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  1. #21
    Player
    Zamii's Avatar
    Join Date
    Mar 2014
    Posts
    435
    Character
    Zami Terrechant
    World
    Tonberry
    Main Class
    Monk Lv 60
    Quote Originally Posted by Crescent_Dusk View Post
    Why all the drawbacks? I don't see the other melee DPS exposing themselves to so much damage just to keep their DPS up, and by this point DRG and Ninja deal the same or more damage than a monk.
    half of this i agree with, vulnerability while meditating will cause it to become useless in progression where it really matters, because the main viable points to use it would be between phases, at which point there is usually large damaging moves incoming, phase 3 > 4 transition in t13 is the perfect example.

    with that said, as to the post i've quoted, being "in combat" wont mean "i can hit the boss so i should do that instead", it would simply mean the boss as enmity from the party (because it has been pulled), phase transitions often render bosses invulnerable due to various reasons as we all know, this would be the time to use meditation.
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  2. #22
    Player
    Krindor's Avatar
    Join Date
    Jun 2014
    Posts
    435
    Character
    U'tyada Tia
    World
    Odin
    Main Class
    Marauder Lv 67
    Quote Originally Posted by Crescent_Dusk View Post
    Why all the drawbacks? I don't see the other melee DPS exposing themselves to so much damage just to keep their DPS up, and by this point DRG and Ninja deal the same or more damage than a monk.
    Because otherwise monk would always be able to keep GL stacks up and will be the top DPS and with the use of DK they would put DRG and NIN below them it would also make PB worthless mid fight as it won't be needed, basically removes what makes a skilled monk skilled.

    @Zamii it wouldn't as most parts were you can fit this in would take a while to deal damage and if it doesn't GL should still be able to be kept up, I would reduce the cast time of it to 4 seconds though.
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    Last edited by Krindor; 05-10-2015 at 07:31 AM.

  3. #23
    Player
    ChaozK's Avatar
    Join Date
    Aug 2013
    Posts
    572
    Character
    Baal Mirtaq
    World
    Shiva
    Main Class
    Dragoon Lv 100
    I dont think meditation would render PB useless. Meditation would specifically be used pre combat and in phase transitions where you cant hit anything, while pb would be used to get your stacks back when you lost them due to a mechanic but are still able to attack things (not attacking for 8 seconds would be a big dps loss with or without GL3).

    Also keep in mind that pb is much more than just a way to get GL3. Rockbreaker spam is actually stronger than doomspike due to GL3. I think meditation would give pb more room to be used creatively rather than you having to use it at the start of the battle and then save it for the phase shift.
    Granted there isnt much gain for using it for singletarget situations currently but that might change with new skills in HW.
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  4. #24
    Player
    Crescent_Dusk's Avatar
    Join Date
    Aug 2013
    Posts
    328
    Character
    Crescent Dusk
    World
    Exodus
    Main Class
    Arcanist Lv 80
    Quote Originally Posted by Krindor View Post
    Because otherwise monk would always be able to keep GL stacks up and will be the top DPS and with the use of DK they would put DRG and NIN below them it would also make PB worthless mid fight as it won't be needed, basically removes what makes a skilled monk skilled.

    @Zamii it wouldn't as most parts were you can fit this in would take a while to deal damage and if it doesn't GL should still be able to be kept up, I would reduce the cast time of it to 4 seconds though.
    It already keeps up GL3 all the time in most encounters in coil. Ninja and Dragoon match monk damage at GL3 stack uptime. PB also wouldn't be useless as you could use it to burst instead of building stacks by chaining boothshines or true strike depending on your crit rate, and it would free up PB to be our aoe skill as finally we would be able to rely on it to chain rockbreaker for aoe phases.

    I mean you have a ninja who has 3 mudra windows to renew his houton not mentioning precasting it before a fight. Dragoon....well everybody knows. But you gotta have monk skill by having an annoying mechanic that encourages monks to practice reckless habits to keep those greased lightning stacks whereas the other 2 melee DPS classes don't have to experiment at the raid's expense during progression in ways to keep your stacks through mechanics.
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    Last edited by Crescent_Dusk; 05-10-2015 at 09:06 AM.

  5. #25
    Player
    Morzy's Avatar
    Join Date
    May 2014
    Location
    Gridania
    Posts
    813
    Character
    Morzone Vandalfo
    World
    Siren
    Main Class
    Pugilist Lv 90
    No.

