I'm also curious why you feel I can't have a precasted ShadowFlare down, and then actually pre cast a Bio II o.o
You can do both you know.
That seems very dangerous. Would still be pretty nice if it just has a cd and isn't tied to AF.
Last edited by Havenchild; 05-24-2015 at 05:14 AM.
If it cost no aetherflow it will become part of our singletarget dps rotatio and you need try find situations once all your 3 dots have really small duration left. Other words You need "sacrifice" your singletarget dps if you hold your tri-disaster for the add mechanic that is gonna spawn later. Thats why I prefer aetherflow system myself. I like the idea you should use tri disaster only if your opponent is clean of dots and you can choose when you use it and not every time it is out from the cd.
Last edited by Sunako; 05-25-2015 at 12:18 AM.
Like if it's no Aetherflow, it's gonna be amazing to use around just generally especially when like you have two DoTs at like lets say 5 seconds and another at like 1 second left fairly sure if you use it in a moment like that, it would be a DPS gain. If it uses AF though, then I think solely those moments where like something is gonna die so fast you cant Bane off of, is when you would use it. Perhaps also to re-dot up a mob when it finally comes back into play after going invincible and all your dots falling off.If it cost no aetherflow it will become part of our singletarget dps rotatio and you need try find situations once all your 3 dots have really small duration left.
Other words You need "sacrifice" your singletarget dps if you hold your tri-disaster for the add mechanic that is gonna spawn later. Thats why I prefer aetherflow system myself. I like the idea you should use tri disaster only if your opponent is clean of dots and you can choose when you use it and not every time it is out from the cd.
Waiting for that kind of situation is theoretically dps loss. You wanna use it every time skill is out from the cd. I have not calculated what would be most wise way use this kind of ability since it is not even important cause anything is not confirmed, but i think you should use it after next what ever dot is gonna fall of from your target after skill drop out from the cooldown so you can use it often as possible.
Like clip all of your DoTs regardless of timers (assuming it's not DoTs that snapshotted some buff) to avoid burning a GCD that can be dedicated to let's say another ruin. That's very likely a gain assuming those are normal potency DoTs in play and it's just a oGCD to throw out without any AF cost. If you start clipping snapshotted DoTs though at higher timers when you have to refresh another DoT, idk how worth it it would be to not just burn the GCD.Waiting for that kind of situation is theoretically dps loss. You wanna use it every time skill is out from the cd. I have not calculated what would be most wise way use this kind of ability since it is not even important cause anything is not confirmed, but i think you should use it after next what ever dot is gonna fall of from your target after skill drop out from the cooldown so you can use it often as possible.
Last edited by Havenchild; 05-25-2015 at 12:55 AM.
I think for any type of single target rotation, if 3D is on a CD and depending on which CD, that you would want to use it:Waiting for that kind of situation is theoretically dps loss. You wanna use it every time skill is out from the cd. I have not calculated what would be most wise way use this kind of ability since it is not even important cause anything is not confirmed, but i think you should use it after next what ever dot is gonna fall of from your target after skill drop out from the cooldown so you can use it often as possible.
A: With Raging Strikes in this order - Hard Cast Dots B2, M, B and then use 3D for a full Refresh when Bio drops to extend your buffed dots.
Which is essentially this, as you would have this {B2 13s M 9s B 5} before you Refresh. Since if 3D is free, then why not while you're buffed, since it's higher Potency/s.Like if it's no Aetherflow, it's gonna be amazing to use around just generally especially when like you have two DoTs at like lets say 5 seconds and another at like 1 second left fairly sure if you use it in a moment like that, it would be a DPS gain.
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Hard Casting DoTs VS 3D - If it's around a 235 Potency Loss (75 Dot Setup + 2 X Ruin) each time it's on CD and you don't use it you could pre-determine if it would be ideal to hold it for an AOE situation.
3D + Bane would be a 75 Potency Gain per target + Ruins. So withholding 3D 1 time in an effort to 3D Bane 2 or more Targets would be a DPS increase IMO.
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This would really streamline the decision making for SMN if that is the case.
Last edited by Judge_Xero; 05-25-2015 at 10:03 PM.
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