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  1. #1
    Player
    TheRogueX's Avatar
    Join Date
    Feb 2014
    Location
    Ul'Dah - Thanalan
    Posts
    877
    Character
    Arias Lightbearer
    World
    Sargatanas
    Main Class
    Paladin Lv 90
    Quote Originally Posted by Kalandros View Post
    People saying they want fights to be more random are just not seeing the bigger picture

    It makes progression hella longer with unpredictable encounters that on one night you will one shot, and the next 3 weeks you will wipe for hours on.

    No thanks.
    You basically play a prediction game by than instead of a memory game.
    I prefer relying on memory than to try to guess whats going to happen next.
    You are part of the problem big problem in the MMO industry, preventing it from innovating.

    To be honest, the game needs more ways to progress that aren't "slam your face against this boss by team jump-rope repeatedly until you get the gear you want." It also needs fights that are challenging because of smart AI, not scripted, patterned arena fights with enrage timers/insta-kills. Memorizing patterns and then repeating them over and over and over is so incredibly *boring.*

    Also, "It makes progression hella longer:" GOOD. We shouldn't be seeing people reaching level caps in the first week, or people completely clearing all of the content in an expansion in the first few weeks.
    (7)

  2. #2
    Player
    Flinx's Avatar
    Join Date
    Jan 2015
    Posts
    50
    Character
    Flinx Rys
    World
    Tonberry
    Main Class
    Fisher Lv 60
    Quote Originally Posted by TheRogueX View Post
    You are part of the problem big problem in the MMO industry, preventing it from innovating.

    To be honest, the game needs more ways to progress that aren't "slam your face against this boss by team jump-rope repeatedly until you get the gear you want." It also needs fights that are challenging because of smart AI, not scripted, patterned arena fights with enrage timers/insta-kills. Memorizing patterns and then repeating them over and over and over is so incredibly *boring.*

    Also, "It makes progression hella longer:" GOOD. We shouldn't be seeing people reaching level caps in the first week, or people completely clearing all of the content in an expansion in the first few weeks.
    I find it silly enough that alot of people like random encounters when they haven't even cleared the scripted encounters in game (Coils).
    (0)