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  1. #51
    Player
    Whocareswhatmynameis's Avatar
    Join Date
    Aug 2014
    Posts
    808
    Character
    Fate Bringer
    World
    Behemoth
    Main Class
    Arcanist Lv 60
    Quote Originally Posted by Karen_Cerfrumos View Post
    I thought the intent was to provide mid-core content.
    Are extreme primals content for masses? JP DF would probably suggest a yes. EX primal level would be a pretty decent point. Or at the very least HM primals as they were in 2.0.
    If it's just a faceroll joke raid why even put any rewards in?
    The fact they are limiting the amount of rewards you can get should be a pretty good indicator of it's difficulty to me. What other gear has weekly limits? Poetics (easy) and Crystal Tower (also easy).

    Ex Primals never had limited gear because they were more difficult to beat. But you are right. Its pretty much just speculation and people will decide for themselves how difficult they find the content.
    (0)

  2. #52
    Player
    SDaemon's Avatar
    Join Date
    Aug 2013
    Posts
    1,489
    Character
    Koala Shibito
    World
    Sargatanas
    Main Class
    Viper Lv 100
    Quote Originally Posted by Galdous View Post
    Heh. I will admit you got me there. I cannot find the interview I read about how it is expected the easy version of Alexander will be beaten within 1-2 days. Honestly that is why the NA servers have such low BC turn out. They have no reason too since they can be as strong as people who do go through the song and dance with jump rope death mechanics that is the high end of ff 14. If tome gear remained 15-20 i level below the high end raid gear then it would be a better incentive for people to start raiding more often.

    I believe half of alexander raid should be assumed your team has high end starter 60 gear+crafted then geared up enough in alexander gear in order to advance to the final parts of the raid.
    If that were the case, players who don't raid would simply stay at gear 15-20 ilvls below. All you would effectively do is throw glitter on the players with special snowflake syndrome.

    Quote Originally Posted by Whocareswhatmynameis View Post
    The fact they are limiting the amount of rewards you can get should be a pretty good indicator of it's difficulty to me. What other gear has weekly limits? Poetics (easy) and Crystal Tower (also easy).

    Ex Primals never had limited gear because they were more difficult to beat. But you are right. Its pretty much just speculation and people will decide for themselves how difficult they find the content.
    Coils has always had a weekly lock-out (both the instance and the loot) until it was placed in DF. With your train of thought that indicates that Coils was always easy.
    (1)
    Last edited by SDaemon; 05-03-2015 at 06:12 AM.

  3. #53
    Player
    Karen_Cerfrumos's Avatar
    Join Date
    May 2014
    Posts
    176
    Character
    Rera Kando
    World
    Cerberus
    Main Class
    Ninja Lv 90
    Quote Originally Posted by Whocareswhatmynameis View Post
    The fact they are limiting the amount of rewards you can get should be a pretty good indicator of it's difficulty to me. What other gear has weekly limits? Poetics (easy) and Crystal Tower (also easy).

    Ex Primals never had limited gear because they were more difficult to beat. But you are right. Its pretty much just speculation and people will decide for themselves how difficult they find the content.
    What? Coil lockout was also weekly. What does that have to do with anything...
    (0)

  4. #54
    Player
    FoxyAreku's Avatar
    Join Date
    Jul 2014
    Location
    Limsa
    Posts
    2,889
    Character
    Areku Foxfire
    World
    Hyperion
    Main Class
    Scholar Lv 90
    Quote Originally Posted by SDaemon View Post
    Not at all.
    So...explain?

    Because nothing I said was wrong to my knowledge.
    (0)

  5. #55
    Player
    SDaemon's Avatar
    Join Date
    Aug 2013
    Posts
    1,489
    Character
    Koala Shibito
    World
    Sargatanas
    Main Class
    Viper Lv 100
    Quote Originally Posted by FoxyAreku View Post
    So...explain?

    Because nothing I said was wrong to my knowledge.
    Seeing as it was your opinion, you are right in that you weren't technically wrong. Your stance is just a toxic one that I found humorous.
    (3)

  6. #56
    Player
    FoxyAreku's Avatar
    Join Date
    Jul 2014
    Location
    Limsa
    Posts
    2,889
    Character
    Areku Foxfire
    World
    Hyperion
    Main Class
    Scholar Lv 90
    Quote Originally Posted by SDaemon View Post
    Seeing as it was your opinion, you are right in that you weren't technically wrong. Your stance is just a toxic one that I found humorous.
    Well no, not entirely, as it was backed up with facts. You actually don't need gear if you aren't raiding, and there's nothing 'toxic' about that. I'm sorry you took it that way though.

