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  1. #1
    Player
    audi5000's Avatar
    Join Date
    Jul 2015
    Posts
    30
    Character
    Bad Nyanners
    World
    Balmung
    Main Class
    Arcanist Lv 60
    if you feel as if you really need to emphasize damage on a particular hand then deathflare is probably the most aoe you should do. you can also reposition shadowflare to only hit one hand (this would require you to either clip or leave it down for like 10-15 seconds though). back when i got really desperate during progression i spent a third af stack on energy drain, but i've started using that on bane after equal concentration finishes instead
    (0)

  2. #2
    Player
    Mature's Avatar
    Join Date
    Aug 2013
    Posts
    1,784
    Character
    Mature Rudlum
    World
    Ultros
    Main Class
    Arcanist Lv 70
    So I've been going around YouTube looking more ways to improve my already high dps rotation. But what I keep finding is that everyone in YouTube portraits themself as to dpsing above 1500k for ilvl195+ smn. When you look at their parsing everyone is around between 1000k-1100+ and it ONLY jumps higher when DWT and fester hits to 1500k (even 1800k maybe more with critical+RS)

    My question is what should your standard dps be as ilvl195+? With no food
    (0)
    Last edited by Mature; 10-19-2015 at 09:20 PM.

  3. #3
    Player
    Ronove's Avatar
    Join Date
    Sep 2013
    Location
    Gridania
    Posts
    252
    Character
    Rinh'sae Poales
    World
    Leviathan
    Main Class
    Summoner Lv 100
    Quote Originally Posted by Mature View Post
    So I've been going around YouTube looking more ways to improve my already high dps rotation. But what I keep finding is that everyone in YouTube portraits themself as to dpsing above 1500k for ilvl195+ smn. When you look at their parsing everyone is around between 1000k-1100+ and it ONLY jumps higher when DWT and fester hits to 1500k (even 1800k maybe more with critical+RS)

    My question is what should your standard dps be as ilvl195+? With no food
    Are you implying standard DPS is the DPS without DWT/fester/deatflare? Cause that's part of the rotation so that makes it standard.
    (0)

  4. #4
    Player
    Kona_Nightwind's Avatar
    Join Date
    Dec 2014
    Posts
    192
    Character
    Kona Nightwind
    World
    Gilgamesh
    Main Class
    Gladiator Lv 60
    I need a little help. Been stuck on AS3 for awhile and Id like to do a few things better if I can.
    1. First off I've been using Sleighs opener, and I've seem to run into a problem. My fester during DWT just misses my pot half the time. Is this me just being bad at activating my skills. My spell speed has dropped quite a bit, so maybe I got lazy on activation.
    2. I use Garuda the entire fight, contagion just lines up perfectly with everything. Then of course add phase. Is there anytime to use ifrit that's beneficial?
    3. During adds I don't use any cds. I miasma everything I can, miasma 2 if a few are close, bio when I can, and just leave garuda on what ever mob gets the least attention. In the next phase we save cds until after polarities than pop everything. Is there a better way to do this? MNK,DRG,MCH,SMN is dps comp. PHD,WAR,WHM,SCH is the other.
    4. Was told I'm consistently top dps until add phase, was thinking about switching to BLM for this fight. But would need to gear it up a little. Is it worth it? And is it worth it for AS4?
    Sorry if these things have come up. I just don't have the time I used to to research and play.
    (0)
    Last edited by Kona_Nightwind; 10-20-2015 at 01:48 AM.

  5. #5
    Player
    T0rin's Avatar
    Join Date
    Oct 2013
    Posts
    447
    Character
    Torin Escarpa
    World
    Sargatanas
    Main Class
    Summoner Lv 60
    Quote Originally Posted by Kona_Nightwind View Post
    I need a little help. Been stuck on AS3 for awhile and Id like to do a few things better if I can.
    1. First off I've been using Sleighs opener, and I've seem to run into a problem. My fester during DWT just misses my pot half the time. Is this me just being bad at activating my skills. My spell speed has dropped quite a bit, so maybe I got lazy on activation.
    2. I use Garuda the entire fight, contagion just lines up perfectly with everything. Then of course add phase. Is there anytime to use ifrit that's beneficial?
    3. During adds I don't use any cds. I miasma everything I can, miasma 2 if a few are close, bio when I can, and just leave garuda on what ever mob gets the least attention. In the next phase we save cds until after polarities than pop everything. Is there a better way to do this? MNK,DRG,MCH,SMN is dps comp. PHD,WAR,WHM,SCH is the other.
    4. Was told I'm consistently top dps until add phase, was thinking about switching to BLM for this fight. But would need to gear it up a little. Is it worth it? And is it worth it for AS4?
    Sorry if these things have come up. I just don't have the time I used to to research and play.
    1. I find that you need to delay the use of the pot a little... since the oGCD time you have available to pot is like ~2 seconds, you should wait like ~1 second before using it, I find that generally to be the difference between the Pot still being up for the last oGCD skill (in this case Fester) or not
    2. IMO there is no reason to use Ifrit on any end game content, A3S included
    3. I think saving the CDs until after the add phase is good (including Aetherflow), but I usually don't wait until after Ferrofluid to start my opener.. the Ferrofluid generally goes off before you would get to DWT, so you mostly just have to delay the last bit of the opener before DWT, which includes RS, so it shouldn't make a substantial hit to your DPS. IMO this is better than waiting until after that to start using Aetherflow.
    4. BLM is better on A3S and A4S. I was one of those SMN who switches to BLM for A4S, and honestly, I wish I did it a month sooner. Not only do you need to gear up, but you need to learn the BLM playstyle. I think it is worth it... allowed my group to clear A4S when we didn't when I was SMN.
    (0)

