Page 8 of 12 FirstFirst ... 6 7 8 9 10 ... LastLast
Results 71 to 80 of 114
  1. #71
    Player
    m3eansean's Avatar
    Join Date
    Sep 2013
    Location
    Ul'dah
    Posts
    445
    Character
    Kakashi Hatake
    World
    Brynhildr
    Main Class
    Ninja Lv 70
    Quote Originally Posted by The_Last_Dragoon View Post
    snip
    Anyone who is really worth playing with at all already knows the job differences in dps potential and no one is asking for devs to make all classes same dps output. Also, please assume half your party is already using a "pen and paper" to check things, so many players already know these things.
    (2)

  2. #72
    Player
    Twilite's Avatar
    Join Date
    Sep 2013
    Location
    Ul'dah
    Posts
    1,478
    Character
    Miranda Madison
    World
    Twintania
    Main Class
    White Mage Lv 80
    Quote Originally Posted by Lyzern View Post
    (I know, I know, I shouldn't expect much of random people)
    Not everyone outside of your damn social circle is going to be bad.
    (0)

  3. #73
    Player
    Jamein's Avatar
    Join Date
    Feb 2015
    Posts
    334
    Character
    Jamein Lowel
    World
    Phoenix
    Main Class
    Gladiator Lv 80
    Quote Originally Posted by The_Last_Dragoon View Post
    The problem with Parsers is that certain jobs will absolutely do more dps than others given different situations. It's not right if the introduction of a parser leads to players forcing out certain classes because god forbid they can't do as much damage as a Monk with a stationary target. No, in fact I'm pretty sure that the introduction of an in-client Parser will only lead to arguments over players who aren't putting out the numbers. There's a reason why Bards can't do the same damage as a Monk and honestly, I'd be appalled if they changed the game so that they could.
    That argument just falls so short, classes are pretty well balanced in this game and the only reason to take one of the other is raid utility (Dragon kick/Peircing debuff/songs/extra res/more burst/goad/trick attack)


    Not to mention a bad dragoon will never outparse a good monk, and vice versa. It doesn't come down to the class in this game in terms of DPS so players won't be forced to play a certain class, if both the dragoon and monk in your party are going all out and maxing out their dps and the dragoon parses 10-20 above the monk, no one is going to get annoyed or care, if however the dragoon is parsing 350 and the monk is parsing 600 then you know full well it isn't a class issue, it's a player issue and that's the information a parser provides.
    (6)

  4. #74
    Player
    Craiger's Avatar
    Join Date
    Oct 2013
    Posts
    747
    Character
    Atiqa Craiger
    World
    Phoenix
    Main Class
    Pugilist Lv 80
    Quote Originally Posted by Jamein View Post
    That argument just falls so short, classes are pretty well balanced in this game and the only reason to take one of the other is raid utility (Dragon kick/Peircing debuff/songs/extra res/more burst/goad/trick attack)


    Not to mention a bad dragoon will never outparse a good monk, and vice versa. It doesn't come down to the class in this game in terms of DPS so players won't be forced to play a certain class, if both the dragoon and monk in your party are going all out and maxing out their dps and the dragoon parses 10-20 above the monk, no one is going to get annoyed or care, if however the dragoon is parsing 350 and the monk is parsing 600 then you know full well it isn't a class issue, it's a player issue and that's the information a parser provides.
    Also, if someone doesn't want a BLM, SMN or whatever, because they can't get as high DPS as MNK, NIN and DRG, then why would you even want to be in their group to begin with? They really don't know anything about the game then...

    For easy content, nobody would care, and for Coil and Alexander in the expansion, the people who are doing it, probably knows about all the differences and balancing of the jobs... and if they don't for some reason, don't join them, they suck anyways.

    If you look at the whole FFXIV community, then maybe the ratio of players using parsers isn't very high, but if you look at the players doing raid content, it's pretty damn high... and the ones who doesn't have it, are mostly on consoles. It's not like people have no idea how much DPS different jobs can produce.
    (0)

  5. #75
    Player
    NovaUltimatum's Avatar
    Join Date
    Aug 2013
    Posts
    368
    Character
    Nova Ultimatum
    World
    Moogle
    Main Class
    Thaumaturge Lv 92
    I worry that even if DPS/Total Damage values were shown to under-performing players, they would still put just as much effort in as they usually do. Sure there will be those who try harder when they found out their performance but what happens to those who don't use the information? Would you kick them for it? My question is what will the community do to those people?
    (0)

    "I'm more powerful than I ever was, but it came with a price." ~ Lightning
    Image by http://ilpas.deviantart.com/

  6. #76
    Player Sanguisio's Avatar
    Join Date
    Dec 2013
    Posts
    591
    Character
    Sanguisio Alorea
    World
    Phoenix
    Main Class
    Goldsmith Lv 50
    Instead of providing evidence to shame people with in the form of parser numbers.

