Page 4 of 12 FirstFirst ... 2 3 4 5 6 ... LastLast
Results 31 to 40 of 114

Hybrid View

  1. #1
    Player
    Waliel's Avatar
    Join Date
    Aug 2013
    Posts
    1,153
    Character
    Waliel Hla
    World
    Cerberus
    Main Class
    Summoner Lv 90
    There's more to parsing than just DPS. We did our first real venture into T13 this thursday and kept wondering why is our WHM randomly dying on Megaflare stacks. Checking out our trusty parser, it turned out she was hit twice by Megaflare for 5k+. We adjusted by telling everyone to spread out a little more and never had the issue again.

    Quote Originally Posted by Picori View Post
    Hate parsers as I main SMN. I've seen dot dam on one where it's saying my dot dam is 600 a tick and I clearly see it click at 1.1k+
    Untel dot ticks show up in battle log it would always be crap.
    That number you're seeing is the combined damage of every DoT from every player. Or are you telling me that your three DoT ticks for a combined potency of 110 (135 with Shadow Flare) is hitting for almost the same numbers as my 306 potency Fire?
    (3)

    Yoshi-P is doing his best and is patching Endwalker. Please wait warmly until it is ready.

  2. #2
    Player
    Picori's Avatar
    Join Date
    Feb 2015
    Posts
    83
    Character
    Picori Shadow
    World
    Behemoth
    Main Class
    Goldsmith Lv 50
    Static uses it every raid. So used yesterday lol!
    They use ACT.
    (0)

  3. #3
    Player
    Picori's Avatar
    Join Date
    Feb 2015
    Posts
    83
    Character
    Picori Shadow
    World
    Behemoth
    Main Class
    Goldsmith Lv 50
    Try running at a dummy and do bio. Just bio nothing else. Shows zero dps as doesnt show unless you do some physical attack.

    Then it does dots on its own not full tick so if you even add all of them with a your own calculator doesn't even go close to what you se ticks for.
    (0)

  4. #4
    Player
    Picori's Avatar
    Join Date
    Feb 2015
    Posts
    83
    Character
    Picori Shadow
    World
    Behemoth
    Main Class
    Goldsmith Lv 50
    3 people in static use parser. Not going to say name sense don't want them baned.
    Anyways in turn 10 to try it out we had no on attack but tank and I had full dots on to see the ticks. It was 1.0-1.2 average and 1.7k crit.
    Parser wasn't even close. On all 3 of there's. (Same parser ACT) after other tests like dummy's got to point where when calling dps numbers they don't say my name as they find it pointless.
    (0)

  5. #5
    Player
    Asierid's Avatar
    Join Date
    Sep 2013
    Posts
    359
    Character
    Saerin Zei
    World
    Gilgamesh
    Main Class
    Marauder Lv 60
    Quote Originally Posted by Galdous View Post
    Don't need a numerical parser. Se uses internal tests to gauge max potential damage and could have a color indicator on your output compared to thier dps measurement.
    I kinda know my speed limit. The little light is green, it means faster right?

    Either give the parses or don't. We don't need a half-assed attempt to placate those who are wrong and don't want to be told they are wrong because they don't want to admit it.
    (0)

  6. #6
    Player
    Fatshine's Avatar
    Join Date
    May 2014
    Location
    Ul'dah
    Posts
    215
    Character
    Magnus Valerius
    World
    Ultros
    Main Class
    Gunbreaker Lv 90
    I don't understand people that hate parsers. This is why most DPS in the game are terrible. If a DPS and a Tank are relatively equal in gear level, and the tank is doing much higher damage, that's a freaking wake up call. The best DPS on each server are the ones that either use parsers, or players like myself on PS4 ask people to parse me on a dummy, or are running one during a raid. This number is compared with others, this creates motivation to improve, to push yourself, to extend your limits, and in some cases friendly competition with friends or other players. This might sound...elitist, or condescending, but if you hate parsers, or don't want people using them, then don't hate the players that are better than you. I've seen SCHOLARS, and Warriors, and under geared players do more damage than other damage dealers in this game. It's sad.

    Oh, and no, aggro meter doesn't tell you who is better, or "color indicators" or none of this other garbage people say.
    (0)
    Quote Originally Posted by Dhex View Post
    Why would you pay for a game, to pay an RMT, to pay other players to play the game for you?

  7. #7
    Player
    NovaLevossida's Avatar
    Join Date
    Sep 2013
    Posts
    984
    Character
    Kaiser Sturmwind
    World
    Famfrit
    Main Class
    Marauder Lv 50
    I like the idea of parsers as a tool for information and self-improvement. I could look at the data, see where I fall short, and correct that behavior. Or, I could, if I weren't playing on PS4.

    I dislike the idea of parsers because people are terrible in general and use them as a means for unwarranted hostility rather than improvement. These are the same intolerable people who make DF groups disband because they lack social skills and tact. Parsers just give them ammo unfortunately.

    Parsers exist anyway. They'll keep on existing. Far better to just give everyone at bare minimum an in-game tool that gives you only your DPS and your group's average DPS. At bare minimum.
    (0)

  8. #8
    Player
    Asierid's Avatar
    Join Date
    Sep 2013
    Posts
    359
    Character
    Saerin Zei
    World
    Gilgamesh
    Main Class
    Marauder Lv 60
    Quote Originally Posted by NovaLevossida View Post
    I dislike the idea of parsers because people are terrible in general and use them as a means for unwarranted hostility rather than improvement. These are the same intolerable people who make DF groups disband because they lack social skills and tact. Parsers just give them ammo unfortunately.
    People will be assholes, parsers or not. The world isn't instantly a better place because we do not have parsers. We're basically not being given a feature because people will feel other "bad" people will call them out, which they already do, so the whole idea is redundant.

    This is like saying there are bad people outside, better stay inside. The argument is old and doesn't hold ground anymore.
    (0)

  9. #9
    Player
    NovaLevossida's Avatar
    Join Date
    Sep 2013
    Posts
    984
    Character
    Kaiser Sturmwind
    World
    Famfrit
    Main Class
    Marauder Lv 50
    Quote Originally Posted by Asierid View Post
    People will be assholes, parsers or not. The world isn't instantly a better place because we do not have parsers. We're basically not being given a feature because people will feel other "bad" people will call them out, which they already do, so the whole idea is redundant.

    This is like saying there are bad people outside, better stay inside. The argument is old and doesn't hold ground anymore.
    I never used it as an argument to dismiss the existence of parsers and even pointed out the benefits of them, so it's not my concern whether or not it "holds ground" at all.
    (0)

  10. #10
    Player
    FreyrPrime's Avatar
    Join Date
    Jul 2014
    Posts
    41
    Character
    Freyr Vanir
    World
    Malboro
    Main Class
    Dragoon Lv 60
    Evidence has shown that access to a parser doesn't improve the vast majority of a player base. Bad players will continue to be bad, despite evidence showing just how bad they truly are.

    If nothing else, World of Warcraft is an excellent example of this. Addons are almost universally embraced by that community, and people STILL pull garbage dps. People have had access to parsers in WoW since Vanilla, that's ten years of garbage players not improving despite access to a resource that explains, IN DETAIL, how garbage they really are.

    In fact, that's my point entirely, you can lead a horse to water, but you can't make them drink. There are VOLUMES written on optimal gearing, stat weights, theorycrafting, rotation, openers etc etc.. Some people spend countless hours providing knowledge to players who will never read it. If a bad player wants to improve, the knowledge is there for them, and if they don't? No amount of in-game resources will change that.
    (5)

Page 4 of 12 FirstFirst ... 2 3 4 5 6 ... LastLast