Quote Originally Posted by Rhomagus View Post
To look at our games comparison from before for instance, different demographics prefer the laid back atmosphere of Ratchet and Clank to the jarring visuals of Ninja Gaiden. Both options should be available for users of different skillsets and pursuits
You are aware that you are speaking of two totally different games correct? The option for people to play either will always be there while still being able to individually catter to the likes and needs of that games player base.

MMO's are like any game, they can't catter to everyone. Just because of the nature of the expansive content they get some leeway but in the long run they need to know where they are focusing, being willy nilly on wether you want "Casual or hardcore" (I hate the terms personally) Has killed many MMO's due to their being certain situations where you can't play off the "Win win for everyone!" card.

You can't have challenging and rewarding content without the casual players feeling left out because they don't have the time to.

A: Reach that level
B: Reach the content
C: Time to invest in the content.

You can scratch out all of these requirement by making leveling fast, content easy to get too, and quick to complete but then your snubbing out the players who want substantial content with great rewards that take effort to do. A few things like the airship can get a mulligan or two but eventually the line in the sand will need to be drawn to whom the developers are going to take care of the most.

Hardcore players who are less in number but have a higher chance of staying with a game for years.

or

Casual players who are more in number but are quick to abandon the game for the next "Flavour of the month" if you can't pander to them.

Just because WoW can do it (This is arguable as well due to the substantial drop in subscribers sense the last expansion) doesn't mean everyone gets a miracle product that flies off the shelves for no good reason. You can't try and catter to both audiences without alienating them both it's a dangerous game to play and I'd prefer they don't try to dance around that line with the pressure they are allready under.