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  1. #1
    Player
    Buzz619's Avatar
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    Apr 2015
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    3
    Character
    Lord Gulcasa
    World
    Ragnarok
    Main Class
    Lancer Lv 50

    Too little raid bosses

    Hi guys,
    Don't you think that there are too little bosses in FF compared to WoW?
    Like in WoW there are about 10 bosses in a single raid while in FF there is only one boss in each turn, only 8 bosses in total (T6 - T13)

    and do you think they're going to include more bosses in the expansion?
    (4)

  2. #2
    Player
    Colorful's Avatar
    Join Date
    Jun 2014
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    2,408
    Character
    Charlotte Elise
    World
    Kujata
    Main Class
    Ninja Lv 70
    Considering we get 2 raids (Crystal Tower and Binding Coil), also new dungeons and trials it evens out. Shorter wait between new content is always great, left WoW after the long wait of nothing while waiting for WoD (the expansion). I'd prefer it if they spent their dev time on one raid and made a Casual, Normal and Savage similar to WoW's way.

    Anyway, I remember reading Yoshi say with 2.0 being still quite new, they couldn't risk having a lull of no content where they'd lose subscribers. They'd consider it once FFXIV has matured a little, but I think people are fine with how it is now honestly.
    (1)

  3. #3
    Player
    Zfz's Avatar
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    Aug 2013
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    2,371
    Character
    Celenir Istarkh
    World
    Atomos
    Main Class
    Red Mage Lv 90
    You should add the primals and other trails.

    WoW also had smaller raids. What matters is the amount of total raiding content at any given time.
    (5)
    “There is nothing noble in being superior to your fellow man; true nobility is being superior to your former self.”
    ― Ernest Hemingway

  4. #4
    Player
    UBERHAXED's Avatar
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    Aug 2013
    Posts
    700
    Character
    Seraph Khalid
    World
    Faerie
    Main Class
    Summoner Lv 60
    Quote Originally Posted by Buzz619 View Post
    Hi guys,
    Don't you think that there are too little bosses in FF compared to WoW?
    Like in WoW there are about 10 bosses in a single raid while in FF there is only one boss in each turn, only 8 bosses in total (T6 - T13)

    and do you think they're going to include more bosses in the expansion?
    For what ever reason you have not to include first coil, why do you include the second coil then. If we are going by difficulty, then the first binding coil clear took much longer than the first final coil clear. Also if you look under the "raids" category of the duty finder, it includes the CT series, which have 4 bosses each, bringing the total to 12 for coil and 12 for CT. Of course if we are going by arbitrary definitions and not the game defined definitions of a raid, then you might as well include primals in that figure, which adds 6 more for the extremes.
    (0)

  5. #5
    Player
    kyuven's Avatar
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    Sep 2013
    Location
    Ul'Dah
    Posts
    2,130
    Character
    Chen Kotomi
    World
    Adamantoise
    Main Class
    Archer Lv 90
    The way WoW raid zones and FFXIV raid zones are handled is completely different.
    WoW will (or did) give you one large zone with multiple bosses you could return to within the lockout to take out the bosses.
    FFXIV segments the Coils of Bahamut into "turns," which are effectively "pieces" of the same dungeons that are instanced.
    However, there's also the Towers, which are large instances.
    And then there are the trials.
    Let's go over the list of raids, just for 50+ content:
    Praetorium (requires 8 people. it counts)
    Ifrit (HM, EX)
    Garuda (HM, EX)
    Ultima HM
    Leviathan (HM, EX)
    Moogle (HM, EX)
    Ramuh (HM, EX)
    Shiva (HM, EX)
    BCOB (5 turns)
    SCOB (4 turns)
    SSCOB (4 Turns)
    BCOB (4 turns)
    CT
    ST
    WoD
    Chrysalis
    Odin
    Steps of Faith
    Hydra
    Chimera
    Dragon's Neck
    Gilgamesh 1
    Gilgamesh 2

    That's 42 raids. Before any expansions.
    (7)

  6. #6
    Player Skeith-Adeline's Avatar
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    Jul 2014
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    1,051
    Character
    Sariena Adeline
    World
    Zalera
    Main Class
    Thaumaturge Lv 90
    Quote Originally Posted by kyuven View Post
    ~~~
    Uhmm, primals and 8-manned content doesn't count.

    Labyrinth of the Ancients; Syrcus Tower; The World of Darkness; The Binding Coil of Bahamut; The Second Coil of Bahamut, and The Final Coil of Bahamut are the only raids in the game.


    Anyways, I do believe that releasing 4 "difficult" raid-bosses every 6 months is piteous. The constant content patches are great–the lack of hardcore content patches aren't.

    (Primals aren't difficult, and shouldn't even be compared to the Raid scenario)
    (6)

  7. #7
    Player
    Themis's Avatar
    Join Date
    Oct 2011
    Location
    Gridania
    Posts
    396
    Character
    Temisu Namisu
    World
    Kujata
    Main Class
    Red Mage Lv 90
    Quote Originally Posted by Skeith-Adeline View Post
    Uhmm, primals and 8-manned content doesn't count.

    (Primals aren't difficult, and shouldn't even be compared to the Raid scenario)
    Primals should indeed by counted. It's still content that is challenging for many, and is designed to be a challenge. Just because the game lists them under Trials and not Raids doesn't mean that they should be ignored. The difference is mostly in the way that Raids have some trash between/before bosses, whereas Trials are straight to the boss encounter. And in that situation, T5/T9/T12/T13 could all be considered Trials because they operate in the same way as something like Garuda or Ramuh.

    And really, I could say that Coil isn't difficult, either. Once you've beaten content a few times, it becomes easier because you are more familiar with it. But I've yet to hear of a group who have 1 shot a Primal on their first attempt.
    (6)

  8. #8
    Player
    Fynlar's Avatar
    Join Date
    Jan 2014
    Posts
    2,991
    Character
    Fynlar Eira
    World
    Hyperion
    Main Class
    Red Mage Lv 100
    too few*

    Sorry, had to.
    (1)

  9. #9
    Player Skeith-Adeline's Avatar
    Join Date
    Jul 2014
    Posts
    1,051
    Character
    Sariena Adeline
    World
    Zalera
    Main Class
    Thaumaturge Lv 90
    Quote Originally Posted by Themis View Post
    Primals should indeed by counted. It's still content that is challenging for many, and is designed to be a challenge. Just because the game lists them under Trials and not Raids doesn't mean that they should be ignored. The difference is mostly in the way that Raids have some trash between/before bosses, whereas Trials are straight to the boss encounter. And in that situation, T5/T9/T12/T13 could all be considered Trials because they operate in the same way as something like Garuda or Ramuh.

    And really, I could say that Coil isn't difficult, either. Once you've beaten content a few times, it becomes easier because you are more familiar with it. But I've yet to hear of a group who have 1 shot a Primal on their first attempt.
    It's fine to have your opinion on what should be classified as a raid, but know that not all opinions are true. Primals, aren't raids.
    (5)

  10. #10
    Player
    Ashkendor's Avatar
    Join Date
    Mar 2014
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    4,659
    Character
    Ashkendor Zahirr
    World
    Balmung
    Main Class
    Paladin Lv 90
    Quote Originally Posted by Skeith-Adeline View Post
    (Primals aren't difficult, and shouldn't even be compared to the Raid scenario)
    If difficulty is what determines whether content is a raid or not, why are LoTA/ST/WoD in there?

    Primals have relevant gear when they're introduced. I don't see why they wouldn't count.
    (5)
    Last edited by Ashkendor; 04-30-2015 at 11:56 PM.

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