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  1. #601
    Player
    OneWingedSora's Avatar
    Join Date
    Apr 2014
    Posts
    507
    Character
    Mala Liath
    World
    Balmung
    Main Class
    Black Mage Lv 60
    Just want to point out that SMN is arguably the best DPS for A1S. The mobility and constant multidotting really shines on that fight. Even without a NIN/BRD/AST I was sitting at around 1180+.

    Melees have it the hardest on that fight in my opinion. Between having to dodge puddles, taking one add, dodging AOEs, it seems rough. BLM probably as well, still haven't tested it there.
    (0)
    Kairi™

  2. #602
    Player
    Sleigh's Avatar
    Join Date
    Sep 2013
    Posts
    1,563
    Character
    Philia Felice
    World
    Gilgamesh
    Main Class
    Thaumaturge Lv 70
    Quote Originally Posted by OneWingedSora View Post
    Just want to point out that SMN is arguably the best DPS for A1S. The mobility and constant multidotting really shines on that fight. Even without a NIN/BRD/AST I was sitting at around 1180+.

    Melees have it the hardest on that fight in my opinion. Between having to dodge puddles, taking one add, dodging AOEs, it seems rough. BLM probably as well, still haven't tested it there.
    Sounds like all of Savage in all probability, TBH.
    (1)

  3. #603
    Player
    Kona_Nightwind's Avatar
    Join Date
    Dec 2014
    Posts
    192
    Character
    Kona Nightwind
    World
    Gilgamesh
    Main Class
    Gladiator Lv 60
    Quote Originally Posted by Sleigh View Post
    I have no stat weights, but I'd reckon CHR>DET>>SS, CHR coming up for its dominance in AoE and the ability to proc SS buff which is an actual SS buff and will increase DoT damage while active.

    My plan is to avoid SS pieces if there are alternatives without SS, and to otherwise ACC cap while maxing out CHR > DET.
    That's what I figuired, but wasn't sure if for some reason SS added almost the same potency to our dots as det, and also gave us SS on casts.
    (0)

  4. #604
    Player
    Kona_Nightwind's Avatar
    Join Date
    Dec 2014
    Posts
    192
    Character
    Kona Nightwind
    World
    Gilgamesh
    Main Class
    Gladiator Lv 60
    Quote Originally Posted by Dervy View Post
    Primary > CRT > DET > SS. SS should be just behind DET as majority of your damage is DoT based but again, I'm no summoner so I don't know how much of an issue MP consumption is now for you all.
    I haven't ran in to a MP issue and I over spam R2. With all the down time in fights it's really not so far.
    (0)

  5. #605
    Player
    Kona_Nightwind's Avatar
    Join Date
    Dec 2014
    Posts
    192
    Character
    Kona Nightwind
    World
    Gilgamesh
    Main Class
    Gladiator Lv 60
    Quote Originally Posted by OneWingedSora View Post
    Just want to point out that SMN is arguably the best DPS for A1S. The mobility and constant multidotting really shines on that fight. Even without a NIN/BRD/AST I was sitting at around 1180+.

    Melees have it the hardest on that fight in my opinion. Between having to dodge puddles, taking one add, dodging AOEs, it seems rough. BLM probably as well, still haven't tested it there.
    You keeping dots up on both operators? And are you saving anything for adds? In normal I used to multi dot but pugs became so unreliable I just saved everything to burn 2 adds myself.
    (0)

  6. #606
    Player
    Minorinz's Avatar
    Join Date
    Aug 2013
    Posts
    409
    Character
    Yuni Azure
    World
    Spriggan
    Main Class
    Arcanist Lv 90
    Quote Originally Posted by Dervy View Post
    Primary > CRT > DET > SS. SS should be just behind DET as majority of your damage is DoT based but again, I'm no summoner so I don't know how much of an issue MP consumption is now for you all.
    yup i'm going for crit>det/ss
    (0)

  7. #607
    Player
    Kicoe's Avatar
    Join Date
    Nov 2013
    Posts
    103
    Character
    Kicoe Vashai
    World
    Cerberus
    Main Class
    Dragoon Lv 70
    Quote Originally Posted by OneWingedSora View Post
    Just want to point out that SMN is arguably the best DPS for A1S. The mobility and constant multidotting really shines on that fight. Even without a NIN/BRD/AST I was sitting at around 1180+.

    Melees have it the hardest on that fight in my opinion. Between having to dodge puddles, taking one add, dodging AOEs, it seems rough. BLM probably as well, still haven't tested it there.
    1180 is very strong, do you have a parse screenshot of your kill?
    (0)

  8. #608
    Player
    Sleigh's Avatar
    Join Date
    Sep 2013
    Posts
    1,563
    Character
    Philia Felice
    World
    Gilgamesh
    Main Class
    Thaumaturge Lv 70
    Quote Originally Posted by Kona_Nightwind View Post
    You keeping dots up on both operators? And are you saving anything for adds? In normal I used to multi dot but pugs became so unreliable I just saved everything to burn 2 adds myself.
    Yes, you can and should. My noob SMN tips for A1, day 1 of course:

    - Do a regular opener, not much need to save stuff here
    - For the first adds, if SCH Banes you can just Bane and use pet AoE and any additional help will kill it, you don't have to Deathflare. That said, you can Deathflare and Fester the boss instead, but you'll screw with your 3D timers - this is the option I went for because it was quicker and more consistent but probably hurt my sustained.
    - For the adds after you enter the split phase, you can Bane off of the boss, recommended to wait a second so the other person can pick up theirs first while receiving your Bane. To kill the adds themselves, Bane or just regular DoTing them + putting Garuda on Obey + one Fester is more than enough.
    - After adds you just multi-DoT. I actually had trouble day 1 keeping a cycle of 3 stacks = 1 DWT, the phase shift and the need to use stacks as you need them can be tricky and I didn't pay as close attention as I could have.
    - Keep up E4E, it's very helpful for this fight, it's a tough fight for the healers if the healers DPS + heal. You can Super-Virus the tank busters but depending on your strat only one Virus may be needed, and SCH can get them by himself.

    All I got. I didn't clear with a great number cause I died and LB3ed but it's clearly a phenomenal fight for SMN. I have a hard time envisioning BLM doing the adds as efficiently without having someone else place the adds, not something I think we should be doing in our gear if they're DPSing.
    (0)
    Last edited by Sleigh; 07-22-2015 at 07:21 AM.

  9. #609
    Player
    Judge_Xero's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    2,228
    Character
    Divine Gate
    World
    Exodus
    Main Class
    Marauder Lv 60
    Not sure how Savage will be for A1 but SMN should allow for one melee to stay on the boss the whole time.

    Bane/Pain when adds spawn is instant aggro followed up by DF when in pos is usually instant death for both adds.
    (0)

  10. #610
    Player
    Sleigh's Avatar
    Join Date
    Sep 2013
    Posts
    1,563
    Character
    Philia Felice
    World
    Gilgamesh
    Main Class
    Thaumaturge Lv 70
    Quote Originally Posted by Judge_Xero View Post
    Not sure how Savage will be for A1 but SMN should allow for one melee to stay on the boss the whole time.

    Bane/Pain when adds spawn is instant aggro followed up by DF when in pos is usually instant death for both adds.
    Kinda sorta. Yon't have such an incredibly large amount of time to solo two enemies and place them in a timely manner, it'd be risky. Do-able, but maybe not super consistent and a lot riskier than having a melee do it. For now that's something reserved for when we'd want to push DPS later on, personally.
    (0)

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