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Thread: DX9 vx DX11

  1. #1

    DX9 vx DX11

    Hello

    Are you guys seeing a huge difference in the quality between these two. I ran both on maximum and really couldn't see that much of a difference to warrant downloading a whole new client...

    Thanks
    (0)

  2. #2
    Player
    Imoye's Avatar
    Join Date
    Sep 2013
    Posts
    285
    Character
    Onywen Fraelia
    World
    Ragnarok
    Main Class
    Arcanist Lv 90
    Not at all.
    (1)

  3. #3
    Player Bruiser_Cruiser's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    173
    Character
    Skeeter Valentine
    World
    Goblin
    Main Class
    Conjurer Lv 53
    Im going to download the dx11 simply in hopes that my computer quits crashing randomly when i play. I have an i7 with a gtx670 video card and 12gb of ram. IDK why i experience random crashes. I have installed the game on both my solid state C drive as well as trying it on my 1tb data drive and either way it crashes and even sometimes causing my machine to bluescreen. No other game causes the issue and I even went to the trouble of reloading windows from scratch and I still have the same issue.
    Hopefully the DX11 client will fix my issues.
    (0)

  4. #4
    Player
    Limecat's Avatar
    Join Date
    Dec 2012
    Posts
    1,359
    Character
    Limecat Indignatio
    World
    Hyperion
    Main Class
    White Mage Lv 90
    I can't tell the slightest difference running them individually. I'd have to see them side-by-side.

    Quote Originally Posted by Bruiser_Cruiser View Post
    Im going to download the dx11 simply in hopes that my computer quits crashing randomly when i play. I have an i7 with a gtx670 video card and 12gb of ram. IDK why i experience random crashes. I have installed the game on both my solid state C drive as well as trying it on my 1tb data drive and either way it crashes and even sometimes causing my machine to bluescreen. No other game causes the issue and I even went to the trouble of reloading windows from scratch and I still have the same issue.
    Hopefully the DX11 client will fix my issues.
    Are you running the game in borderless mode? I've heard that can cause crashing problems, and the only solution is to run full-screen or standard windowed.
    (0)

  5. #5
    Player
    Ditto's Avatar
    Join Date
    Aug 2013
    Posts
    557
    Character
    Echo Sindria
    World
    Gilgamesh
    Main Class
    Dark Knight Lv 70
    The difference will likely be more noticeable once you're actually playing it, and more likely in the older areas you've already seen a dozen times.

    I notice the difference however.
    (3)

  6. #6
    Player
    Shougun's Avatar
    Join Date
    Jan 2012
    Location
    Ul'dah
    Posts
    9,431
    Character
    Wubrant Drakesbane
    World
    Balmung
    Main Class
    Fisher Lv 90
    Definitely noticed a difference, quick easy ones was the ground and water (tessellation effect). But in general there was slight changes (purty shadows), whip your head at the screen and look away or in a big combat scene and you probably won't feel the difference (minus perhaps less lag depending on machine) but imo you'll really take notice when standing around just looking at stuff.

    Hopefully they keep adding in features and polishing some others, like I noticed somethings that looked like they should have tessellation (option) compared to its neighbor object (cobble stone next to grassy ground) and either didn't or was hardly noticeable. They said they would add more- which is awesome, and I already like the changes so at Heavensward I'll be ready to go DX11 :P
    (0)
    Last edited by Shougun; 04-28-2015 at 10:28 AM.

  7. #7
    Player
    Vespar's Avatar
    Join Date
    Mar 2011
    Posts
    2,762
    Character
    Leyna Crosse
    World
    Goblin
    Main Class
    Summoner Lv 100
    I notice the difference right away viewing my original Miqote in the Character creator.
    (0)

  8. #8
    Player
    Fenral's Avatar
    Join Date
    Sep 2011
    Posts
    2,174
    Character
    W'fharl Tia
    World
    Gilgamesh
    Main Class
    Viper Lv 100
    The shadow quality and overall contrast are much better in the DX11 version, not to mention characters' skin is a lot softer-looking. Textures are the same resolution, but better scaling makes them look sharper. And the parallax mapping improves outdoor environments a ton.

    All in all, it's a lot of really subtle, inexpensive effects that make the game look just a little newer without a performance hit.
    (1)

  9. #9
    Player
    Dyvid's Avatar
    Join Date
    Mar 2011
    Location
    Maelstrom
    Posts
    3,057
    Character
    Dyvid Pandemonium
    World
    Adamantoise
    Main Class
    Blacksmith Lv 90
    The difference is there but it's not a huge leap since FFXIV is already a great looking game using Direct 9. It's the small things like lighting, shading, and reflection that add up to a better visual experience.
    (0)

  10. #10
    Player
    Elmeron's Avatar
    Join Date
    Jan 2012
    Posts
    223
    Character
    Ironica Acinori
    World
    Faerie
    Main Class
    Arcanist Lv 58
    Lighting and shadows already looked great in FFXIV, what looks awful (at least to me) is most textures. They are fuzzy, especially when cutscenes zoom into stuff and look like they come from an older game for the hardware requirements that FFXIV boasts. I'm just downloading the benchmark right now so I'll be able to see how much it's improved.
    (2)

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