Results -9 to 0 of 1634

Threaded View

  1. #11
    Player
    Judge_Xero's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    2,228
    Character
    Divine Gate
    World
    Exodus
    Main Class
    Marauder Lv 60
    Quote Originally Posted by pandabearcat View Post
    Naw, the whole point of SS scaling DoTs is that dps is constant - both scale together with SS. The new scaling actually makes it easier to deal with dots and their relationship with other abilities.

    tl;dr: dps stays constant (scales constant), dpct increases.
    But.....non dot skill damage isn't effected by spell speed outside of a shorter cast time. Which the dot cast time is shortened as well so that cancels out that difference and all you are left with is Dot 1 Potency > Non-Dot 1 Potency

    I think the point of SS on dots was to equalize the balancing of SMN damage to other classes (instead of SS being entirely useless as a stat)

    I don't think it will make it easier to deal with dot scaling VS other skills at all.

    Look at Fester (300 Potency) - with 0 damage increase from Spell Speed. How much Spell Speed on a 240 Potency Bio until
    Bio >= Fester in Damage output?
    (0)
    Last edited by Judge_Xero; 06-23-2015 at 10:06 PM.
    "I don't always drink beer, but when I do, it's often."
    Temp Forum Ban - July 7th 2016 *** I promise to never call out scrub players again due to it causing a toxic community