Quote Originally Posted by Pandastirfry View Post
To top all this off, when Mass Effect 1 had elevators that you "rode" it added the same sense of verisimilitude that you are arguing for with airships rides, however they were rightfully lambasted for being over long and flow breaking when the same thing could have been achieved during actual player interactive game play... So I have to ask... Why do we want the citadel's elevators? Is it because they look like boats here?
What a load. You couldn't even move in the elevators in the citadel. In boat rides you can fish/shop/interact/battle. This was an awful comparison.