
    Playability should not be sacrificed for Immersions sake.
    This is why we can teleport, this is why we have auto attack, this is why LOW RANK crafting is getting simplified, Playability.

    Immersion doesn't matter if the game isn't enjoyable or convenient enough to play with friends.

  4. #4
    Player
    weeble's Avatar
    Join Date
    Mar 2011
    Posts
    1,231
    Character
    Titan Arum
    World
    Balmung
    Main Class
    Goldsmith Lv 50
    they should and are keeping boats though, the thought of boats is still awsome idea ...they just need to add contents in them. we had nm and skellies/nm event that pop. and they had a few quests on them and even repeatable quest on them ...that was fun for awhile too. they also had ghosts that pop at nite that drop spell scrolls that was fun, and ninja quest was on it too. wasn't huge amounts to do but it kept u hopin at start for these things to acure there. ...just add way more stuff to boats and it will be very fun. heck i'd love to even grind party on them for that matter.
    (0)

  5. #5
    Player
    Seo's Avatar
    Join Date
    Aug 2011
    Location
    Whomb
    Posts
    41
    Character
    Lycion Streyder
    World
    Faerie
    Main Class
    Ninja Lv 69
    I do a lot of traveling between all 3 towns due to linkshell stuff, like when we all get together to do leves, if i had to walk everywhere it would strain what i can do with my friends. When i'm in a hurry i'll teleport to save time and play with them. Anima drains fast and regains slow so if your don't use teleporting responsibly you may be forced to walk everywhere. Teleporting is there so you can play together, it promotes friendship. When im not ina hurry il walk between places anyway. It would be nice if movement could be quicker at time or if there would actually be some danger along the way though. Not just watching countless squirrels as i walk slowly from ul'gah to gridania.
    (1)

  6. #6
    Player
    weeble's Avatar
    Join Date
    Mar 2011
    Posts
    1,231
    Character
    Titan Arum
    World
    Balmung
    Main Class
    Goldsmith Lv 50
    yeah and don't forget we can end up using boat 3times a day just for leves or locals if do that all at once. we don't ...even have contents really. soon u will want to do locals then maybe go party. then go do some leves, then oh, yeah i'll come do dungeon, then event for hnm's then this that and the other. u will be on boat so many times it not even funny.
    (0)

  7. #7
    Player
    AlexNiculaie's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    671
    Character
    Alex Niculaie
    World
    Balmung
    Main Class
    Pugilist Lv 50
    Honestly I think the anti-instantaneous airship crowd picked a losing argument by saying it sacrificed immersion. It's a crappy argument. The simple argument is that it makes the airships utterly pointless. Why not just add a teleportation NPC in each adventurer guild. It'd save development resources. I think the better argument is simply this: if the airships are going to be implemented, they should be content that actually serves a purpose, rather than being content that wastes development time/effort and is only there to do what a stock NPC model placed anywhere in the city could do.
    Agreed. If you are going to do something, such as boat or airship, it should offer more than just staring at the scenery. Luckily for us, they are doing that. And, while I doubt very much they'll do it, I kind of hope they offer a few "travel packages" that players could choose. Something along the lines of a basic trip which is just scenery, adventurous with random mob spawns, or dangerous with chance of Imperial Airship battles or airborn nms. A pipe dream, I'm sure, but it would be nice.
    (2)

  8. #8
    Player
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    1,620
    Way to support the team, maybe next time you will deem yourself worthy of actually thinking instead of quoting.
    No I'm more of a cheer leader
    (1)

  9. #9
    Player

    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    3,208
    I always have to agree with Jynx <3 But I've already put my two cents on my THREAD. Just wanted to support this one as well!
    (1)

  10. #10
    Player
    Gennosuke's Avatar
    Join Date
    Mar 2011
    Posts
    287
    Character
    Gennosuke Kouga
    World
    Ragnarok
    Main Class
    Conjurer Lv 50
    I agree with OP.

    I think there's a few points that could have been clarified further in the OP though.
    I see people arguing over some points that do not conflict with OP's concept.

    The point being made is that the game as an MMO needs to be immersive. I think no one can disagree to that. The issue is how and where are the appropriate places for immersion. No.. I take that back, immersion should be everywhere, the issue is how to tackle the issue of convenience.
    This is where i will agree with OP, that the very concept of Airship that sets it apart from Teleporting or anything else for that matter is that your travelling through Air. If nothing will reflect that very fact and there is no experience involved, then why even bother with the Airship or even name it that? Surely you could set up some npc's in every city that warp you to each city for a fee. Airship is just that, it's an Airship, you are supposed to have an Airship experience or by it's very definition it is completely pointless, redundant and in reality is just another disguised form of teleporting. There should be times set for travel, and there should be an Air Travel flight experience.
    By the same token, would you be happy if chocobo were insta travels too? Would it make any sense to insta travel through chocobos? Just rent a choco, and your instantly in a new location. No, it doesn't make sense and it completely beats the point of chocobos as a travelling method.

    The other point is, I would agree with the other side that the flight itself should not be a long and/or tedious flight, have it somewhere in the middle, something long enough to enjoy the flight, and not long enough to be tedious/frustrating. it does not have to be a long ride. Then ofcourse, content on the airship would definitely add to the immersion as well and make any time spent on the Airship an enjoyable time. Who wouldn't enjoy a garlean airship hijack/battle?
    Certainly, i would for sure want to see to improvements over XI airship system, i think there is room for a lot of creativity in an airship flight and the ideas for a fun ride are many.

    Point is, Immersion and convenience do not conflict. Insta travel has it's places and uses, Airship on the other hand has it's own unique place and flavor and is supposed to have an experience to reflect that. You want to instant travel to another city? Anima is there, you dont want to lose your Anima? Request some npc's for warping. Just dont kill the Airship experience for the sake of convenience, let the immersion, experience, fun, lore takes it's place, and let the convenience take it's place.

    This game is starting to feel like it's turning into a grindfest more than anything with all the requests for insta ports and the game will really suffer as a result. What's the matter with you guys? can't be bothered exploring anything this game has to offer? just raids and grinding? There really is much more to an MMO than that.
    I agree it's frustrating to run all over the place due to poor design of the world and travel methods, but don't just kill off the concept of exploration and adventure.
    I personally hate Anima for that reason, though again it's understandable in the current poor state and design of the world of Eorzea, it is not feasible otherwise, which is why i personally can't wait for redesign of the world to take place (hence my signature), then we can hopefully see people actually being bothered with exploring the land and enjoying it instead of whine for insta ports and convenience this and convenience that.

    For longevity and overall success of the game, there should be some effort and places that are enforced upon players, or the game will turn boring and die off rather quickly. Just as long as those things are actually fun and challenging, not tedious, boring and frustrating. I do blame the state of the game. I hope time will fix this issue when more interesting content and a more dynamic and interactive world exists.
    (1)
    Last edited by Gennosuke; 09-09-2011 at 07:23 AM.

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