Coil is now +5 higher than the other means.
But speaking of weights, too.
Dreadwyrm has focus on stats that differ from Ironworks as well. So its still a matter of BiS to do coils to gear up if you need or desire certain pieces.
Another thing is that Dreadwyrm garbs looks a lot cooler than Ironworks.
The problem with locking the highest level gear behind Alexander HM is the mind set of the community. Currently 2.8 % of NA and EU players have completed FCOB which is abysmal by any standard. The problem is the mindset of the community no one wants to stick with a static and progress together. Elitist jerks say this group of players aren't at my level so instead of staying and elevating the group they just static hop until they find a group of players better then them. Statics also have a problem in falling apart.



.02% of the entire player base has :x. Which is even worse lol. Most people i know stopped doing coil because of how quickly the gear goes obsolete. 0 motivation.
Imho the best gear should not come from only one place. It should come from many different raids. ^^

The first of the two new tombstones will essentially be "Darklight 2: Electric Boogaloo". The baseline gear expected if you want to competitive in the new raid. The second can be expected to be just like your soldiery or poetics.
Now the real change is the normal vs hard mode of Alexander itself. Which can be seen as the normal or heroic versions if we're going to recycle terminology from other MMOs. I can see normal mode dropping gear, and the hard mode dropping slightly better gear, probably with the same look. To keep raiding healthy you always need to have that good carrot on the stick to encourage players to waste hours of their lives dying to the same fight over and over
So yes, I do think Alexander Hard should drop "the best" gear available, as a immediately visible reward for the player's hard work and dedication to learning the fights. Even if its as much of a "Wow its nothing" stat increase like the whooping 5 extra ilvls on Coil Weapons.
Alexander normal should not drop gear that is near the best as hard mode. SE devs in an interview said that normal mode was made to be beaten by everyone within 1-2 days. So it is a tourish version of CT basically. At most it should drop a few tomes as a method to grind tomes if you dont like dungeons and not drop any gear whatsoever. It is meant for those who are upset they could not experience the storyline of the original Bahamut coils and do not want or cannot commit to a static. If anything Alexander normal should be a worse gearing up option then high end dungeons because of how easy it is meant to be.The first of the two new tombstones will essentially be "Darklight 2: Electric Boogaloo". The baseline gear expected if you want to competitive in the new raid. The second can be expected to be just like your soldiery or poetics.
Now the real change is the normal vs hard mode of Alexander itself. Which can be seen as the normal or heroic versions if we're going to recycle terminology from other MMOs. I can see normal mode dropping gear, and the hard mode dropping slightly better gear, probably with the same look.
I do think Alexander Hard should drop "the best" gear available, as a immediately visible reward for the player's hard work and dedication to learning the fights. Even if its as much of a "Wow its nothing" stat increase like the whooping 5 extra ilvls on Coil Weapons.



Source? I never heard them say that at all! The Devs said Alexander NM(or HM w/e people call the easier one now days.) Is going to be on par with current coils with echo. Alex. HM(or Savage) will be like FCoB if it was Savage mode.Alexander normal should not drop gear that is near the best as hard mode. SE devs in an interview said that normal mode was made to be beaten by everyone within 1-2 days. So it is a tourish version of CT basically. At most it should drop a few tomes as a method to grind tomes if you dont like dungeons and not drop any gear whatsoever. It is meant for those who are upset they could not experience the storyline of the original Bahamut coils and do not want or cannot commit to a static. If anything Alexander normal should be a worse gearing up option then high end dungeons because of how easy it is meant to be.
They also said Alexander NM(Or HM) will drop gear similar to CT drops i.e. you'll be able to get a drop from there once a week!
Signature by: Miste

They mentioned that the loot rules for Alexander period is going to be like CT Drops.
In other words, imagine being able to rerun coil as many times as you'd like, with no penalty to the amount of loot, until you get the drop you want. So overall its a much more "casual" experience. Not that it's bad. I'd take that over clearing all of coil on a Tuesday night and having nothing else worth doing for the rest of my week. It allows you to play more with other players outside your static, which I'd hope would generate a more open and enjoyable raiding scene as a whole.
|
|
![]() |
![]() |
![]() |
|
|
Cookie Policy
This website uses cookies. If you do not wish us to set cookies on your device, please do not use the website. Please read the Square Enix cookies policy for more information. Your use of the website is also subject to the terms in the Square Enix website terms of use and privacy policy and by using the website you are accepting those terms. The Square Enix terms of use, privacy policy and cookies policy can also be found through links at the bottom of the page.

Reply With Quote



