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  1. #1
    Player
    FoxyAreku's Avatar
    Join Date
    Jul 2014
    Location
    Limsa
    Posts
    2,889
    Character
    Areku Foxfire
    World
    Hyperion
    Main Class
    Scholar Lv 90
    Quote Originally Posted by SDaemon View Post
    LOL

    /10char
    I don't get it, glad you agree I guess?
    (0)

  2. #2
    Player
    SDaemon's Avatar
    Join Date
    Aug 2013
    Posts
    1,489
    Character
    Koala Shibito
    World
    Sargatanas
    Main Class
    Viper Lv 100
    Quote Originally Posted by FoxyAreku View Post
    I don't get it, glad you agree I guess?
    Not at all.
    (1)

  3. #3
    Player
    Saccharin's Avatar
    Join Date
    Aug 2013
    Posts
    1,128
    Character
    Blue Kitty
    World
    Moogle
    Main Class
    Conjurer Lv 84
    Coil is now +5 higher than the other means.
    (0)

  4. #4
    Player
    Arkenne's Avatar
    Join Date
    Nov 2014
    Posts
    1,350
    Character
    Aiot O'lein
    World
    Cactuar
    Main Class
    Rogue Lv 80
    But speaking of weights, too.

    Dreadwyrm has focus on stats that differ from Ironworks as well. So its still a matter of BiS to do coils to gear up if you need or desire certain pieces.

    Another thing is that Dreadwyrm garbs looks a lot cooler than Ironworks.
    (1)

  5. #5
    Player Akiza's Avatar
    Join Date
    Oct 2013
    Posts
    1,377
    Character
    Rhel Eryut
    World
    Gilgamesh
    Main Class
    Summoner Lv 100
    The problem with locking the highest level gear behind Alexander HM is the mind set of the community. Currently 2.8 % of NA and EU players have completed FCOB which is abysmal by any standard. The problem is the mindset of the community no one wants to stick with a static and progress together. Elitist jerks say this group of players aren't at my level so instead of staying and elevating the group they just static hop until they find a group of players better then them. Statics also have a problem in falling apart.
    (4)

  6. #6
    Player
    Iromi's Avatar
    Join Date
    Sep 2012
    Location
    Gridania
    Posts
    2,059
    Character
    Tilla Eversong
    World
    Siren
    Main Class
    Marauder Lv 50
    Quote Originally Posted by Akiza View Post
    The problem with locking the highest level gear behind Alexander HM is the mind set of the community. Currently 2.8 % of NA and EU players have completed FCOB which is abysmal by any standard.
    .02% of the entire player base has :x. Which is even worse lol. Most people i know stopped doing coil because of how quickly the gear goes obsolete. 0 motivation.

    Imho the best gear should not come from only one place. It should come from many different raids. ^^
    (5)

  7. #7
    Player
    HorseBoots's Avatar
    Join Date
    Apr 2015
    Location
    Ship 2: Ur
    Posts
    158
    Character
    Rosch Vairemont
    World
    Balmung
    Main Class
    Dark Knight Lv 70
    The first of the two new tombstones will essentially be "Darklight 2: Electric Boogaloo". The baseline gear expected if you want to competitive in the new raid. The second can be expected to be just like your soldiery or poetics.

    Now the real change is the normal vs hard mode of Alexander itself. Which can be seen as the normal or heroic versions if we're going to recycle terminology from other MMOs. I can see normal mode dropping gear, and the hard mode dropping slightly better gear, probably with the same look. To keep raiding healthy you always need to have that good carrot on the stick to encourage players to waste hours of their lives dying to the same fight over and over

    So yes, I do think Alexander Hard should drop "the best" gear available, as a immediately visible reward for the player's hard work and dedication to learning the fights. Even if its as much of a "Wow its nothing" stat increase like the whooping 5 extra ilvls on Coil Weapons.
    (1)

  8. #8
    Player
    Galdous's Avatar
    Join Date
    Nov 2014
    Posts
    231
    Character
    Galdous Tansarville
    World
    Balmung
    Main Class
    Bard Lv 60
    Quote Originally Posted by HorseBoots View Post
    The first of the two new tombstones will essentially be "Darklight 2: Electric Boogaloo". The baseline gear expected if you want to competitive in the new raid. The second can be expected to be just like your soldiery or poetics.

    Now the real change is the normal vs hard mode of Alexander itself. Which can be seen as the normal or heroic versions if we're going to recycle terminology from other MMOs. I can see normal mode dropping gear, and the hard mode dropping slightly better gear, probably with the same look.

    I do think Alexander Hard should drop "the best" gear available, as a immediately visible reward for the player's hard work and dedication to learning the fights. Even if its as much of a "Wow its nothing" stat increase like the whooping 5 extra ilvls on Coil Weapons.
    Alexander normal should not drop gear that is near the best as hard mode. SE devs in an interview said that normal mode was made to be beaten by everyone within 1-2 days. So it is a tourish version of CT basically. At most it should drop a few tomes as a method to grind tomes if you dont like dungeons and not drop any gear whatsoever. It is meant for those who are upset they could not experience the storyline of the original Bahamut coils and do not want or cannot commit to a static. If anything Alexander normal should be a worse gearing up option then high end dungeons because of how easy it is meant to be.
    (1)

  9. #9
    Player
    Yamimarik's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    1,580
    Character
    Marik Destiel
    World
    Hyperion
    Main Class
    Summoner Lv 100
    Quote Originally Posted by Galdous View Post
    Alexander normal should not drop gear that is near the best as hard mode. SE devs in an interview said that normal mode was made to be beaten by everyone within 1-2 days. So it is a tourish version of CT basically. At most it should drop a few tomes as a method to grind tomes if you dont like dungeons and not drop any gear whatsoever. It is meant for those who are upset they could not experience the storyline of the original Bahamut coils and do not want or cannot commit to a static. If anything Alexander normal should be a worse gearing up option then high end dungeons because of how easy it is meant to be.
    Source? I never heard them say that at all! The Devs said Alexander NM(or HM w/e people call the easier one now days.) Is going to be on par with current coils with echo. Alex. HM(or Savage) will be like FCoB if it was Savage mode.

    They also said Alexander NM(Or HM) will drop gear similar to CT drops i.e. you'll be able to get a drop from there once a week!
    (4)

    Signature by: Miste

  10. #10
    Player
    HorseBoots's Avatar
    Join Date
    Apr 2015
    Location
    Ship 2: Ur
    Posts
    158
    Character
    Rosch Vairemont
    World
    Balmung
    Main Class
    Dark Knight Lv 70
    Quote Originally Posted by Yamimarik View Post

    They also said Alexander NM(Or HM) will drop gear similar to CT drops i.e. you'll be able to get a drop from there once a week!
    They mentioned that the loot rules for Alexander period is going to be like CT Drops.

    In other words, imagine being able to rerun coil as many times as you'd like, with no penalty to the amount of loot, until you get the drop you want. So overall its a much more "casual" experience. Not that it's bad. I'd take that over clearing all of coil on a Tuesday night and having nothing else worth doing for the rest of my week. It allows you to play more with other players outside your static, which I'd hope would generate a more open and enjoyable raiding scene as a whole.
    (2)

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