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Thread: PLD skills?

  1. #1
    Player
    Silver_Kupoo's Avatar
    Join Date
    May 2015
    Posts
    2
    Character
    Silver Kupo
    World
    Gilgamesh
    Main Class
    Marauder Lv 50

    PLD skills?

    When aee paladins going to get an aoe attack similar to glory slash?
    (0)

  2. #2
    Player
    Rhaja's Avatar
    Join Date
    Jun 2014
    Location
    Limsa
    Posts
    734
    Character
    Rhaja Foxtail
    World
    Behemoth
    Main Class
    Dark Knight Lv 70
    Honestly... they probably won't. Circle of Scorn is an awesome AOE, it's just a shame it takes till level 50 to get it. I'm hoping they'll get more party cover abilities, like a group version of vengeance. At that point I'd almost want my party to pull hate just to get that extra bit of damage going.

    But if they did I certainly wouldn't be against it.
    (0)

  3. #3
    Player
    Tam_Hawkins's Avatar
    Join Date
    Nov 2013
    Posts
    347
    Character
    Tam Hawkins
    World
    Shiva
    Main Class
    Gladiator Lv 90
    To be honest, we don't Need one.
    Warrior and Paladin do not Need (and should not) to be the same in everything and right now the only class better then Paladin when it Comes to generating hate on multiple Targets is Warrior (and thats ok).
    Flash an CoS is enough for us we can easily hold aggro for groups.

    I would rather have a finishing skill for riot blade as well as some defensif buffs for the whole Party similiar to cover. And if I understand the Benchmark Video that is what we get (at least I hope so).
    (2)

  4. #4
    Player
    Trespar's Avatar
    Join Date
    Feb 2014
    Posts
    129
    Character
    Miakis Lunefalena
    World
    Cerberus
    Main Class
    Red Mage Lv 70
    I wouldn't be against it to give PLDs a damage reflect on block passive.

    With a PLD tanking, you don't have as much aoe damage as WAR, which is fine, but if PLDs would reflect like 50 potency per block, it could make up some of the difference without taking away the WAR's advantage in aoe dps.
    It would also give some use for high block rate(small) shields, a PLD could whip out a small shield for packs of mobs to rack up reflect damage, and then switch to a heavy shield for bosses. As right now, small shields are objectively worse.
    (1)

  5. #5
    Player
    Atreus's Avatar
    Join Date
    May 2011
    Posts
    826
    Character
    Atreus Auditore
    World
    Jenova
    Main Class
    Paladin Lv 100
    Quote Originally Posted by Trespar View Post
    I wouldn't be against it to give PLDs a damage reflect on block passive.

    With a PLD tanking, you don't have as much aoe damage as WAR, which is fine, but if PLDs would reflect like 50 potency per block, it could make up some of the difference without taking away the WAR's advantage in aoe dps.
    It would also give some use for high block rate(small) shields, a PLD could whip out a small shield for packs of mobs to rack up reflect damage, and then switch to a heavy shield for bosses. As right now, small shields are objectively worse.
    Can tie it to Bulwark and that's all you really need tbh.
    (0)

  6. #6
    Player
    Dhex's Avatar
    Join Date
    Aug 2013
    Posts
    1,006
    Character
    Jadus Salaheem
    World
    Ultros
    Main Class
    Marauder Lv 90
    Missing v.1.0-1.21 Gladiator/Paladin Skills:

    Aegis Boon - Blocks the next incoming attack and grants HP in proportion to damage taken.
    Phalanx - Delivers a melee attack. Can only be used immediately after blocking an attack.
    Goring Blade - Delivers a melee attack. Chance to inflict a bleed effect when executed from behind the target. (Savage Blade Combo)
    Flat Blade - Delivers a melee attack. Double enmity. (Fast Blade Combo)
    Out Maneuver - Blocks made while Outmaneuver is active restore MP.
    War Drum - Delivers a melee attack with your shield to nearby enemies. Generates massive enmity. Can only be used immediately after blocking an attack.

    Divine Veil - Cure and Cura (Medica) spells cast on you by other players grant a healing over time effect to all party members within range.
    Holy Succor - Restores HP of target. When cast on another player, you also heal 50% of the amount restored.

    You might see a few of these skills again with the new level cap and additional abilities.
    (3)

  7. #7
    Player
    Synestra's Avatar
    Join Date
    Oct 2013
    Posts
    1,071
    Character
    Nel Synestra
    World
    Moogle
    Main Class
    Gladiator Lv 70
    Quote Originally Posted by Dhex View Post
    snip
    Divine Veil, Holy Succor and Goring Blade would be pretty sweet to have.
    (1)

  8. #8
    Player
    Rhaja's Avatar
    Join Date
    Jun 2014
    Location
    Limsa
    Posts
    734
    Character
    Rhaja Foxtail
    World
    Behemoth
    Main Class
    Dark Knight Lv 70
    Quote Originally Posted by Dhex View Post
    Missing v.1.0-1.21 Gladiator/Paladin Skills:

    Aegis Boon - Blocks the next incoming attack and grants HP in proportion to damage taken.
    Phalanx - Delivers a melee attack. Can only be used immediately after blocking an attack.
    Goring Blade - Delivers a melee attack. Chance to inflict a bleed effect when executed from behind the target. (Savage Blade Combo)
    Flat Blade - Delivers a melee attack. Double enmity. (Fast Blade Combo)
    Out Maneuver - Blocks made while Outmaneuver is active restore MP.
    War Drum - Delivers a melee attack with your shield to nearby enemies. Generates massive enmity. Can only be used immediately after blocking an attack.

    Divine Veil - Cure and Cura (Medica) spells cast on you by other players grant a healing over time effect to all party members within range.
    Holy Succor - Restores HP of target. When cast on another player, you also heal 50% of the amount restored.

    You might see a few of these skills again with the new level cap and additional abilities.

    I want those abilities so bad right now ;___;
    (0)

  9. #9
    Player
    Frost_Trunks's Avatar
    Join Date
    Sep 2013
    Location
    Gridania
    Posts
    234
    Character
    Frost Trunks
    World
    Leviathan
    Main Class
    Lancer Lv 80
    I wonder how they plan on making these jobs more playable with a game pad. It's already a challenge to play a tank class with a game pad. Adding more abilities will make it even worse. Don't get me wrong, I like the idea of new stuff. I just dread trying to manage it all.
    (0)

  10. #10
    Player
    VargasVermillion's Avatar
    Join Date
    Aug 2013
    Location
    Ul'dah
    Posts
    851
    Character
    Val Vermillion
    World
    Tonberry
    Main Class
    Paladin Lv 80
    Quote Originally Posted by Frost_Trunks View Post
    I wonder how they plan on making these jobs more playable with a game pad. It's already a challenge to play a tank class with a game pad. Adding more abilities will make it even worse. Don't get me wrong, I like the idea of new stuff. I just dread trying to manage it all.
    I heard mention that the new skills won't fit on our hotbars and they are thinking of a plan.
    (0)

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