
Originally Posted by
pandabearcat
For Bio's delay basically as long as you wait until 6.5 o'clock on the GCD meter (more, like 7 o'clock, if you have high spell speed) you'll be okay. Fester itself is nigh-instant.
I will also say that you never need to do those "quartets" of abilities. It is not that necessary to use Fester on cd and have to blow Ruin II for it...why would you waste mana that way for no reason? You should, unless needing to fit 2 festers under Raging (and during the opening set of festers to get second aetherflow out quicker), only fester while casting Bio, or swiftcasted Shadowflare. I also feel its just confusing. While technically speaking the entire SMN rotation is completely static, its just much more intuitive and easier to react to your DoTs ticking down and the fester cd. Its not very difficult to figure out that its coming off cd 2 GCDs out, and take quick stock of your dots.
You get 60 seconds for an ability that has 10 sec cd...you could literally wait 40 seconds and still get all your festers off prior to aetherflow getting off CD. Esp on multitarget fights where you have to multidot, this will save you a ton of mp if you drop Ruin 2 from your rotation except to get CDs off and for movement that you can't stutter from.
I know you mentioned the whole pros/cons of it, but the autoattacks lost from this is such a minor part of your dps and I feel its kinda putting reliance on overgearing to power through a fight without running out of mana with excessive Ruin II. I'd rather not casting Ruin II be espoused as the default, rather than the other way around.
I'm also unsure if stuttering is actually a dps increase thing, from my experiments it works best if you're lagging, which means well, you're lagging and losing dps XD
All in all though, its an interesting guide.