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  1. #11
    Player
    KarmaCha's Avatar
    Join Date
    Oct 2013
    Posts
    111
    Character
    Klaus Nomi
    World
    Cactuar
    Main Class
    Miner Lv 70
    Quote Originally Posted by Gilraen View Post
    Understand that Coil may have the 'best' drops (best being subjective, there's some Dreadwyrm pieces that are only good for iL) but they were released months ago. In a game where gearing is the goal you can't leave people to get left behind. Especially with Heavensward just around the corner. As such, Square gave everyone the option of an alternate means of gearing in the form of tome and crafted gear (some of the iL 110 crafted gear is by and far better than Dreadwyrm, and that's before materia). This sentiment that Coil equivalent gear should only be obtainable by those who can complete Coil is entirely selfish and shouldn't be promoted to any degree. "You aren't the only hero."
    False. If you really think i110 non melded gear is better than anything i130, you need to research stat weights.
    (4)

  2. #12
    Player
    Gilraen's Avatar
    Join Date
    May 2012
    Location
    Gridania
    Posts
    2,489
    Character
    Gilraen Bior
    World
    Midgardsormr
    Main Class
    Archer Lv 70
    Quote Originally Posted by KarmaCha View Post
    False. If you really think i110 non melded gear is better than anything i130, you need to research stat weights.
    Well, I was using gear I have as a reference. I haven't melded my arachne healer legs yet but it's still better than anything else I can get for my conjurer.
    (1)

  3. #13
    Player
    Arkenne's Avatar
    Join Date
    Nov 2014
    Posts
    1,350
    Character
    Aiot O'lein
    World
    Cactuar
    Main Class
    Rogue Lv 80
    But speaking of weights, too.

    Dreadwyrm has focus on stats that differ from Ironworks as well. So its still a matter of BiS to do coils to gear up if you need or desire certain pieces.

    Another thing is that Dreadwyrm garbs looks a lot cooler than Ironworks.
    (1)

  4. #14
    Player Akiza's Avatar
    Join Date
    Oct 2013
    Posts
    1,377
    Character
    Rhel Eryut
    World
    Gilgamesh
    Main Class
    Summoner Lv 90
    The problem with locking the highest level gear behind Alexander HM is the mind set of the community. Currently 2.8 % of NA and EU players have completed FCOB which is abysmal by any standard. The problem is the mindset of the community no one wants to stick with a static and progress together. Elitist jerks say this group of players aren't at my level so instead of staying and elevating the group they just static hop until they find a group of players better then them. Statics also have a problem in falling apart.
    (4)

  5. #15
    Player
    RiceisNice's Avatar
    Join Date
    Jul 2014
    Posts
    3,514
    Character
    Flo Fyloord
    World
    Famfrit
    Main Class
    Machinist Lv 80
    He's not that far off when you consider something like Kirimu Coat vs Augmented top vs Dreadwyrm, especially when a lot of the bard pieces either lack accuracy, or has it paired with skill speed. Granted this comes far into the game when you already have XYZ dreadwyrm pieces versus init ally gearing up, but I didn't have any trouble with hp checks when I was doing T13 with my kirimu coat still.
    (0)

  6. #16
    Player
    HorseBoots's Avatar
    Join Date
    Apr 2015
    Location
    Ship 2: Ur
    Posts
    158
    Character
    Rosch Vairemont
    World
    Balmung
    Main Class
    Dark Knight Lv 70
    The first of the two new tombstones will essentially be "Darklight 2: Electric Boogaloo". The baseline gear expected if you want to competitive in the new raid. The second can be expected to be just like your soldiery or poetics.

