I still need a fully working AA Formula for Summoners, so the value is still going to be inflated. I have no clue what formula I'm using for it at the moment, lmao. I should of mentioned that. But, I'm not even going to bother with the AA Values once I've actually finished work. Their actual impact is so minuscule. It's just there for comparison and to check over things.
Thank you guys for all the work. I've been thinking it would be nice if they'd remove the benefit of book whacking. I'm just not a fan off standing in melee as a caster. They could increase ruin by 10 and lower ruin 2 by 10, this would make casting ruin better than ruin 2 and a book whack. Plus it would make moving a little more punishing.
Dervy, I should have all the data collected by the end of tomorrow so you can "finalize" SMN stat weights WITH pets included! So happy to see numbers/weights and thank you so much for all the hard work you've done.
I would wager that AA is now about 1% of your DPS in an actual fight. Just due to disconnects and cast times.
Perfect case of 33 DPS. It doesn't take a whole lot to decrease that to 10-15 DPS.
https://docs.google.com/spreadsheets...it?usp=sharing
Getting close to being done with pet data. Another 6 lines of data which should be done tonight. let me know if something is missing, Dervy.
All tests EXCLUDE Enhanced Pet Actions. I made the pets stop attacking when the proc occurred.
Chary do you have any pet data with 354 CRT?
EDIT: Pets are stupid. They do not work as I initially thought it seems... T0rin, back with your old Sim, how did you calculate pet damage?
Last edited by Dervy; 08-30-2015 at 02:21 PM.
I can easily do one if you need, Dervy. Will the other stats matter? or just 354 CRT?
It's fine, I fixed itWhat I do need is someone at base CRT leaving their Pet on AFK for like 20-30 mins, and recording their CRT %, then doing the same at like 400ish, 500ish and 600ish crt. That will help out, a lot.
What were the weapons you used for 11 and 89 MD btw Chary? I need their raw AA_DMG and AA_Delay. I think I've figured out how Ifrits AA work, but I need those other weapons. I'm not going to bother with 0 WD/AA, as I have no idea how AA's work with a broken weapon. All I do know is that base AA isn't 0.
I'm still, absolutely stumped on Action Damage though... Ifrit just doesn't want to work.
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