I theory it should, but I manage to see auto attack numbers going off inbetween when im casting spells I just have to kinda spam auto attack.

Very very interesting discussion. However I think the Demon Robe is much better, not just slightly than Aug IW. I stacked Det as high as possible and see a huge increase in DPS. I think the reason is even though SS is a DPS gain even though it's marginal on the player, pets are not effected by it (til 3.0 maybe). So in theory the Aug IW is weighted higher but in reality, without the SS you will parse much higher. I currently have 371 SS and that seems perfect. Any higher would be a waste. So Avalen was right.
However, my Crit is much lower than what she recommends. I rather not swap the IW neck for Dread and have an over load of Accuracy since I can't afford pentameld crafting gear. When I tested, I did about 4 DPS higher. I think it was just Crit RNG. Oh and I recently got Apocalypse Zeta. My god it's delicious xD.
Last edited by Fatshine; 05-12-2015 at 02:42 AM.

In terms of raw damage on each attack, it's only slightly better, but in terms of DPS, it's likely to be more significant. That little difference grows more prominent when you consider buffs, debuffs, the simultaneous nature of SMN's damage output, multi-DoTing, and so forth.
Tooltips don't update, but pets are affected by speed stats. (But still, not worth it)
http://forum.square-enix.com/ffxiv/t...l-affects-pets
Last edited by ShinryuReishiki; 05-12-2015 at 06:02 AM.



I never understood why skillspeed affects Ifrit and Titan on a class that doesn't use that stat. They should code their skills separate from weaponskills.
Because ifrit and titan use skill not spells.
I would suggest use demon for now if you dont need he HP, but keep the AUG IW for the patch
Skimmed through the thread so sorry if this has been answered already.
Why is it a good idea to use flaming crush and crimson cyclone with Ifrit?

It's a DPS increase. I used to think since Burning Strike is 120 potency and on a 3 second cool down. BS + auto attack was all I needed. Flaming Crushing and Crimson Cyclone are 110 but those numbers add up in the end. Just think about it. 120 + AA, or 120 + 110 + 110 + AA.

It's good because Ifrit's attacks aren't on a shared GCD. Normally it's Burning Strike, 3s, Burning Strike, 3s, etc.; when you weave in another attack, it becomes Burning Strike, Crimson Cyclone, Burning Strike, Flaming Crush, Burning Strike, 3s, and so forth. The animations may delay Burning Strike by some fraction of a second, but it still ends up a significant gain to weave them in.
I've been going with the WD theory just because the difference between PD to MD appears to be proportional to the difference between damage between per potency between you/Garuda and Ifrit. I feel like Maim and Mend does affect them, as Wind Blade (100 pot) does appear to do about 25% more damage than Ruin (80 potency). The Japanese description for Maim and Mend makes sure to specify that Auto Attacks do not receive the 1.3x boost, but doesn't mention any other exclusions.Yeah, I'm not really sure how Magic VS Physical Damage works. I just thought that mobs had lower MDEF than DEF so magic hit harder. Then we get tossed something like Raiton which is magic and hits like a physical attack.... So maybe it is just based on MD vs PD and Maim and Mend. (Are pets effected by Maim + Mend?)
Last edited by ShinryuReishiki; 05-14-2015 at 08:53 AM.
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