Quote Originally Posted by quantumsaint View Post
I think mob placement does go hand-in-hand with the aesthetics of the zones. If you stepped outside the gates of Ul'Dah, and had to fight level 1 Cactuars, or outside Gridania and had to fight level 1 Bombs, or even outside Limsa Lominsa and had to fight Sahagin, people would know right away they're playing a FF game instead of having to run through squirrels and marmots and dodos and sheep before getting to anything that gives the game a sense of belonging to the the series. I think we'd all have been a lot more forgiving in the beginning if we had to fight our way through the different zones to get to the next camp with the next tier of FF monster.

Does any of that make sense?
I agree... completely... I just didn't include in this thread because it really requires a thread all it's own.... It sounds like SE is on the right track with it though... which is a very good thing... I'm willing to give it time and let them do it right....
But... what are your thoughts on putting 1 (or more) high level non-aggro mob in a starter zone just to serve as a little flavor fro the lower level zones... like how the wild Saurian was in the Dalmasca Eastersand in FFXII....
Even a little ecology like having one lvl 10 or 15 mongrel spawn in an area with a bunch of star marmots.... And as long as there are star marmots there... it will attack them... and will turn on you once the star marmots are dead. It would even work with the new claiming system as it would even be able to attack the MOB you are fighting....

Quote Originally Posted by northernsky View Post
It does not have to be a completely different set of mobs, but I think you gave good examples of how they could further emphasize the different themes right from the start
*Nitpicking alert*
I'd like it if there was more variance within the MOBs so the low level cactaurs don't look exactly like the high level cactaurs... or the drakes, guivre and biasts don't all look the same but different colors... I know I am being petty... but I feel like if I've been playing for a year... I should be able to play with names off and still be able to tell what level of MOB I am fighting... based off of how they look....
*nitpick over*