Hello,

I'd like to suggest the following to reduce macro saturation (a must-have w/ new classes & abilities on the way).

1. Split the current macro area in half (0-49, 50-99) (or user defined 70/30 10/90 etc).
2. Make the first half Dynamic - the macros in this area change when/with your character class.
3. Make the second half Static - the macros in this area are available to all classes.

This would allow substantially more space for our growing macro inventories.