When aee paladins going to get an aoe attack similar to glory slash?
When aee paladins going to get an aoe attack similar to glory slash?
Honestly... they probably won't. Circle of Scorn is an awesome AOE, it's just a shame it takes till level 50 to get it. I'm hoping they'll get more party cover abilities, like a group version of vengeance. At that point I'd almost want my party to pull hate just to get that extra bit of damage going.
But if they did I certainly wouldn't be against it.
To be honest, we don't Need one.
Warrior and Paladin do not Need (and should not) to be the same in everything and right now the only class better then Paladin when it Comes to generating hate on multiple Targets is Warrior (and thats ok).
Flash an CoS is enough for us we can easily hold aggro for groups.
I would rather have a finishing skill for riot blade as well as some defensif buffs for the whole Party similiar to cover. And if I understand the Benchmark Video that is what we get (at least I hope so).
I wouldn't be against it to give PLDs a damage reflect on block passive.
With a PLD tanking, you don't have as much aoe damage as WAR, which is fine, but if PLDs would reflect like 50 potency per block, it could make up some of the difference without taking away the WAR's advantage in aoe dps.
It would also give some use for high block rate(small) shields, a PLD could whip out a small shield for packs of mobs to rack up reflect damage, and then switch to a heavy shield for bosses. As right now, small shields are objectively worse.
Can tie it to Bulwark and that's all you really need tbh.I wouldn't be against it to give PLDs a damage reflect on block passive.
With a PLD tanking, you don't have as much aoe damage as WAR, which is fine, but if PLDs would reflect like 50 potency per block, it could make up some of the difference without taking away the WAR's advantage in aoe dps.
It would also give some use for high block rate(small) shields, a PLD could whip out a small shield for packs of mobs to rack up reflect damage, and then switch to a heavy shield for bosses. As right now, small shields are objectively worse.
Missing v.1.0-1.21 Gladiator/Paladin Skills:
Aegis Boon - Blocks the next incoming attack and grants HP in proportion to damage taken.
Phalanx - Delivers a melee attack. Can only be used immediately after blocking an attack.
Goring Blade - Delivers a melee attack. Chance to inflict a bleed effect when executed from behind the target. (Savage Blade Combo)
Flat Blade - Delivers a melee attack. Double enmity. (Fast Blade Combo)
Out Maneuver - Blocks made while Outmaneuver is active restore MP.
War Drum - Delivers a melee attack with your shield to nearby enemies. Generates massive enmity. Can only be used immediately after blocking an attack.
Divine Veil - Cure and Cura (Medica) spells cast on you by other players grant a healing over time effect to all party members within range.
Holy Succor - Restores HP of target. When cast on another player, you also heal 50% of the amount restored.
You might see a few of these skills again with the new level cap and additional abilities.
Missing v.1.0-1.21 Gladiator/Paladin Skills:
Aegis Boon - Blocks the next incoming attack and grants HP in proportion to damage taken.
Phalanx - Delivers a melee attack. Can only be used immediately after blocking an attack.
Goring Blade - Delivers a melee attack. Chance to inflict a bleed effect when executed from behind the target. (Savage Blade Combo)
Flat Blade - Delivers a melee attack. Double enmity. (Fast Blade Combo)
Out Maneuver - Blocks made while Outmaneuver is active restore MP.
War Drum - Delivers a melee attack with your shield to nearby enemies. Generates massive enmity. Can only be used immediately after blocking an attack.
Divine Veil - Cure and Cura (Medica) spells cast on you by other players grant a healing over time effect to all party members within range.
Holy Succor - Restores HP of target. When cast on another player, you also heal 50% of the amount restored.
You might see a few of these skills again with the new level cap and additional abilities.
I want those abilities so bad right now ;___;
I wonder how they plan on making these jobs more playable with a game pad. It's already a challenge to play a tank class with a game pad. Adding more abilities will make it even worse. Don't get me wrong, I like the idea of new stuff. I just dread trying to manage it all.
I heard mention that the new skills won't fit on our hotbars and they are thinking of a plan.I wonder how they plan on making these jobs more playable with a game pad. It's already a challenge to play a tank class with a game pad. Adding more abilities will make it even worse. Don't get me wrong, I like the idea of new stuff. I just dread trying to manage it all.
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