
after getting buff after buff in almost every patch update, now dragoons are too powerful.
in PvE content they're doing highest damage compared to any DPS jobs.
in PvP, they can win against almost every job in a fairly 1 on 1 situation.
in the upcoming Heavensward they're being featured as some kind of a poster boy.
please treat every job equally.![]()
Additional
For raid utility,the most useful DPS job will be
1st NIN & BRD (damn these dex-user jobs ..) : songs,goad,trick attack,etc etc bla blah ...
2nd MNK - Dragon Kick,Mantra,sometimes Arm of destroyer or even One lim punch ...
3rd DRG - Disembowel , Die faster than other dps job(for non-main healers,if you want to be better at healing and raising,try run instances with DRG and you'll be a good healer in no time ! DRG will teach you about mp management)
No offense,my lizard friends.


If they would just have given us the "temp invincible" while jumping that last bit would not hold true.Additional
For raid utility,the most useful DPS job will be
1st NIN & BRD (damn these dex-user jobs ..) : songs,goad,trick attack,etc etc bla blah ...
2nd MNK - Dragon Kick,Mantra,sometimes Arm of destroyer or even One lim punch ...
3rd DRG - Disembowel , Die faster than other dps job(for non-main healers,if you want to be better at healing and raising,try run instances with DRG and you'll be a good healer in no time ! DRG will teach you about mp management)
No offense,my lizard friends.
Also I'd like to point out that although technically MNK would be number one DPS, to put it in numbers sake its like saying
MNK achieves 500 damage per second
NIN achieves 495 damage per second
DRG achieves 490 damage per second
or in a 5 minute fight (about the average we actually spend attacking bosses; this is minus the time spent doing mechanics)
MNK does 150,000 damage in 5 minutes
NIN does 148,500 damage in 5 minutes
DRG does 147,000 damage in 5 minutes
or to see the it the other way in terms of how long each job would take to deal 150,000 damage
MNK would take 5 minutes 0 seconds
NIN would take 5 minutes 3 seconds
DRG would take 5 minutes 6 seconds
Its pretty negligible. Now that being said MNK definitely offers the most to the party in terms of helping others.
Monk
Dragon Kick (Blunt dmg +10% and mob INT down), Mantra (healing bonus), 1-Ilm Punch (dispel), Arm of the Destroyer (silence), Shoulder Tackle (Stun), Steel Peak (Stun)
NIN
Goad (TP regen), Trick Attack (10% dmg increase for 10s)*, Dancing Edge (mob healing -20%, slashing dmg +10%), Jugulate (Silence/Stun depending on stance)
DRG
Spineshatter Dive (stun), Leg Sweep (Stun), Feint (20% Slow), Disembowel (piercing dmg +10%)
*Trick Attack I would not really consider a "viable" reason to find a NIN as trick attack is on a 60s cool down and the effect only lasts for 10seconds, meaning a 50 second window of the ability not being able to be used, but for giggles I included it
So yeah, while MNK is top DPS by small bit (as they are almost all equal) MNK also offers the most beneficial party abilities. Which makes it a bit unbalanced. In fact if anything, if DRG doesn't get any more abilities to help the party they should in all rights be the top DPS all the time, and by a noticeable amount, as the DPS factor (glass cannon) and no party based abilities would offset the MNKs DPS with a bunch of party based abilities. Just saying.
MNK's DK is the most useful raid utility of all 3 melee jobs for progression. NIN's TA/Goad are a close second, and DRG at 3rd (possibly tied with NIN if your BRD isn't a bad). Outside of progression, if DK isn't needed then NIN shoots to the top, DRG at 2nd, and MNK at 3rd. MNK simply doesn't provide as much raid DPS as NIN and DRG, who already do comparable damage on their own. I guess everyone's still stuck in the mindset that "MNK is the 'hard to play' job, so obviously it's always going to be the highest DPS!". It's not. However, the difference between all 3 jobs is so minimal that it literally doesn't matter outside of progression, in which case you'd probably bring a MNK + NIN/DRG because DK is more important than a bit of extra DPS when it comes to learning a fight.
inb4 "nah but mnk iz so good da greased lightning omgz"
Im playing (as the word "main" dont exist for me) All classes since 2013 I want to. It changes every time. o_o
And I can tell, all DPS classes are well balanced! o:
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