  6. #6
    Player
    OneWingedSora's Avatar
    Join Date
    Apr 2014
    Posts
    507
    Character
    Mala Liath
    World
    Balmung
    Main Class
    Black Mage Lv 60
    Quote Originally Posted by T0rin View Post
    I think saving the CDs until after the add phase is good (including Aetherflow), but I usually don't wait until after Ferrofluid to start my opener.. the Ferrofluid generally goes off before you would get to DWT, so you mostly just have to delay the last bit of the opener before DWT, which includes RS, so it shouldn't make a substantial hit to your DPS. IMO this is better than waiting until after that to start using Aetherflow..
    Now, I haven't done this fight on Summoner yet but, on my Blackmage, I had our Bard play BV'd foes right after Sluice/Digi which ensured that I hit a fully buffed Flare w/ convert on the Limb + Living Liquid as well as having zero mechanics to interrupt you during that part. I imagine it would even MORE effective on Summoner because you would have fully buffed DoTs ( RS + Pot + DWT ) bane'd onto the limb as well as buffed Deathflare & Painflare hitting both as well. I would personally just use a regular triple fester rotation and hold off your buffs until Sluice/Digi.
    (0)

  7. #7
    Player
    Avia_Frost's Avatar
    Join Date
    Jun 2014
    Posts
    80
    Character
    Avia Frost
    World
    Gilgamesh
    Main Class
    Arcanist Lv 60
    Quote Originally Posted by OneWingedSora View Post
    Now, I haven't done this fight on Summoner yet but, on my Blackmage, I had our Bard play BV'd foes right after Sluice/Digi which ensured that I hit a fully buffed Flare w/ convert on the Limb + Living Liquid as well as having zero mechanics to interrupt you during that part. I imagine it would even MORE effective on Summoner because you would have fully buffed DoTs ( RS + Pot + DWT ) bane'd onto the limb as well as buffed Deathflare & Painflare hitting both as well. I would personally just use a regular triple fester rotation and hold off your buffs until Sluice/Digi.
    That's too long to hold. Also add doesn't last long especially the first one with LB. I usually get DWT right around the beginning of sluice protene, so I would wait for that then pop it. You get three stacks again just after you bane the dots on gaol, miasma, then lb. Add dies, then pop dwt and trisaster on boss like normal.
    (0)

  8. #8
    Player
    Sleigh's Avatar
    Join Date
    Sep 2013
    Posts
    1,563
    Character
    Philia Felice
    World
    Gilgamesh
    Main Class
    Thaumaturge Lv 70
    Quote Originally Posted by Avia_Frost View Post
    That's too long to hold. Also add doesn't last long especially the first one with LB. I usually get DWT right around the beginning of sluice protene, so I would wait for that then pop it. You get three stacks again just after you bane the dots on gaol, miasma, then lb. Add dies, then pop dwt and trisaster on boss like normal.
    It's only too long if you'd lose your 2nd or 3rd Raging by doing that, you'd lose 2nd if you clear decently fast (sub 10m, though you might be able to fit it in close to the end in a DWT, not sure) or 3rd if it's very slow (enrage-ish).

    I think it's pretty smart to save RS for the hand if you don't fall into either time limit, you can probably focus less DPS on the hand than ever with a RS Bane + Deathflare. Worst thing you can say about it is you'll miss Litany but lots of groups use Litany at a time when SMN doesn't exactly want to do DWT, which is the 20s before the Ferrofluid.
    (0)
    Last edited by Sleigh; 10-23-2015 at 02:26 PM.

  9. #9
    Player
    NutBurner's Avatar
    Join Date
    Feb 2015
    Posts
    3
    Character
    Elimus Rose
    World
    Diabolos
    Main Class
    Thaumaturge Lv 60
    Quote Originally Posted by Kona_Nightwind View Post
    something
    1. You may waste a little bit of time if you do nothing while dodging the first protean wave (should be around ruin ii->DWT+Fester->ruin ii->AF+Enkindle).
    2. From what I have experienced, no. I used ifrit for a while.
    3. Personally I just eat the polarity downtime because AF lines up more nicely with hands afterwards.
    4. For A3S, SMN is definitely better during progression for its consistent heavy abilities, higher multi-target uptime, flexibility when dealing with mechanics and rez/int virus/E4E(shorter cd). Your DPS maybe low after add phase, but your contribution to boss damage has been high and will continue to be what it was, which is ultimately what matters for this fight since add phase is always ~90s. As for A4S, it's definitely worth it to switch to BLM.
    (0)
    Last edited by NutBurner; 10-20-2015 at 05:54 AM.

  10. #10
    Player
    Sleigh's Avatar
    Join Date
    Sep 2013
    Posts
    1,563
    Character
    Philia Felice
    World
    Gilgamesh
    Main Class
    Thaumaturge Lv 70
    What I do for the opener in A3S final phase is, Shadowflare before Pepsiman arrives > 3 DoTs > Painflare + Fester > R2 > Rouse + Spur > R2 spam + eventually Fester + Aetherflow at this point as you do your magnet > get hit by in or out > R2 > RS > R2 > Pot > R2 > DWT > 2 Fester DWT set. Lines up for hand #2 (bonus points if you time DWT #2 to end close to the hand spawning so you get your Deathflare on two targets without sacrificing R3s - the timing is entering DWT about 2s after Cascade hits). When hand spawns, Miasma II > Deathflare + Enkindle > R2 > LB3, if it's stunned right away you can get a pet AoE after the Enkindle too. Rest of the fight is mostly dummy, use your RS + second pot smart. Only shitty thing is eventually if you use DWT on CD at this point, it doesn't line up with hand #2, though a lot of i210 groups just skip that hand anyway so YOLO.
    (0)
    Last edited by Sleigh; 10-23-2015 at 02:12 PM.

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