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  1. #1
    Player
    Takaokami's Avatar
    Join Date
    Feb 2016
    Posts
    13
    Character
    Takao Kami
    World
    Ragnarok
    Main Class
    Black Mage Lv 60
    Quote Originally Posted by Havenchild View Post
    Crit > Det melds will almost undoubtedly be the best on every piece.
    I'm still so confused with these stats :/ everybody says CRIT > DET, but then someone comes and says I like DET more because of more linear scaling or smth. I see the same with people's gear in game. Particularly saw two SMNs who mostly differed in how they allocated their materia on these two.
    First one had:
    CRIT: 794+440 (1234)
    DET: 610+392 (1002)

    Second one had:
    CRIT: 725+371 (1096)
    DET: 664+446 (1110)

    What's the rationale behind it? Is one better than the other? The second one balances CRIT and DET, while the first one seems to invest mostly in CRIT and little in DET. Why bother putting into DET in the first setup, and not just even more into CRIT?

    x_x
    (0)

  2. #2
    Player
    audi5000's Avatar
    Join Date
    Jul 2015
    Posts
    30
    Character
    Bad Nyanners
    World
    Balmung
    Main Class
    Arcanist Lv 60
    all of the 240 gear is overloaded with acc and spell speed zzz this is so annoying. plugged in different acc caps into ariyala between 600 and 650 (tentative estimated a8s acc cap?) and they all have builds with at least 700 sps. super annoying
    (0)

  3. #3
    Player
    Yukiko's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Nominsa
    Posts
    2,435
    Character
    Yukihko Kuroshima
    World
    Ragnarok
    Main Class
    Summoner Lv 70
    Quote Originally Posted by audi5000 View Post
    all of the 240 gear is overloaded with acc and spell speed zzz this is so annoying. plugged in different acc caps into ariyala between 600 and 650 (tentative estimated a8s acc cap?) and they all have builds with at least 700 sps. super annoying
    600 ACC is enough for casters in AS8 -> source: reddit
    (0)
    Quote Originally Posted by Blackoutz View Post
    Naja ich hab einfach gemerkt, dass man mit Mut und Freundlichkeit viel weiter kommt und den Menschen eine Freude macht :3
    Weißt du, wenn wir alle an einem Strang hier im Forum ziehen, dann kommen wir einfach so viel weiter und stärken die gesammte Community <3

  4. #4
    Player
    Nirokun's Avatar
    Join Date
    Mar 2011
    Posts
    264
    Character
    Nirokun Moon
    World
    Excalibur
    Main Class
    Arcanist Lv 80
    Do we have a new opener with the Ruin3 changes? I read around and saw some different suggestions, but there hasnt been a definitive post about it.
    (0)
    "Dream lofty dreams, and as you dream, so you shall become." - James Lane Allen

  5. #5
    Player
    Sleigh's Avatar
    Join Date
    Sep 2013
    Posts
    1,563
    Character
    Philia Felice
    World
    Gilgamesh
    Main Class
    Thaumaturge Lv 70
    I've been doing a ghetto version of my old opener. It is based around my old opener, 3D's extreme speed, and Ruin 3's new potency. Might not be the mathematically top opener, I wouldn't know because this has not been plugged into a calculator yet, but it's enough to beat the A8S dummy with my gear and good crits.

    Precast Shadow Flare > B2 > M > B > Swiftcast + Fester > R3 (Shadow Flare instead if you couldn't precast it) > Rouse + Spur > R2 > pot > R2 > RS + Painflare > R2 > Fester + DWT > M2 > Enkindle + Aetherflow + 3D > R3 spam while smashing Contagion, until ender.

