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  1. #21
    Player
    LineageRazor's Avatar
    登録日
    2013/12/18
    投稿
    3,822
    Character
    Lineage Razor
    World
    Gilgamesh
    Main Class
    彫金師 Lv 90
    Quote 引用元:Wournsfeik_Untawhasyn 投稿を閲覧
    Maybe the roulette could have it's own interface where you can drop Gear Sets into empty slots for all the classes you can use, and it takes the data from those to determine what jobs it can pull on? if you don't have the job equipment available then it simply isn't possible to queue Job Roulette with it.
    I don't think it needs to be quite that complicated... Just have some kind of interface where the user can select which jobs they wish to have in the Roulette, with a minimum requirement of at least one job from each role. If the user mistakenly selects a job that they don't have the proper gear for - well, that's their bad. They'll time out of the Duty Commencement, earn a strike for the day, and know better for next time.
    (0)

  2. #22
    Player
    Daragust's Avatar
    登録日
    2013/09/05
    Location
    Gridania
    投稿
    94
    Character
    Daragust Skylles
    World
    Hyperion
    Main Class
    剣術士 Lv 50
    Quote 引用元:Jonnycbad 投稿を閲覧
    How about "Master Trials"? Reminscent of FFXI's Salvage and Nyzul Isle that had 'Pathos" where players received one or several penalties and restrictions. They would be Expert Trials and High Level Dungeons, but with random penalties and greater rewards.
    This was actually one of the events at last year's US Fan Fest. You had things like iLvl restrictions on gear, naked, ect. It was a lot of fun and you could hear the players cheer or nearly cry at the front of the line depending on what they spun on the wheel. I would love to see something like this actually in game. In addition, I would love if they put in both a HM and an EX version. Giving different bonuses for each. That way, those players who aren't quite as skilled or who don't have the gear could still experience the challenge.
    (0)

  3. #23
    Player
    Matte-Kudasai's Avatar
    登録日
    2015/05/15
    投稿
    1
    Character
    Loretta Howl
    World
    Behemoth
    Main Class
    巴術士 Lv 50
    Sounds like it could be a pretty fun idea, especially the no fixed party part.
    Some of my favorite dungeon runs have been when we do something weird like 3 dragoons and a scholar.
    (0)

  4. #24
    Player
    elemental10's Avatar
    登録日
    2014/12/16
    投稿
    459
    Character
    Yomiko Readman
    World
    Zalera
    Main Class
    戦士 Lv 60
    I don't really understand it but this roulette would choose choose a dungeon randomly and also choose a job for you randomly?

    I agree that it's a very interesting concept. But how do you make that job change?

    They have to implement some sort of automatic job changer? What if you're in the middle of nowhere and thus changing jobs will leave you that 60 secs cooldown?

    Other than that, i can't see any problems with it.

    +1 this
    (0)

  5. #25
    Player
    WeaverOfFate's Avatar
    登録日
    2015/05/19
    投稿
    18
    Character
    Dankyrtrach Ubyltusyn
    World
    Lich
    Main Class
    戦士 Lv 70
    I would try this if it was available!

    +1
    (0)

  6. #26
    Player Buff_Archer's Avatar
    登録日
    2014/05/25
    投稿
    909
    Character
    Buff Archer
    World
    Diabolos
    Main Class
    召喚士 Lv 60
    Something that needs to be considered carefully- would this roulette just be for filling lvl 50 instances where all 4 players chose the random option, or would it be integrated with low level and/or hard & expert mode dungeons and match you with parties where people queued for specific roles?

    Because if it's the latter, I think what will happen a lot is people with tank/healer unlocked who use this, will find themselves drawing tank/healer almost every run and be paired up with people that chose DPS specifically or only have DPS classes leveled... so based on demand for Tank/Healer, people who have them unlocked might not get the diverse experiences they're expecting by using this.

