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  1. #1
    Player
    Tsuli's Avatar
    Join Date
    Feb 2014
    Posts
    2
    Character
    Jusel Copihwesfv
    World
    Excalibur
    Main Class
    Arcanist Lv 2
    Hi I've been doing savage and I dk if my rotation/opener is the most optimal one. I notice that my numbers are a lil low in comparison to other smns.
    My opener goes: Bio II / Miasma / Bio / Swift. + fester + shadow flare / Rouse + Spur / Ruin II + Enkindle / Ruin III / RS + pain flare + fester / Ruin II + EF / Trance / Tri D / Contagion / Ruin III / Ruin III / Ruin II / fester / Ruin III spam / DF/ Shadow flare. Then I keep dots up and do doubl fester when I cast DT. I try to time all my DTs with Tri D.
    Also I currently use Baked Pipira for raiding but I was wondering if I should switch to other food like Staff. My stats are 977 crit / 499 det / SS 771
    (0)

  2. #2
    Player
    kuchinawa's Avatar
    Join Date
    Oct 2011
    Posts
    23
    Character
    Kuchinawa Fujibayashi
    World
    Odin
    Main Class
    Arcanist Lv 70
    Played around with my BiS solver a bit using the Garuda stat weights and came up with this: http://ffxiv.ariyala.com/TQRN
    Thoughts?
    (0)

  3. #3
    Player
    Avin00's Avatar
    Join Date
    Oct 2013
    Posts
    79
    Character
    Aven Pathfinder
    World
    Phoenix
    Main Class
    Paladin Lv 60

    Different Opener

    Hello everyone,

    I've been playing about with a new opener one I partially built from looking at improving SMN's initial burst and to help get into the flow of dmg faster and wanted to know opinions on it. All of this assumes two things you are using Ifrit and his skills are cast when they are up as they can be done during casts so it's not worth mentioning and two that you have time to cast shadow flare a few pixels in front of the boss outside his hit box and he can be moved into it as the pull happens.

    So here goes:
    Pre-Pull
    Shadow Flare in front of the boss
    Quelling Strikes
    Rouse
    Spur
    Raging Strikes
    Potion

    On Pull
    Tri-Disaster --> Ruin 2 --> Fester + Painflare --> Ruin 2 --> Energy Drain + Aetherflow --> Ruin 2 --> Dreadwyrm Stance + Enkindle --> Ruin 3 x 4 --> bio --> Fester + Swift Cast --> Ruin 3 --> Deathflare.

    back into normal rotation hard casting shadow flare when it falls off near the end of this.
    (1)

  4. #4
    Player
    ShaolinMike's Avatar
    Join Date
    Jan 2014
    Location
    Gridania
    Posts
    458
    Character
    Michael Stormcloud
    World
    Gilgamesh
    Main Class
    Summoner Lv 90
    Quote Originally Posted by Avin00 View Post
    So here goes:
    Pre-Pull
    Shadow Flare in front of the boss
    Quelling Strikes
    Rouse
    Spur
    Raging Strikes
    Potion

    On Pull
    Tri-Disaster --> Ruin 2 --> Fester + Painflare --> Ruin 2 --> Energy Drain + Aetherflow --> Ruin 2 --> Dreadwyrm Stance + Enkindle --> Ruin 3 x 4 --> bio --> Fester + Swift Cast --> Ruin 3 --> Deathflare.

    back into normal rotation hard casting shadow flare when it falls off near the end of this.
    Going off the top of my head, I think this only puts you into DWT maybe one GCD faster than doing a 1F 1P 1E opener. If I'm correct, I don't really see a benefit in using Tri-disaster at the start rather than hard casting your 3 DoTs.
    (0)