    Notes about why I made it this way:

    - Triple weave is there so you don't have to do an unnecessary R2, and 3D is hideously fast. TA will be dropping close to this point so it's not wise to delay the whole DWT to maximise Ruin 3 usage.
    - Ender is R3 > hardcast Deathflare, or R2 > Fester + Deathflare if 2s left on lock, or R2 > Deathflare + Fester with 1s left on clock. Fester gets Raging Strikes no matter what at least.
    - Enkindle is before Aetherflow to get it under Trick Attack more consistently. You probably do not lose an Aetherflow or anything of value by delaying it by .5 seconds.
    - With the R3 buff, it's REALLY worth it to precast Shadow Flare. It was always was but now it's a pretty major gain.
    - Using RS with this timing kind of locks in the DWT timing in a 2F/1P opener. If you use RS at this timing, you can't delay DWT (RS would drop off before Deathflare), and you can't really delay RS because you'll miss out on Painflare and possibly Fester.
    (5)
    Last edited by Sleigh; 03-04-2016 at 09:37 AM.

  6. #6
    Player
    Vateri's Avatar
    Join Date
    Jun 2015
    Posts
    43
    Character
    Nemhy Vateri
    World
    Siren
    Main Class
    Summoner Lv 90
    Is it me or do both caster sets REALLY cater to blackmage and leave Summoner in the dust? I thought they learned this lesson from 2.4 :/
    (0)

  7. #7
    Player
    Powe's Avatar
    Join Date
    Jan 2016
    Location
    Guarding Etro's Throne with Lightning
    Posts
    728
    Character
    Hades Pluto
    World
    Gilgamesh
    Main Class
    Summoner Lv 80
    Wow never thought people who love to play smn go all out with explainations lol. Also I never knew that accuracy actually increased a smn damage output, got to applogize to the new smn relic also I would probably get hate for this but in dungeons I usually just use tri disaster, contagion and then bane, that new aoe cd and fester then go into trance and spam ruin III then deathflare and add a shadow flare.
    (0)

  8. #8
    Player
    Fernosaur's Avatar
    Join Date
    Jan 2016
    Posts
    711
    Character
    Hazel Korhonen
    World
    Hyperion
    Main Class
    Paladin Lv 80
    Quote Originally Posted by Powe View Post
    I would probably get hate for this but in dungeons I usually just use tri disaster, contagion and then bane, that new aoe cd and fester then go into trance and spam ruin III then deathflare and add a shadow flare.
    That's perfectly fine, imo, so long as you're filling your GCDs with something (Blizzard II is a good choice if the group is 4+ enemies). 3D isn't worth saving for Dreadwyrm in trash pulls because you just want to use one stack of aetherflow in one pullanyways. You also can start dealing great damage in no time thanks to TD's instant application of everything.
    (0)

  9. #9
    Player
    Powe's Avatar
    Join Date
    Jan 2016
    Location
    Guarding Etro's Throne with Lightning
    Posts
    728
    Character
    Hades Pluto
    World
    Gilgamesh
    Main Class
    Summoner Lv 80
    Quote Originally Posted by Fernosaur View Post
    That's perfectly fine, imo, so long as you're filling your GCDs with something (Blizzard II is a good choice if the group is 4+ enemies). 3D isn't worth saving for Dreadwyrm in trash pulls because you just want to use one stack of aetherflow in one pullanyways. You also can start dealing great damage in no time thanks to TD's instant application of everything.
    So 3 things, 1 what is 3D, 2 what is TD( trance?) 3 um i dont use blizzard 2........ I usually have everything almost dead so either i just spam ruin or I reply my dots
    (0)

  10. #10
    Player
    Fernosaur's Avatar
    Join Date
    Jan 2016
    Posts
    711
    Character
    Hazel Korhonen
    World
    Hyperion
    Main Class
    Paladin Lv 80
    Quote Originally Posted by Powe View Post
    So 3 things, 1 what is 3D, 2 what is TD( trance?) 3 um i dont use blizzard 2........ I usually have everything almost dead so either i just spam ruin or I reply my dots
    Yes, both meant Tri-Disaster, sorry for not using the same abbreviation twice. Also, for your other question, Dreadwyrm Trance isn't on the global cooldown, so I'm assuming you're accidentally clipping the animation and not buffering the inputs correctly.

    If you DO start DWT and put the ability in cooldown but don't get the buff.... that might be a very bad bug, but it's never happened to me.
    (0)

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