Any ideas about what the Acc caps are for A1 and A2 savage? And after seeing the DRG stat weights I'd guess one int=8 Acc over cap is close.

Any ideas about what the Acc caps are for A1 and A2 savage? And after seeing the DRG stat weights I'd guess one int=8 Acc over cap is close.
https://www.youtube.com/watch?v=QrBS0xfTezQ
A1S PoV. This wasn't the static clear, just pugging 3 people to see if we can get them their clear ^.^
Couple of mistakes but I am content with 1130 considering how late it was and me getting barely any sleep the last couple days. I will aim for 1.2k next week hopefully
Last edited by OneWingedSora; 07-24-2015 at 04:27 PM.
Kairi™


Easiest (esp if you lag, and are worried about losing deathflare, which if it does happen btw tanks your dps close to 50-100dps just by itself) DT rotation:
Ruin II (or Bio) > DT > [optional: tri-d] > Fester > 4xRuin III > Ruin II [or bio] > Fester > Deathflare.
Gives you ~1.5 seconds to spare.
I do NOT recommend trying to fit anything else in there - not worth the risk of losing Deathflare.



If you Tri-D at the start of Dreadwyrm, is it still worth it to cast Bio at the end instead of Ruin 2? Specifically when using Ifrit.


No, that is simply if bio is about to run out...if you had preapplied bio (either to start DT or the GCD before) it will be very close to running out (or it may have already run out).
In the case that it will run out 2 GCDs before DT ends, keep on using Ruin III. Then simply end with Bio > Deathflare! OR if you have enough SS and are feeling adventurous, Bio > [beat] > Fester > Deathflare. The reason being that remember Bio has an application time...you will clip your next GCD and possibly lose Deathflare, simply to get 30 potency more out of fester...not worth it imo.
I'm all for pushing for higher dps, but imo the best way to do that is to play extremely conservatively, and hone your rotation to perfection, and learn fights. Then you can do high risk low reward gains!



Pretty similar to mine, I did 4th > Jagd > last. Guess I just gotta make sure my group's strat is more SMN friendly, and to play sharper, I guess.
If I had to guess, it's probably my AF + DWT timing. Should be able to see it in my video when I upload it.
Also, I dunno if your group has a dragoon or not but Battle Litany is godly on that fight specifically.
Kairi™


You can safely precast fester/rouse for a less crowded opener.
A2S SMN
There's most-likely better strats to increase SMN DPS. WE picked this one and I almost did 1.9k and I'm not even a good Summoner. I mentioned it in the past but I'll repeat myself. What they did for AoE on SMN was silly and made them broken lol. Being able to bane 5 Vuln Up stacks targets is also extremely silly.
It's not really broken, also the vul buff isn't always applied on every target you dot 24/7. Smn's concept on aoe rotation is just very simple and doesn't require much brains to execute. I find single target dps a real pain because of all the aoe cds (+ the stacks) we get and right now blm seems to shine on single target more than smn so i find it even. A4 is gonna real fun..A2S SMN
There's most-likely better strats to increase SMN DPS. WE picked this one and I almost did 1.9k and I'm not even a good Summoner. I mentioned it in the past but I'll repeat myself. What they did for AoE on SMN was silly and made them broken lol. Being able to bane 5 Vuln Up stacks targets is also extremely silly.
|
|
![]() |
![]() |
![]() |
|
|
Cookie Policy
This website uses cookies. If you do not wish us to set cookies on your device, please do not use the website. Please read the Square Enix cookies policy for more information. Your use of the website is also subject to the terms in the Square Enix website terms of use and privacy policy and by using the website you are accepting those terms. The Square Enix terms of use, privacy policy and cookies policy can also be found through links at the bottom of the page.
Reply With Quote