  5. #5
    Player
    Neophyte's Avatar
    Join Date
    May 2015
    Posts
    940
    Character
    Mim Silmaril
    World
    Phoenix
    Main Class
    Summoner Lv 90
    Quote Originally Posted by ShaolinMike View Post
    Going off the top of my head, I think this only puts you into DWT maybe one GCD faster than doing a 1F 1P 1E opener. If I'm correct, I don't really see a benefit in using Tri-disaster at the start rather than hard casting your 3 DoTs.
    I use almost his opener in A5s, so Dots and oGcd get full potency. If you skip prey you don't even need to reapply DoTs once while he's big, if you use Garuda.
    (0)

  6. #6
    Player
    KroLeXz's Avatar
    Join Date
    Oct 2013
    Location
    Miami, FL
    Posts
    132
    Character
    Kro Lex
    World
    Gilgamesh
    Main Class
    Arcanist Lv 100
    just for clarification on A5S since most people don't understand what SE implemented in heavenward to avoid mechanics messing with our dots. Like in rivahna, when a boss phases in and out when either getting a dmg buff up or down, it is reapply your dots so to take advantage of the increase or decrease of dmg. If you basing your rotation in order to "get your dots in before he gets big" it doesn't matter. When he becomes big your dots dmg will be reduced, the snapshot for dot dmg does not play a role just like on ravhna.
    (0)

  7. #7
    Player
    OneWingedSora's Avatar
    Join Date
    Apr 2014
    Posts
    507
    Character
    Mala Liath
    World
    Balmung
    Main Class
    Black Mage Lv 60
    Quote Originally Posted by KroLeXz View Post
    just for clarification on A5S since most people don't understand what SE implemented in heavenward to avoid mechanics messing with our dots. Like in rivahna, when a boss phases in and out when either getting a dmg buff up or down, it is reapply your dots so to take advantage of the increase or decrease of dmg. If you basing your rotation in order to "get your dots in before he gets big" it doesn't matter. When he becomes big your dots dmg will be reduced, the snapshot for dot dmg does not play a role just like on ravhna.
    100% wrong, DoTs do full damage if applied when he's small. I've checked it on ACT.
    (1)
    Kairi™

  8. #8
    Player
    KroLeXz's Avatar
    Join Date
    Oct 2013
    Location
    Miami, FL
    Posts
    132
    Character
    Kro Lex
    World
    Gilgamesh
    Main Class
    Arcanist Lv 100
    Quote Originally Posted by OneWingedSora View Post
    100% wrong, DoTs do full damage if applied when he's small. I've checked it on ACT.
    You need to look at the actual game dots numbers ticking - Ravahn as already stated and confirmed by FFlogs arthur that dot dmg is not being calculated correctly on REX because of this.
    (0)
    Last edited by KroLeXz; 04-19-2016 at 01:07 PM.

  9. #9
    Player
    OneWingedSora's Avatar
    Join Date
    Apr 2014
    Posts
    507
    Character
    Mala Liath
    World
    Balmung
    Main Class
    Black Mage Lv 60
    Quote Originally Posted by KroLeXz View Post
    You need to look at the actual game dots numbers ticking - Ravahn as already stated and confirmed by FFlogs arthur that dot dmg is not being calculated correctly on REX because of this.
    Went ahead and looked in-game too, same thing. Damage snapshots if applied when he's small and stays that way when he goes big on A5S. Again, can't speak for Ravana because I haven't done it in so long but for A5S, that isn't the case.
    (1)
    Kairi™

  10. #10
    Player
    KroLeXz's Avatar
    Join Date
    Oct 2013
    Location
    Miami, FL
    Posts
    132
    Character
    Kro Lex
    World
    Gilgamesh
    Main Class
    Arcanist Lv 100
    I was looking at your FFLogs if you follow the timeline on Bio I, it doesn't seem to be the case in there either. Are you sure?

    Granted I can't see your rotation in there, I'm assuming your front loading everything in the beginning right? Well the dmg on the dots drop off when he becomes big - maybe I'm reading that wrong. So either FFlogs is wrong and you should be higher or it's as I explained previously.
    (0)

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