Last edited by Judge_Xero; 08-29-2015 at 05:41 AM.
"I don't always drink beer, but when I do, it's often."
Temp Forum Ban - July 7th 2016 *** I promise to never call out scrub players again due to it causing a toxic community
So. Just so I get this in my head.
Garuda doesn't have an Auto-Attack.
Ifrit has Auto-Attack and a 3s Cast ability.
SS Doesn't affect Garuda at all, but affects Ifrits Burning Strike? Wot.
Or, is it that SS doesn't affect pets, but, Enhanced Pet 20% SS acts as a haste for pets?
Last edited by Dervy; 08-29-2015 at 05:53 AM.
I don't actually think it effect's Ifrit's Burning Strike (my 10 min parse showed nothing). I know he is getting a little variance over 28 minutes, but I think it may be due to perhaps some delay in skill usage with OGCD. I just ate a Sohm Al tart to pump my SS more and have Ifrit going ham on a dummy as we speak, and gonna let it run for 20 mins instead of 10.
I'm starting to think Spell Speed is showing NO effect on pets and that it could be a bug. The Spell Speed buff could be more about our casts as Summoners. No real basis for this but I'll have the damage model done tonight or tomorrow.So. Just so I get this in my head.
Garuda doesn't have an Auto-Attack.
Ifrit has Auto-Attack and a 3s Cast ability.
SS Doesn't affect Garuda at all, but affects Ifrits Burning Strike? Wot.
Or, is it that SS doesn't affect pets, but, Enhanced Pet 20% SS acts as a haste for pets?
Alrighty, just finished 20 mins with Ifrit. 592 SS so 238 over 60 base. Allowing all of the spell speed buffs to play out. 400 attack would be par.
http://i.imgur.com/FOQZf6V.png
Nothing (and actually 6 attacks under 400 which I can't explain). Spell Speed doesn't do jack for pets.
And for comparison base speed of 354:
http://i.imgur.com/LV2DZBJ.png
394 Burning Strikes (1 ability in the second photo is a Ruin). 3.045 attacks per second at both speeds.
Last edited by Sidra; 08-29-2015 at 07:20 AM.
Bug report time? In the mean time should we move forward assuming SS does nothing for pets?
Last edited by Charybdis; 08-29-2015 at 06:34 AM.
i've been checking this forum every day for finalized stat weights and just now made a forum account, since i'm concerned with how wonky spell speed is that it won't get weighted properly. i suck at math, but i can at least contribute something -- here's a video back in 2.0+ era of spell speed's effect on garuda (not mine, however).
https://www.youtube.com/watch?v=HneAv7NrIiw
not looking at damage here, just the speed of the attacks. the higher speed one obviously starts to deviate and go faster than the lower speed, and i don't believe they changed that in 3.0, but rather made ifrit's/titan's burning strike/whatever ALSO get affected by spell speed, since they were changed to magical. ifrit's autos, however, i think remain at the consistent 3s or whatever autos are at. it's like drg with skill speed -- their autos don't change with skill speed, but their gcds do.
as for actual damage NUMBERS i've seen nothing to indicate that spell speed affects those on pets, just the rate at which they use their auto-cast, but i have no analytical evidence or numbers to back this up. rather i leave that to the people who have the energy and will to test because i'm terrible.
also it should be kept in mind that garuda's and ifrit's auto-casts (wind blade and burning strike), while they have a potency of 100 and 120 respectively, scale differently from each other due to ifrit having his added auto-attacks. so 100 potency on garuda's "spells" actually does more than ifrit's potency on his "spells." this can be seen by just letting your pet attack the dummy and comparing the two, and was probably done to balance the two pets a bit more. SO, since garuda's auto-cast hits harder, spell speed for HER might have more effect than for ifrit. might.
the "enhanced pet actions" is activated with a 20% chance when the pet deals critical damage. it increases our spell speed by 20%, which is why it's ALSO a boost for pet's auto-cast speed during its duration. however seeing this in wind blade's/burning strike's tooltip is impossible since it does not reflect the change, which is dumb.
all that said i have no idea how you'd test if spell speed has any effect on actual damage numbers, because you'd need to keep int AND determination at the same rate and cut out crit between the two sets, but that's why there are people smarter than i. but as far as i can tell, spell speed affects the pets exactly like how it affects us -- we get faster spells, like on ruin, but it does jack for our damage on ruin and our auto-attacks. that seems to make the most sense.
but sometimes squeenix doesn't make sense so who knows. i just really want accurate stat weights. :c
Last edited by rosalynian; 08-29-2015 at 06:57 AM.
Yeah, bug report it and see what SquareEnix say.
Can someone get base 354 SS, then the most SS they can stack and get both Ifrit and Garuda to cast their 3s ability, maybe 10 times. Record both in fraps, dxtory, nvidia shadowplay, whatever, then either upload the raw file to mega.co.nz, or upload it to youtube for me to download?In order to receive the effects of the caster's spell speed attribute, all pet actions excluding auto-attacks have been changed to elemental damage.
Alternatively, you can check it for me. Check the exact amount of frames when you manually cast a burning strike, until damage pops up on the dummy, crop them, then compare 354 SS and whatever SS you could possibly stack.
Because they have to be affecting something. The patch notes state that all pet actions have been converted to Elemental Damage, meaning they're now spells which
A) Should be affected by Foes Requiem
B) Should be affected by Spellspeed in some way.
If there's seriously no noticeable increase in damage in Pet actions, no change in the amount of actions cast, nor a change when you break it down frame by frame with an increase of SS, then this is a severe bug which needs to be reported.
Make sure all the work is posted in that "Report a Bug" thread as well so they can see it.
Last edited by Dervy; 08-29-2015 at 07:13 AM.
The reason it's not 400, even at this higher amount of SS, is because Burning Strike is not actually used every 3s. At 354 SS, my Ifrit was doing one Burning Strike ever 3.26s. At 679 SS, I was getting one Burning Strike ever 3.10s.Alrighty, just finished 20 mins with Ifrit. 592 SS so 238 over 60 base. Allowing all of the spell speed buffs to play out. 400 attack would be par.
http://i.imgur.com/FOQZf6V.png
Nothing (and actually 6 attacks under 400 which I can't explain). Spell Speed doesn't do jack for pets.
That's how I've been getting my numbers. I'm going to make a video comparing the two side-by-side like I did with Garuda back in 2.45.Can someone get base 354 SS, then the most SS they can stack and get both Ifrit and Garuda to cast their 3s ability, maybe 10 times. Record both in fraps, dxtory, nvidia shadowplay, whatever, then either upload the raw file to mega.co.nz, or upload it to youtube for me to download?
Alternatively, you can check it for me. Check the exact amount of frames when you manually cast a burning strike, until damage pops up on the dummy, crop them, then compare 354 SS and whatever SS you could possibly stack.
I can do this later on nvidia, Dervy but I've 0 experience in posting bug reports if someone wants to do that. If someone can record what Dervy is asking before me then feel free (mom in town, busy weekend).
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