    Now the real change is the normal vs hard mode of Alexander itself. Which can be seen as the normal or heroic versions if we're going to recycle terminology from other MMOs. I can see normal mode dropping gear, and the hard mode dropping slightly better gear, probably with the same look. To keep raiding healthy you always need to have that good carrot on the stick to encourage players to waste hours of their lives dying to the same fight over and over

    So yes, I do think Alexander Hard should drop "the best" gear available, as a immediately visible reward for the player's hard work and dedication to learning the fights. Even if its as much of a "Wow its nothing" stat increase like the whooping 5 extra ilvls on Coil Weapons.
    (1)

  7. #17
    Player
    Galdous's Avatar
    Join Date
    Nov 2014
    Posts
    231
    Character
    Galdous Tansarville
    World
    Balmung
    Main Class
    Bard Lv 60
    Quote Originally Posted by HorseBoots View Post
    The first of the two new tombstones will essentially be "Darklight 2: Electric Boogaloo". The baseline gear expected if you want to competitive in the new raid. The second can be expected to be just like your soldiery or poetics.

    Now the real change is the normal vs hard mode of Alexander itself. Which can be seen as the normal or heroic versions if we're going to recycle terminology from other MMOs. I can see normal mode dropping gear, and the hard mode dropping slightly better gear, probably with the same look.

    I do think Alexander Hard should drop "the best" gear available, as a immediately visible reward for the player's hard work and dedication to learning the fights. Even if its as much of a "Wow its nothing" stat increase like the whooping 5 extra ilvls on Coil Weapons.
    Alexander normal should not drop gear that is near the best as hard mode. SE devs in an interview said that normal mode was made to be beaten by everyone within 1-2 days. So it is a tourish version of CT basically. At most it should drop a few tomes as a method to grind tomes if you dont like dungeons and not drop any gear whatsoever. It is meant for those who are upset they could not experience the storyline of the original Bahamut coils and do not want or cannot commit to a static. If anything Alexander normal should be a worse gearing up option then high end dungeons because of how easy it is meant to be.
    (1)

  8. #18
    Player
    Yamimarik's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    1,580
    Character
    Marik Destiel
    World
    Hyperion
    Main Class
    Summoner Lv 100
    Quote Originally Posted by Galdous View Post
    Alexander normal should not drop gear that is near the best as hard mode. SE devs in an interview said that normal mode was made to be beaten by everyone within 1-2 days. So it is a tourish version of CT basically. At most it should drop a few tomes as a method to grind tomes if you dont like dungeons and not drop any gear whatsoever. It is meant for those who are upset they could not experience the storyline of the original Bahamut coils and do not want or cannot commit to a static. If anything Alexander normal should be a worse gearing up option then high end dungeons because of how easy it is meant to be.
    Source? I never heard them say that at all! The Devs said Alexander NM(or HM w/e people call the easier one now days.) Is going to be on par with current coils with echo. Alex. HM(or Savage) will be like FCoB if it was Savage mode.

    They also said Alexander NM(Or HM) will drop gear similar to CT drops i.e. you'll be able to get a drop from there once a week!
    (4)

    Signature by: Miste

  9. #19
    Player
    Iromi's Avatar
    Join Date
    Sep 2012
    Location
    Gridania
    Posts
    2,059
    Character
    Tilla Eversong
    World
    Siren
    Main Class
    Marauder Lv 50
    Quote Originally Posted by Akiza View Post
    The problem with locking the highest level gear behind Alexander HM is the mind set of the community. Currently 2.8 % of NA and EU players have completed FCOB which is abysmal by any standard.
    .02% of the entire player base has :x. Which is even worse lol. Most people i know stopped doing coil because of how quickly the gear goes obsolete. 0 motivation.

    Imho the best gear should not come from only one place. It should come from many different raids. ^^
    (5)

  10. #20
    Player
    Dualblade's Avatar
    Join Date
    Feb 2014
    Location
    Night Kdark
    Posts
    2,190
    Character
    Juyon Intoner
    World
    Cactuar
    Main Class
    Gladiator Lv 80
    Alexander NM, even being considered to be the nerfed/echo'd version of current coils, will still be much harder than coils were after such because we won't be outgearing it, or atleast not until HM/Savage comes out and people start getting gear from it.

    Also devs never said EVERYONE will beat it in 1-2 days, they just expect it to be beaten in that time frame. As in atleast one group will have it done by atleast the second day. If they still have things similar to T5 there will be plenty of people who won't be completing it.
    (0)

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