Quote Originally Posted by The_Last_Dragoon View Post
The problem with Parsers is that certain jobs will absolutely do more dps than others given different situations. It's not right if the introduction of a parser leads to players forcing out certain classes because god forbid they can't do as much damage as a Monk with a stationary target. No, in fact I'm pretty sure that the introduction of an in-client Parser will only lead to arguments over players who aren't putting out the numbers. There's a reason why Bards can't do the same damage as a Monk and honestly, I'd be appalled if they changed the game so that they could.
That argument just falls so short, classes are pretty well balanced in this game and the only reason to take one of the other is raid utility (Dragon kick/Peircing debuff/songs/extra res/more burst/goad/trick attack)


Not to mention a bad dragoon will never outparse a good monk, and vice versa. It doesn't come down to the class in this game in terms of DPS so players won't be forced to play a certain class, if both the dragoon and monk in your party are going all out and maxing out their dps and the dragoon parses 10-20 above the monk, no one is going to get annoyed or care, if however the dragoon is parsing 350 and the monk is parsing 600 then you know full well it isn't a class issue, it's a player issue and that's the information a parser provides.