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  1. #1
    Player
    Shougun's Avatar
    Join Date
    Jan 2012
    Location
    Ul'dah
    Posts
    9,431
    Character
    Wubrant Drakesbane
    World
    Balmung
    Main Class
    Fisher Lv 90
    +1'd the opposition, not because I don't understand the OP's sentiment (more work more reward) but because I don't think it benefits the greater enjoyment and social environment of the game and community - and importantly I don't believe the sentiment is including the greater vision. That I think OP skipped the part where the casual audience still has less opportunity (assuming casual wouldn't do coil, which isn't always true), as the elite can have access to tomes AND coil gear and the 'casual' would only have access to tomes. Elite gear up faster better, therefore imo reward enough for their hard work (also different stat and visual option). You automatically get access to one avenue of gearing, then you work harder and you get a second access.

    I think the system is working well now and if there are changes I wouldn't want to see any that remove the 'casual' method (even though its really a tool for both audiences, as both can and will use it - calling it the casual method is a bad term).

    tl;dr: You're already getting rewarded for doing higher difficulty content, no need to punish those who aren't.
    (4)

  2. #2
    Player
    Anneliese's Avatar
    Join Date
    Dec 2013
    Location
    Gridania
    Posts
    83
    Character
    Anneliese Sibyl
    World
    Adamantoise
    Main Class
    Scholar Lv 60
    I've always believed in the idea of having better rewards for doing tougher tasks.
    (3)

  3. #3
    Player
    Deviant1's Avatar
    Join Date
    Mar 2011
    Posts
    154
    Character
    Deviant One
    World
    Hyperion
    Main Class
    Paladin Lv 60
    Despite the egos i am about to bruise, raiders are not special. Most who label themselves as raiders are some of the most toxic players i have ever seen. All the 'one shot kill only', '1 strike = kick', and the misguided notion that they deserve better then everyone else crapitude... And then when you get in a pt with them, raid or dungeon, they still suck!!!

    I kind of wish that they would make a BiS set in a solo dungeon type format. This way if i clear and have the best gear it is because of my skills and my skills alone. No carries, win sells or any of the drama.

    I hate the way there are almost never any learning pts up, and then after you learn the fight you go into a farm group with some liar/s... then the rage quits begin and in the end you still spent a day trying to farm some gear with nothing to show for it... The current raid system is just horrible.

    Hopefully with a token system, and perhaps more raids/end game activities would make things better.

    So no Alexander shouldn't have exclusive ilvl gear, the children, liars and buyers don't deserve it.
    (7)

  4. #4
    Player
    Nektulos-Tuor's Avatar
    Join Date
    Apr 2015
    Posts
    2,389
    Character
    Thanatos Ravensweald
    World
    Balmung
    Main Class
    Arcanist Lv 70
    Horizontal Progression instead of Vertical >_<
    (3)

  5. #5
    Player
    Gunspec's Avatar
    Join Date
    Sep 2013
    Posts
    943
    Character
    Gunspec Daggerforge
    World
    Ultros
    Main Class
    Warrior Lv 80
    Wow has been sticking to "hardest raid has best gear" because all they add anymore are raids. No dungeons after expansion launches, only a few scraps of "content" such as f2p game mechanics and now adding level sync'd old dungeons (with 8 year old mechanics). Occasionally they add some content with catch-up gear, but those are often slow, late, or poorly thought out. Now they just seem to add "baby mode" raid as a catch-up mechanic, which unlike Crystal Tower, is just the SAME raid that everyone does with incredibly weak bosses.

    FFXIV has been adding plenty of non-raid content, and they want that content to be rewarding to ALL players. So, we have weekly tomes to buy gear, and combining that gear with reagents from hunts and crystal tower results in gear EQUAL in ilevel to Raid gear. They aren't simply handing you tons of raid gear, you have to slowly work for it. But it DOES incentivize everyone into trying out the new content, and that content keeps flowing.
    (4)

  6. #6
    Player
    Karen_Cerfrumos's Avatar
    Join Date
    May 2014
    Posts
    176
    Character
    Rera Kando
    World
    Cerberus
    Main Class
    Ninja Lv 90
    I find it absolutely fascinating how one unconfirmed interview from some Japanese guy's lodestone was enough for the entire community to start calling Alexander normal "baby mode" or "CT tier" and devise long-lasting implications out of that even though it directly contradicts previous interviews published by other sources.