    Similar to how if you queue low level roulette as a healer, you're more likely to get a dungeon people don't want in that role and bail on it, increasing your chances of having to run it in their place.
    (0)

  7. #27
    Player
    Toxsik's Avatar
    登録日
    2011/07/21
    Location
    Ul'dah
    投稿
    143
    Character
    Toxsik Kisxot
    World
    Balmung
    Main Class
    呪術士 Lv 70
    I'm surprised they don't have more roulette in the game now. I feel like we missing "trials ex roulette", "ct,st,wod roulette", and "coils roulette 1st, 2nd, and final" but that's just me. Obviously "final coil roulette" might need to wait a bit but the other 2 coils ones wouldn't be awful. Also if we had more roulette's I feel it would motivate the community to learn and get practice/better at these more difficult pieces of content. Eventually they wouldn't be to bad to run.
    (0)

  8. #28
    Player
    Cookymon's Avatar
    登録日
    2015/06/01
    投稿
    13
    Character
    Arcos Vandymion
    World
    Phoenix
    Main Class
    戦士 Lv 51
    Quote 引用元:Jonnycbad 投稿を閲覧
    Amdapor Keep Hard with Conjurers
    So I'd loose Divine Seal? Welp. Whatever.


    Sounds fun though.



    Quote 引用元:Buff_Archer 投稿を閲覧
    Something that needs to be considered carefully- would this roulette just be for filling lvl 50 instances where all 4 players chose the random option, or would it be integrated with low level and/or hard & expert mode dungeons and match you with parties where people queued for specific roles?

    Because if it's the latter, I think what will happen a lot is people with tank/healer unlocked who use this, will find themselves drawing tank/healer almost every run and be paired up with people that chose DPS specifically or only have DPS classes level'd... so based on demand for Tank/Healer, people who have them unlocked might not get the diverse experiences they're expecting by using this.

    Similar to how if you queue low level roulette as a healer, you're more likely to get a dungeon people don't want in that role and bail on it, increasing your chances of having to run it in their place.
    Lucky enough I'd guesstimate about one in three having a tank class unlocked and leveled to 50*. Said roulette would simply have to force you to go with any class you have and potentially up to any level.
    Have a MRD 26? Way more than enough to tank Halatali.
    Don't have a weapon? Here's a synched L50 white weapon.

    Make the reward dependant on the amount of jobs you have unlocked when que'ing. No risk - no reward. Not to mention this wouldn't be designed for people that only do one thing over and over and over again anyway.
    *Whether they have the skill to go along with that is on an entirely different paper.
    (0)
    2015/06/01 21:23; Cookymon が最後に編集

  9. #29
    Player
    Pterois's Avatar
    登録日
    2014/02/27
    投稿
    572
    Character
    Pterois Volitans
    World
    Excalibur
    Main Class
    剣術士 Lv 60
    Quote 引用元:Toxsik 投稿を閲覧
    I'm surprised they don't have more roulette in the game now. I feel like we missing "trials ex roulette", "ct,st,wod roulette", and "coils roulette 1st, 2nd, and final" but that's just me. Obviously "final coil roulette" might need to wait a bit but the other 2 coils ones wouldn't be awful. Also if we had more roulette's I feel it would motivate the community to learn and get practice/better at these more difficult pieces of content. Eventually they wouldn't be to bad to run.
    i would do a Binding Coil Roulette (t1-t13) every freakin day... and you know what they could put int there as a reward? something that can dye any piece of coil gear 1-13.

    BCoB



    SCoB

    (0)
    "Try not. Do or do not. There is no try."

  10. #30
    Player
    Mattyg's Avatar
    登録日
    2013/12/11
    投稿
    2
    Character
    Mattyg Taco
    World
    Excalibur
    Main Class
    巴術士 Lv 50
    I fully support this idea. I enjoyed the ability to do this in Rift/WoW, I don't see why it wouldn't prove fun/useful in this game.
    (0)

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