I test yesterday dps between garuda and ifrit and it was like 20 ~ dps difference. It is pretty small difference once your dps is around 800 - 900(combined your pet) with 15X gear. I think utility between garuda and ifrit heavily depends how you can utilize radiant shield and contagion. Other thing that can make difference is spell speed trait since ifrit hit 2x more often(because of auto attack) you have 2x better chance trait get procced with ifrit than garuda. Both garuda and ifrit is doing pure magical damage so you can not get boost from dragon kick or slashing debuff anymore. Need also more tests because parser can be broken as well.
The patch notes said auto attacks will not be affected. So Ifrit still does slashing damage along side his new elemental damage on skills. It could be bugged if he does no slash damage or the patchnotes were wrong, but I don't believe so.I test yesterday dps between garuda and ifrit and it was like 20 ~ dps difference. It is pretty small difference once your dps is around 800 - 900(combined your pet) with 15X gear. I think utility between garuda and ifrit heavily depends how you can utilize radiant shield and contagion. Other thing that can make difference is spell speed trait since ifrit hit 2x more often(because of auto attack) you have 2x better chance trait get procced with ifrit than garuda. Both garuda and ifrit is doing pure magical damage so you can not get boost from dragon kick or slashing debuff anymore. Need also more tests because parser can be broken as well.
I don't know if my opener is correct but here is my tentative opener
Rouse + Spur bio 2 > Energy drain > miasma > bio > Painflare Enkindle > ruin 2 > Raging Strikes+energy drain > Ruin 2> Dreadwyrm Trance + aetherflow > ruin 2 > potion fester > miasma 2 > quelling swiftcast > shadowflare > painflare Tri-Disaster > Ruin 3 + contagion > Ruin 2 > fester Deathflare
I'm contemplating using Garuda for Contagion until the second swiftcast as it doesn't seem like there is too much of a difference between ifrit and garuda on the opener and I think the extra potency on the raging+pot dots would be worth it.
Last edited by Meleoffs; 06-22-2015 at 09:49 PM.
https://www.youtube.com/watch?v=wKHwkqBYc10
If anyone has yet to reach 60 but has a rotation in mind they want to try, please write it so I can try them all out and compare the differences.
Kairi™
Why open with raging strikes? You get stronger set of buffed dots plus deathfire if you RS just before you dread trance. Is there any difference in dps between the two? What is the difference between yours and mine?https://www.youtube.com/watch?v=wKHwkqBYc10
If anyone has yet to reach 60 but has a rotation in mind they want to try, please write it so I can try them all out and compare the differences.
Last edited by Meleoffs; 06-22-2015 at 10:13 PM.
Will still have to test out yours but the idea was to have buffed dots+fester+painflare+ED before DWS and then Tri-disaster right before RS falls off to extend DoTs with all the buffs up.
Kairi™
Didn't think of that. I need to make a spreadsheet to break everything down. :/
The difference between energy drain and painflare is 50 potency so if you shouldn't use energy drain you shouldn't use painflare. Also in between bio and your ruin 3s you spend like 3 seconds doing nothing but applying oGCDs and this has been proven to be an extreme dps loss in most cases. The difference between ruin 2 and ruin 3 is 40 potency but you get the freedom to apply more buffs and do more during the first dread trance. The opener is going to look a lot different from later parts in the fight because you have so much to hit. You also ignore shadowflare which is a pretty big dot. You also go into dreadwyrm trance WAY late (by 2 GCDs) because you aren't using energy drain. We only apply tri-disaster 1 gcd later than you do and thats because bio is about to fall off. Using bio more than once in the opener dealigns things significantly. Doing it this way, Shadowflare will be going down during dreadwyrm trance twice and benefits significantly (an extra ticks worth of dmg each) because of it.Don't use Energy drain..
Opener using Ifrit:
Rouse - Spur (before pull)
Bio (Enkindle) - Bio II - Miasma - Ruin II (Fester) - Ruin II (Painflare) - Ruin II+ / Bio Refresh (Fester)
Aetherflow (Pot + Raging Strikes) - Dreadwyrm Trance (Tri-Disaster + Fester) - Ruin III (Painflare) - Ruin III+ (Fester) - Deathflare (at 1sec)
Being able to pop 2 fester and deathflare during dreadwyrm trance is really nice, but thats only possible if you save Tri-disaster.
Last edited by Meleoffs; 06-22-2015 at 10:42 PM.
|
![]() |
![]() |
![]() |
|
Cookie Policy
This website uses cookies. If you do not wish us to set cookies on your device, please do not use the website. Please read the Square Enix cookies policy for more information. Your use of the website is also subject to the terms in the Square Enix website terms of use and privacy policy and by using the website you are accepting those terms. The Square Enix terms of use, privacy policy and cookies policy can also be found through links at the bottom of the page.