Results -9 to 0 of 457

Dev. Posts

Threaded View

  1. #11
    Player
    Sapphic's Avatar
    Join Date
    Oct 2013
    Posts
    2,308
    Character
    Sapphic Meow
    World
    Odin
    Main Class
    Monk Lv 90
    Quote Originally Posted by RiceisNice View Post
    Terrible experience maybe? I've seen newbies who said they were new and often get chewed out on it, even in heroic roulette. It's a big sea out there with a lot of fishies and tuna, what matters is what you do with it.
    Players state that vet players should teach newer players. How else will they know someone is new? By waiting for them to fail on a mechanic that could have been easily explained? How well do you think that would go?

    Also, compared to those who got help and advice as opposed to those who didn't. In normal dungeons those who, in my opinion, state they are new are helped. Mechanics are easily explained. Only time I've seen negativity is when new players join difficult content with zero idea of what to do and say nothing or first thing they say is "I'm new, what do I do?" when they could have helped themselves and read up on the fight to have some knowledge before instead of expecting everyone else to type out a guide in party chat. Or when they mess up on something which, if they had stated they were new, could have been explained in a single sentace and prevented it. Example: don't AE the adds on first boss in Tam Tara HM.

    Theres a huge difference for difficult content in "I'm new, what do I do?" and "I'm new but I read the strats, couple of things I'm not clear on tho." The second one made an effort to help the party succeed with the information available, The former, couldn't be bothered and expects everyone else to make the effort for their sole benefit. The first ones, I won't help. The second ones? Of course because they made an effort to help themselves too.

    Exactly why I don't do content with any semblance of a challenge in DF.
    (2)
    Last edited by Sapphic; 05-14-2015 at 07:37 AM.