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  1. #11
    Player
    Judge_Xero's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    2,228
    Character
    Divine Gate
    World
    Exodus
    Main Class
    Marauder Lv 60
    Quote Originally Posted by Havenchild View Post
    You didn't even factor in what the 532 MP is worth in an encounter yet if you will inevitably go OOM and how that 532 MP relates to forcing you to use an Energy Drain to stay afloat over a Fester for pure damage.
    Oh, I was using it as "you can use more Ruin II for AA damage" instead of summoning Ifrit after the Garuda Opener. Except I used the Raise MP value instead of the Pet Summoner MP value lol.

    Ruin 79 MP VS Ruin II 106? Haven't even looked in a while. 20 Casts of Ruin II for more AA damage VS Summoning pet.

    What is interesting now with the MP changes of Ruin and Ruin II is that you can get a Fester's worth of damage from Pure AA when spamming Ruin II, which requires 2 Energy Drains worth of MP recovery compared to using Ruin.

    Fester + Energy Drain X 2 + Ruin II (AA) = Fester X 3

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    Maybe that'll be a way we can dump our Aetherflow to get into Trance faster if required.
    (0)
    Last edited by Judge_Xero; 05-30-2015 at 03:35 AM.
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