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  1. #11
    Player
    ShinryuReishiki's Avatar
    Join Date
    Sep 2013
    Posts
    184
    Character
    Shinryu Reishiki
    World
    Ultros
    Main Class
    Pictomancer Lv 100
    Quote Originally Posted by Dervy View Post
    Auto-Attacks value Determination twice as much as they do for standard Ability Skills, keep that in-mind, so it could also apply for Egis.

    Maybe Egis are quite literally like "external players" and are mechanically the same as we are? (In terms of stat-scaling at least)
    Crit rate seems to translate directly, at least.

    Hmm, that makes me curious about the impact on book smacks as well. That's the one scenario we have where dropping Int for Det is a straight gain rather than a balancing act, so maybe the impact is more significant than one would expect given the relatively low damage of book smacks.

    Quote Originally Posted by Sleigh View Post
    Could you check Ironworks i130 chest vs Demon Robe i120 chest? I never did get the Demon Robe, mostly because I play BLM far far more than SMN, but I'm curious to see how much that DET is worth vs the 5 INT loss in terms of raw damage (ignoring the other benefits of the i130 chest, which are definitely there).
    Edit: posted here http://forum.square-enix.com/ffxiv/t...=1#post2956452

    Quote Originally Posted by Minorinz View Post
    Need to do more tests on a Crit vs Det build with respect to Ifrit's damage, which is what my post was referring to.
    The problem is it would take a loooooot of testing. 3 minute parses are far too little data to come to any conclusion. I've had a set with 600 Crit produce lower crit rates in a T10 than a set with 520; RNG is going to be RNG, no matter how we stack the odds. We would need to test each set for hours, and in comparing full rotations, human error also becomes a significant factor.

    A more reasonable option, I think, would be to find the raw damage ranges a set produces, then adjust the damage based on a perfect RNG crit rate. Especially in a case like Ifrit, since it attacks at a completely fixed rate (Unless we put on Skill Speed...).

    For example, comparing Burning Strikes from my set A and B from above with the Crit rate in the sets.

    Set A (477 Crit = 14.82%)
    249 * 0.8518 + 249 * 1.5 * 0.1482 = 267.4509

    Set B (602 Crit = 23.85%)
    226.5 * 0.7615 + 226.5 * 1.5 * 0.2385 = 253.5101
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    Last edited by ShinryuReishiki; 05-12-2015 at 02:02 AM.