    We don't need self-supporting abilities like this. We already have support jobs as it is and we have not one not two but THREE abilities, combined support and self use, that restore TP.

    I mean seriously, Fist of Thunder? Imagine what features SE could think for this besides the TP support WE ALREADY HAVE. Expecially since we have Invigorate.

    Yes. I am a Monk, I would love more TP, especially since our Bard refuses to sing for me. Sometimes I don't even use Touch of Death to conserve TP. However to say I need a new self use ability for TP would be wrong.
    (0)
    Morzone Vandalfo on Siren
    Main job: SCH/MNK
    Raid job: Gathering
    PS5 based. PSN ID: natek_morzy

  6. #26
    Player
    Zamii's Avatar
    Join Date
    Mar 2014
    Posts
    435
    Character
    Zami Terrechant
    World
    Tonberry
    Main Class
    Monk Lv 60
    Quote Originally Posted by Crescent_Dusk View Post
    PB also wouldn't be useless as you could use it to burst instead of building stacks by chaining boothshines or true strike depending on your crit rate
    ok im just going to clear up one of the most common misconceptions about monk right here, perfect balance as a "burst skill" is actually a dps lose, you inevitably end up loosing dragon kick and twin snakes, the only time this would be useful is at the very last second of a boss fight where if they fall off afterward it wont matter anyway.
    that being said i'll say it now because i know someone will try to correct me if i dont, it is possible to change a single gcd via PB and still receive a dps increase, although i hardly see changing out a single gcd being considered a "burst skill"
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  7. #27
    Player
    Morzy's Avatar
    Join Date
    May 2014
    Location
    Gridania
    Posts
    813
    Character
    Morzone Vandalfo
    World
    Siren
    Main Class
    Pugilist Lv 90
    Quote Originally Posted by Zamii View Post
    ok im just going to clear up one of the most common misconceptions about monk right here, perfect balance as a "burst skill" is actually a dps lose, you inevitably end up loosing dragon kick and twin snakes, the only time this would be useful is at the very last second of a boss fight where if they fall off afterward it wont matter anyway.
    that being said i'll say it now because i know someone will try to correct me if i dont, it is possible to change a single gcd via PB and still receive a dps increase, although i hardly see changing out a single gcd being considered a "burst skill"
    You are very much correct that there is little point in spamming with PB because you will lose DK and Twin.

    The only time I spam with PB is in places like T4 where there is 5+ enemies and I think I can spam Rockbreaker and not kill myself with the TP loss.
    (0)
    Morzone Vandalfo on Siren
    Main job: SCH/MNK
    Raid job: Gathering
    PS5 based. PSN ID: natek_morzy

  8. #28
    Player

    Join Date
    Sep 2013
    Posts
    261
    Just put GL to 30sec or 1min. Problem solved, monk has top DPS all the time.
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  9. #29
    Player
    Crescent_Dusk's Avatar
    Join Date
    Aug 2013
    Posts
    328
    Character
    Crescent Dusk
    World
    Exodus
    Main Class
    Arcanist Lv 80
    Quote Originally Posted by Zamii View Post
    ok im just going to clear up one of the most common misconceptions about monk right here, perfect balance as a "burst skill" is actually a dps lose, you inevitably end up loosing dragon kick and twin snakes, the only time this would be useful is at the very last second of a boss fight where if they fall off afterward it wont matter anyway.
    that being said i'll say it now because i know someone will try to correct me if i dont, it is possible to change a single gcd via PB and still receive a dps increase, although i hardly see changing out a single gcd being considered a "burst skill"
    Why are you talking DPS when I said burst. When people say burst they mean adds that need to die in less than 10 seconds or really anything you need to spike down. I'm not talking about spiking a boss.

    And why did you choose to cut that quote conveniently leaving out the other use, which would be aoe spam for adds phases.

    The point is, PB still has uses besides getting back to GL3, it's just that right now we can't afford to use it that way.
    (0)

  10. #30
    Player
    KikoriL's Avatar
    Join Date
    Dec 2013
    Posts
    200
    Character
    Kikori Lyehga
    World
    Sargatanas
    Main Class
    Conjurer Lv 70
    A thought occurs to my fatigue-addled mind about PB.
    It'd be useful if the form buffs were activated by our skills during PB so whatever form we're striking in when PB ends, it treats it as if we'd been performing a combo up to that point. That way if you end a PB using Twin Snakes, for example, you come out of PB's invisible Raptor and into Coeurl, ready to refresh GL3 with a Snap Punch / Demolish.
    (0)

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