    Have the class/job quests etc show you have to play your jump.

    IMO the GLA, SCH, BLM do pretty well but I would definitely say the ACN MNK just to name a few don't really do it that well. MNKs dps usually lacks as they don't do the positions correctly, maintain GL stacks. They could easily introduce a series of quests where you need to deal x amount dmg in a time limit. And hitting the majority of the positional is the only way.

    ACN - You have to deal x amount of dmg to 3 or more targets in a certain amount of time, which as you can imagine is only possible by maintain DOTs and baning as needed.
    Pet control - you have no mp but must dps/heal via your pets.

    I just think its pointless having a go at people about low numbers if they don't know how to properly play their class in the first place. I know the ACN class quest kinda attempt it but it isnt imperative to completing the quest.
    (0)

  7. #77
    Player
    Waliel's Avatar
    Join Date
    Aug 2013
    Posts
    1,153
    Character
    Waliel Hla
    World
    Cerberus
    Main Class
    Summoner Lv 90
    Quote Originally Posted by m3eansean View Post
    Information is useless in a vacuum. You would never know if your personal dps is good or not if it is not shared with others. DPS meters must be group visible for them to be effective at all.
    You could always ask, or something. Still better than nothing.
    (0)

    Yoshi-P is doing his best and is patching Endwalker. Please wait warmly until it is ready.

  8. #78
    Player
    randysquirrel's Avatar
    Join Date
    Apr 2014
    Posts
    757
    Character
    Phoenix Silver
    World
    Odin
    Main Class
    Alchemist Lv 60
    Quote Originally Posted by The_Last_Dragoon View Post
    The problem with Parsers is that certain jobs will absolutely do more dps than others
    I don't think anyone will be like "hey that BRD is being out-dpsed by the NIN, kick pls"
    imo your post just sounds like more spurious reasoning trying to justify them not implementing a parser, by scaremongering with scenarios that wouldn't really happen anyway.

    Most of us are aware that the roles are not "equal" and shine in different situations, eg melee single target, BLM aoe, BRD support, there is more to consider than just the dps number

    PS if anyone should be kicked out of a party for such a reason, you are better off out of it
    (2)

  9. #79
    Player
    Craiger's Avatar
    Join Date
    Oct 2013
    Posts
    747
    Character
    Atiqa Craiger
    World
    Phoenix
    Main Class
    Pugilist Lv 80
    Quote Originally Posted by NovaUltimatum View Post
    I worry that even if DPS/Total Damage values were shown to under-performing players, they would still put just as much effort in as they usually do. Sure there will be those who try harder when they found out their performance but what happens to those who don't use the information? Would you kick them for it? My question is what will the community do to those people?
    It won't work on all players, but there are a ton of people that play on consoles and can't see their DPS... And when they ask about it, and see that they don't do as much DPS as they want, they many times try to improve. That's the biggest point about having an in-game parser.

    Also, if someone isn't doing enough DPS for raid content, and they don't care about it, then yes... You could kick them.

    Only reason you don't see people pointing out DPS of others, is because they could get banned for doing it, but trust me... if someone is doing way too low DPS, they will get kicked, or people will simply leave the group (usually the latter one).

    The positives of adding an in-game parser heavily outweighs the negatives IMO.
    (5)

  10. #80
    Player
    Cynfael's Avatar
    Join Date
    Jun 2014
    Posts
    2,164
    Character
    Sacrilege Moonshadow
    World
    Hyperion
    Main Class
    Black Mage Lv 80
    Quote Originally Posted by NovaUltimatum View Post
    I worry that even if DPS/Total Damage values were shown to under-performing players, they would still put just as much effort in as they usually do. Sure there will be those who try harder when they found out their performance but what happens to those who don't use the information? Would you kick them for it? My question is what will the community do to those people?
    This might sound cold, but if a player knows that they have issues that are affecting their parties and flat-out refuses to do anything about them, am I supposed to care what the community will do to them?

    I don't harass such players; I simply avoid them once I identify them. If someone is performing so poorly that they are holding back 7 other people, and if they are both aware that they have a problem and unwilling to "try harder," they need to go.
    (5)
    Last edited by Cynfael; 05-13-2015 at 12:15 AM.

Page 8 of 12 FirstFirst ... 6 7 8 9 10 ... LastLast