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  1. #1
    Player
    Havenchild's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    990
    Character
    Avalen Koma
    World
    Gilgamesh
    Main Class
    Arcanist Lv 100
    Quote Originally Posted by Shamirah View Post
    For the speedrun... wouldn't it be better to dot manually + bane instead of using 3D ? I'm saying that 'cause if the mobs are not dead after your dots fall off... then you can instantly reapply them + bane. (using ifrit)
    In dungeons in general, you should manual DoT each pull and save 3D if you need to refresh DoTs on mobs. The only time you should use 3D otherwise, is when you are waiting/running to the next pull and you pop Dreadwyrm Trance right before the pull begins + have at least one AF ready for Bane to maximize damage of Blizzard II spam in DWT, or perhaps in general with DWT if you want/need to refresh and plan on Bane-ing more potent DoTs.

    With Ifrit you will definitely need to save 3D to refresh.
    With Garuda, if things are dying fast enough and 1 set of DoTs + Contagion is enough to level a group of mobs then you can use 3D + Contagion whenever they are both up.

    Quote Originally Posted by pandabearcat View Post
    It also doesn't matter if you wait a second or two seconds or 15 seconds to use contagion.

    Trying to jam so many things at once is altogether unnecessary and also doesn't even lead to dps increase.
    Actually it does matter, especially before you Bane DoTs onto other mobs. You can't wait 1, 2 or 15 seconds to Bane DoTs over because at that point you will need to refresh these DoTs much sooner and you are simply cutting into your AoE DPS.

    Quote Originally Posted by Judge_Xero View Post
    Tried it out. It is on whoever is getting hit and doesn't matter at all about Ifrit's buffs at the time (unless it is Ifrit getting hit)

    Wow, it is even better than I thought it was in that case.
    To my knowledge it also doesn't have a limit for the amount of hits it can do simultaneously if multiple people are suffering damage.
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    Last edited by Havenchild; 06-26-2015 at 03:26 AM.