As a PLD Main, if a DPS pulls and I don't know them or anything; 9 times of of 10 I let them die. Healers, 8 times out of 10 lol. As a WHM, I won't heal the DPS who pulled until the mobs are dead that they pulled.
This is just a prime example of how to be a bad tank. I used to main PLD, and by not doing your job if a dps or healer makes a mistake and pulls, and letting them die is childish and will just make the run longer. Also, this reeks of tank entitlement. Tanks are not the only ones with the 'power' of life and death in a dungeon. I'd actually wager healers are truly the ones who can 'play god' the most if they wanted to. If a tank goes down, on anything not a boss, chances are WHM and the dps can just as easily defeat the trash. In the lower dungeons you don't even need a tank at all (and some of the HM dungeons, as well - as shown by the 4 WHM runs people, myself included, often do).
Tanks and healers and dps all need to cooperate // even when people make mistakes I still heal them since that is my purpose as a WHM. If they're rude and doing it on purpose I vote kick or abandon. However, I don't let one person's inability to do their job or work as a team affect my own ability to do so -- why lower myself or try to teach a lesson they will most likely never learn?
It doesn't sound like he's talking about mistakes but deliberate pulling. I agree with him if he's talking about deliberate pulling. If you make my job a lot harder than it needs to be on purpose then you can kiss the ground.
As a WHM myself, and a healer in many MMOs, I always heal the ones who make mistakes UNLESS they keep repeating their mistakes and it's negatively effecting my ability to perform my job for the whole party. Usually the way it goes for me is that if you die due to mechanics I'll rez you once, maybe twice depending on circumstances. After that I've wasted enough mana on you and unless you're really needed for the fight to be completed you can stay down.
PS; Tanks sometimes aren't even needed for bosses. In this game and others I've had tanks die and me, the healer, the DPS have taken down the boss.
In my case however, if they pull, I will try my best to keep all the enmity through all enemies. Well, if the healers or me died trying, I can say that I did my best anyway.
If he's talking about deliberately pulling, then yes - for those, though, I just vote kick for failure to work as part of the team after one warning . It is faster than letting them die, anyways - and we can usually get a new dps instantly.
Yeah, there is a distinction to be made between accidentally stepping ahead and getting aggro, and intentionally running ahead to pull stuff back. It's usually very obvious which one is which to an attentive tank, and that will make a difference in whether or not I elect to help you out.
That is a good point. It always work but that is the preferable option.
Because this generation doesn't understand what self control is much less how to enact it. Most act like douche bags because it is the "cool kid" thing to do and when they get called out on it they further spiral into such acts. Who is to blame? It's not the game. It's not SE who made the game the way they thought it should be made. It's not the people who these remarks and actions are directed at. It is the morons who think it is their lot in life to "try" and make fools of those they disagree with. Thing is they only make fools of themselves and what is sad is they don't think so. They believe that they are doing something constructive and when that notion fails them they throw a tantrum exclaiming how everything is going to fall apart now because it isn't what they wanted.
It really boils down to simplicity in human thinking. People will try to "lord" themselves over others because they feel they can and when it doesn't work they resort to the tactics of a toddler. Simply put, people like the person you were responding to are part of the problem, not the solution. However you will never convince them of that.
And tanks have no business skipping parts of the dungeon.
The entitlement that the op has is one of the biggest reasons tanks get treated like trash in df's. Sure it is his job to pull mobs but it isnt his job to skip parts of a dungeon because he doesnt want to do them. If he didnt have time to do a full clear he shouldnt have q'ed or should have said so from the start and given people the option. Instead he gets his feelings hurt when a dps is tired of being shat on by df tanks and spoke up.
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