    But anyway, the hardest content should absolutely drop the best rewards. The problem though is that currently FCOB doesn't always have the best rewards because itemization is so god-awful, so you can end up with a T13 drop that has outrageous amounts of accuracy or skillspeed that don't do anything for you anymore. If this problem is done with in the expansion, then yes, go ahead and make Alexander savage gear exclusive top ilvl.
    (2)

  7. #7
    Player
    Whocareswhatmynameis's Avatar
    Join Date
    Aug 2014
    Posts
    808
    Character
    Fate Bringer
    World
    Behemoth
    Main Class
    Arcanist Lv 60
    Quote Originally Posted by Karen_Cerfrumos View Post
    I find it absolutely fascinating how one unconfirmed interview from some Japanese guy's lodestone was enough for the entire community to start calling Alexander normal "baby mode" or "CT tier" and devise long-lasting implications out of that even though it directly contradicts previous interviews published by other sources.
    I think they been pretty obvious that the normal mode was going to be the mode for the masses. The masses include those that make threads about how Steps of Faith is too hard.

    So for it to be accessible to everyone, it can't be much harder than steps of faith or world of darkness. Especially considering people still wipe on world of darkness pretty often.
    (0)
    Last edited by Whocareswhatmynameis; 05-03-2015 at 05:47 AM.

  8. #8
    Player
    Karen_Cerfrumos's Avatar
    Join Date
    May 2014
    Posts
    176
    Character
    Rera Kando
    World
    Cerberus
    Main Class
    Ninja Lv 90
    Quote Originally Posted by Whocareswhatmynameis View Post
    I think they been pretty obvious that the normal mode was going to be the mode for the masses. The masses include those that make threads about how Steps of Fatih is too hard.

    So for it to be accessible to everyone, it can't be much harder than steps of faith or world of darkness.
    I thought the intent was to provide mid-core content.
    Are extreme primals content for masses? JP DF would probably suggest a yes. EX primal level would be a pretty decent point. Or at the very least HM primals as they were in 2.0.
    If it's just a faceroll joke raid why even put any rewards in?

    Besides, beating it in 1-2 days is still very undescriptive. The first time I queued for WoD the moment 2.5 went live, we beaten it. In one lockout. That's not even "1-2 days", that's literally go in and win. If there's mechanics to figure out and discern, but they're somewhat forgiving, then it could take 2 days. But that's not at all a faceroll level people seem to expect now.

    One way or another it's all speculation though.
    (1)
    Last edited by Karen_Cerfrumos; 05-03-2015 at 05:48 AM.

  9. #9
    Player
    Whocareswhatmynameis's Avatar
    Join Date
    Aug 2014
    Posts
    808
    Character
    Fate Bringer
    World
    Behemoth
    Main Class
    Arcanist Lv 60
    Quote Originally Posted by Karen_Cerfrumos View Post
    I thought the intent was to provide mid-core content.
    Are extreme primals content for masses? JP DF would probably suggest a yes. EX primal level would be a pretty decent point. Or at the very least HM primals as they were in 2.0.
    If it's just a faceroll joke raid why even put any rewards in?
    The fact they are limiting the amount of rewards you can get should be a pretty good indicator of it's difficulty to me. What other gear has weekly limits? Poetics (easy) and Crystal Tower (also easy).

    Ex Primals never had limited gear because they were more difficult to beat. But you are right. Its pretty much just speculation and people will decide for themselves how difficult they find the content.
    (0)

  10. #10
    Player
    Karen_Cerfrumos's Avatar
    Join Date
    May 2014
    Posts
    176
    Character
    Rera Kando
    World
    Cerberus
    Main Class
    Ninja Lv 90
    Quote Originally Posted by Whocareswhatmynameis View Post
    The fact they are limiting the amount of rewards you can get should be a pretty good indicator of it's difficulty to me. What other gear has weekly limits? Poetics (easy) and Crystal Tower (also easy).

    Ex Primals never had limited gear because they were more difficult to beat. But you are right. Its pretty much just speculation and people will decide for themselves how difficult they find the content.
    What? Coil lockout was also weekly. What does that have to do with anything...
    (0)

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