    Honestly if you consider that toxic, I don't know what to say, that was really tame lol.
    (1)

  7. #57
    Player
    Whocareswhatmynameis's Avatar
    Join Date
    Aug 2014
    Posts
    808
    Character
    Fate Bringer
    World
    Behemoth
    Main Class
    Arcanist Lv 60
    Nope coil was not easy, and 1 person could theoretically walk away with 12 pieces of loot each week. If the rest of the group passed on it.

    The only restriction was on entering coil, not on loot. Later they allowed ppl to clear more than once, but only able to roll on loot the first time. But the loot itself was never restricted.

    EDIT: but i guess to answer the original post, I don't neccessarily see anything wrong with having a hard difficulty option for top gear and a time consuming option for top gear. But i don't think the best gear should be easy to obtain, ever.
    (0)
    Last edited by Whocareswhatmynameis; 05-03-2015 at 07:09 AM.

  8. #58
    Player
    SDaemon's Avatar
    Join Date
    Aug 2013
    Posts
    1,489
    Character
    Koala Shibito
    World
    Sargatanas
    Main Class
    Viper Lv 100
    Facts? What facts?

    You talked about the story only needing i90. Fabulous, do Shiva EX with i90...wait to even do the DF of it you need i95. Though even with i95 you are going to be hard pressed to down her unless you are in a premade.

    You don't even need the gear FCoB drops to down FCoB. Its a gear treadmill MMO, so players enjoy getting progressively stronger gear to have progressively stronger characters. You said those that work hardest should get the best rewards and they do.

    Adding the upgrade materials to hunts and a weekly and the end of a raid's life cycle isn't lazy its a smart and helpful move to allow players to progress their characters outside of raid content. Dreadwyrm weapons are i135, other than Zetas you can't get that anywhere else. For months i130 gear was restricted to Coils. Then only for the main bodies pieces and finally i130 can be obtained 1 at a time through a weekly, with FCoB unlocked to allow those raiders capable of it to farm i130 and i135 weapons to their hearts content through raiding.

    So yea, I found what you wrote humorous.
    (3)

  9. #59
    Player
    SDaemon's Avatar
    Join Date
    Aug 2013
    Posts
    1,489
    Character
    Koala Shibito
    World
    Sargatanas
    Main Class
    Viper Lv 100
    Quote Originally Posted by Whocareswhatmynameis View Post
    Nope coil was not easy, and 1 person could theoretically walk away with 12 pieces of loot each week. If the rest of the group passed on it.

    The only restriction was on entering coil, not on loot. Later they allowed ppl to clear more than once, but only able to roll on loot the first time. But the loot itself was never restricted.
    The fact that you could only enter a Turn once made the loot restricted. You could only loot once a turn because you could only do the turn once, but it doesn't change the fact that you were locked from getting loot from that turn again. The means of the lock-out don't matter.
    (0)

  10. #60
    Player
    Galdous's Avatar
    Join Date
    Nov 2014
    Posts
    231
    Character
    Galdous Tansarville
    World
    Balmung
    Main Class
    Bard Lv 60
    Quote Originally Posted by SDaemon View Post
    If that were the case, players who don't raid would simply stay at gear 15-20 ilvls below. All you would effectively do is throw glitter on the players with special snowflake syndrome.

    Coils has always had a weekly lock-out (both the instance and the loot) until it was placed in DF. With your train of thought that indicates that Coils was always easy.
    No it simply puts the gear where it should be. If you want the gear of raiders then raid. This is not the days of ff 11 with 30+ hours killing one raid boss or EQ days requiring 1000+ hours to farm faction in order to by pass deadly parts of temple of veeshan and 40-50 people in certain resists gear. Raiding in FF 14 is more casual then any mmo ever has been in the history of online mmo gaming. I was never in the high end of FF 14 and I should not deserve the gear of those who raided coils when it was its toughest.

    But I did not have gear envy as well as the multitude of threads that pop up on these forums demanding that gear be as powerful as raid gear but easy to aquire from people who end up leaving the game after gaining said gear and being upset that there is nothing else to do. Leave the raid gear for the raiders. I do not mind if I am 15 I level below the people who deserve it. We are getting our tourist mode of Alexander already.
    (2)
    Last edited by Galdous; 05-03-2015 at 07:41 AM.

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